Player Matchup

Zeus
Zeus
F0rb1ddeng0d
Zeus
Level 17
God Stats
0W - 1L
1,442 SR
Queue Stats
22W - 29L
1,471 Elo+
Party 2
Bellona
Bellona
JahWasTaken
Bellona
Level 15
God Stats
2W - 3L
1,736 SR
Queue Stats
387W - 240L
1,624 Elo+
Party 4
Artemis
Artemis
Sasori7
Artemis
Level 17
God Stats
12W - 12L
1,531 SR
Queue Stats
35W - 32L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shikanorii
Tsukuyomi
Level 16
God Stats
73W - 38L
1,683 SR
Queue Stats
485W - 366L
1,573 Elo+
Party 4
Tiamat
Tiamat
Somar16
Tiamat
Level 10
God Stats
1W - 3L
1,783 SR
Queue Stats
219W - 151L
1,684 Elo+
Party 4
Team Averages
Level 15
1,635 SR
1,564 Elo+

VS

Team Averages
Level 26
1,388 SR
1,648 Elo+
Izanami
Izanami
Doctor_Stultus
Izanami
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
77W - 75L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
EzlyClapped
Zhong Kui
Level 7
God Stats
31W - 27L
1,593 SR
Queue Stats
122W - 124L
1,582 Elo+
Party 1
Bellona
Bellona
Hizuraki
Bellona
Level 7
God Stats
1W - 0L
1,123 SR
Queue Stats
3W - 1L
1,869 Elo+
Party 3
Olorun
Olorun
IamToki3
Olorun
Level 16
God Stats
3W - 3L
1,128 SR
Queue Stats
190W - 170L
1,549 Elo+
Solo
Fenrir
Fenrir
a223
Fenrir
Level 94
God Stats
1W - 1L
1,595 SR
Queue Stats
65W - 46L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,298
429
6,732
9,673
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JahWasTaken
Bellona
16
3 / 4 / 1
10,079
593
13,345
15,166
12,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Sasori7
Artemis
13
3 / 9 / 2
8,225
484
7,288
12,939
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Shikanorii
Tsukuyomi
13
1 / 4 / 1
8,144
479
4,792
12,803
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Somar16
Tiamat
15
1 / 7 / 0
8,648
509
5,388
11,839
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
8,679
511
4,360
8,811
2,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
EzlyClapped
Zhong Kui
16
10 / 2 / 8
10,001
588
13,383
15,879
14,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Hizuraki
Bellona
17
2 / 2 / 1
9,593
564
6,103
9,816
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
IamToki3
Olorun
16
5 / 1 / 8
9,830
578
8,141
12,206
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
a223
Fenrir
18
11 / 1 / 4
10,635
626
11,138
11,873
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
33
33
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Zhong Kui
EzlyClapped
Zhong Kui
10
2
8
7
L
1
9
3
0.28
W
Bellona
Hizuraki
Bellona
2
2
1
1.25
W
Olorun
IamToki3
Olorun
5
1
8
9
L
Bellona
JahWasTaken
Bellona
3
4
1
0.88
L
Artemis
Sasori7
Artemis
3
9
2
0.44
L
Tsukuyomi
Shikanorii
Tsukuyomi
1
4
1
0.38
L
Tiamat
Somar16
Tiamat
1
7
0
0.14
W
Fenrir
a223
Fenrir
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
43,125
62,420
Taken
58,585
29,599
Mitigated
40,855
16,849
Healing
29,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,360
2,484
0
1,694
8,811
2,661
888
3,674
5,097
0
32,352
W
Zhong Kui
EzlyClapped
Zhong Kui
13,383
2,084
829
10,699
15,879
14,367
1,153
3,249
12,524
54,217
0
L
6,732
2,172
0
1,200
9,673
2,548
1,115
4,703
4,970
25,541
0
W
Bellona
Hizuraki
Bellona
6,103
1,835
0
2,400
9,816
8,985
388
0
9,816
7,721
46,475
W
Olorun
IamToki3
Olorun
8,141
5,414
606
8,272
12,206
5,042
1,672
3,980
7,910
71,085
0
L
Bellona
JahWasTaken
Bellona
13,345
7,813
0
5,045
15,166
12,521
432
2,272
12,494
0
66,856
L
Artemis
Sasori7
Artemis
7,288
4,119
0
2,590
12,939
3,818
1,788
6,119
6,820
0
43,791
L
Tsukuyomi
Shikanorii
Tsukuyomi
4,792
1,478
0
4,910
12,803
4,126
0
4,428
8,375
0
41,694
L
Tiamat
Somar16
Tiamat
5,388
289
232
2,872
11,839
6,586
336
4,822
7,017
48,302
0
W
Fenrir
a223
Fenrir
11,138
4,059
0
5,385
11,873
9,800
308
669
11,118
0
69,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
48,738
425
Minions Killed
522
0
Camps Cleared
0
1,499,429
Distance Traveled
1,557,024
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,679
511
60
4
0
314,807
1
W
Zhong Kui
10,001
588
83
5
0
292,849
0
L
Zeus
7,298
429
44
3
0
264,579
4
W
Bellona
9,593
564
128
8
0
314,221
0
W
Olorun
9,830
578
136
8
0
277,640
1
L
Bellona
10,079
593
133
8
0
309,502
3
L
Artemis
8,225
484
74
4
0
272,066
6
L
Tsukuyomi
8,144
479
89
5
0
360,724
4
L
Tiamat
8,648
509
85
5
0
292,558
5
W
Fenrir
10,635
626
115
7
0
357,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role