Player Matchup

Set
Set
ItsBAMzilla
Set
Level 29
God Stats
6W - 6L
1,667 SR
Queue Stats
808W - 795L
1,595 Elo+
Party 3
Baba Yaga
Baba Yaga
NoVxbez
Baba Yaga
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
SuBs_Wolf
Cthulhu
Level 29
God Stats
3W - 3L
1,449 SR
Queue Stats
335W - 325L
1,597 Elo+
Party 3
Mercury
Mercury
The-ZoOmx
Mercury
Level 14
God Stats
15W - 9L
1,493 SR
Queue Stats
23W - 22L
1,469 Elo+
Solo
Anubis
Anubis
ThyKiss
Anubis
Level 40
God Stats
18W - 14L
1,342 SR
Queue Stats
481W - 458L
1,517 Elo+
Party 2
Team Averages
Level 25
1,490 SR
1,545 Elo+

VS

Team Averages
Level 25
1,688 SR
1,534 Elo+
Freya
Freya
AKael007
Freya
Level 48
God Stats
27W - 16L
1,713 SR
Queue Stats
56W - 86L
1,531 Elo+
Party 1
Loki
Loki
Badger-M4
Loki
Level 27
God Stats
22W - 22L
1,948 SR
Queue Stats
39W - 57L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
KillBehl
Danzaburou
Level 28
God Stats
37W - 40L
1,566 SR
Queue Stats
207W - 222L
1,542 Elo+
Solo
Ymir
Ymir
Lil-Boy-2003
Ymir
Level 17
God Stats
8W - 5L
1,711 SR
Queue Stats
9W - 5L
1,619 Elo+
Party 1
Thor
Thor
daniil-mahina
Thor
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 12
11,638
1,164
13,480
6,657
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
NoVxbez
Baba Yaga
16
3 / 1 / 15
10,234
1,023
9,352
5,496
2,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SuBs_Wolf
Cthulhu
16
0 / 1 / 15
9,565
957
12,379
10,352
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
The-ZoOmx
Mercury
16
10 / 2 / 7
11,004
1,100
9,012
8,375
3,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ThyKiss
Anubis
16
7 / 1 / 9
10,484
1,048
10,301
5,268
2,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

350

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AKael007
Freya
14
2 / 4 / 1
9,040
904
5,796
9,121
3,084
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
1 / 7 / 3
9,089
909
4,744
12,066
3,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
KillBehl
Danzaburou
15
2 / 2 / 1
9,822
982
10,271
6,813
2,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 0
8,228
823
2,464
13,226
7,399
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 14 / 1
8,147
815
7,113
18,046
5,355
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
30
Kills
5
5
Deaths
30
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
AKael007
Freya
2
4
1
0.63
L
Loki
1
7
3
0.36
W
10
0
12
16
L
Danzaburou
KillBehl
Danzaburou
2
2
1
1.25
L
0
3
0
0
W
Baba Yaga
NoVxbez
Baba Yaga
3
1
15
10.5
W
Cthulhu
SuBs_Wolf
Cthulhu
0
1
15
7.5
W
Mercury
The-ZoOmx
Mercury
10
2
7
6.75
W
Anubis
ThyKiss
Anubis
7
1
9
11.5
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,524
Damage
30,388
36,148
Taken
59,272
16,928
Mitigated
22,647
5,353
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AKael007
Freya
5,796
1,880
792
1,343
9,121
3,084
0
4,646
4,475
13,757
0
L
Loki
4,744
1,682
207
732
12,066
3,960
0
4,781
7,285
0
12,857
W
13,480
4,798
0
1,198
6,657
3,297
0
1,903
4,754
0
27,388
L
Danzaburou
KillBehl
Danzaburou
10,271
6,594
0
407
6,813
2,849
0
3,300
3,513
0
30,237
L
2,464
338
0
171
13,226
7,399
0
9,032
4,194
13,153
0
W
Baba Yaga
NoVxbez
Baba Yaga
9,352
2,518
0
1,416
5,496
2,463
0
1,715
3,781
21,267
0
W
Cthulhu
SuBs_Wolf
Cthulhu
12,379
1,467
204
1,248
10,352
5,412
0
2,351
8,001
28,406
0
W
Mercury
The-ZoOmx
Mercury
9,012
6,101
0
0
8,375
3,406
0
1,515
6,860
0
22,351
W
Anubis
ThyKiss
Anubis
10,301
536
0
1,287
5,268
2,350
0
776
4,492
33,607
0
L
7,113
1,950
0
0
18,046
5,355
0
10,273
7,773
0
12,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,925
Gold Earned
44,326
184
Minions Killed
99
11
Camps Cleared
4
936,586
Distance Traveled
633,469
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,040
904
14
1
2
98,528
1
L
Loki
9,089
909
10
1
0
128,101
1
W
Set
11,638
1,164
33
3
0
218,563
0
L
Danzaburou
9,822
982
50
5
1
156,327
0
L
Ymir
8,228
823
13
1
0
111,648
1
W
Baba Yaga
10,234
1,023
34
3
0
163,369
0
W
Cthulhu
9,565
957
26
3
0
181,693
0
W
Mercury
11,004
1,100
27
3
8
208,355
0
W
Anubis
10,484
1,048
64
6
3
164,606
0
L
Thor
8,147
815
12
1
1
138,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role