Player Matchup

Ao Kuang
Ao Kuang
CarryMainOnly
Ao Kuang
Level 2
God Stats
11W - 0L
1,684 SR
Queue Stats
63W - 11L
1,792 Elo+
Party 2
Sobek
Sobek
Douglas4106758
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,625 Elo+
Solo
Chronos
Chronos
MidLaneAllDay
Chronos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 4L
1,792 Elo+
Party 2
Loki
Loki
SoloMainCarry
Loki
Level 2
God Stats
7W - 1L
1,850 SR
Queue Stats
37W - 4L
1,792 Elo+
Party 2
Serqet
Serqet
TwistedExcursion
Serqet
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 155L
1,699 Elo+
Party 2
Team Averages
Level 30
1,607 SR
1,740 Elo+

VS

Team Averages
Level 15
1,676 SR
1,624 Elo+
Kukulkan
Kukulkan
Bpkilla30
Kukulkan
Level 21
God Stats
29W - 29L
1,636 SR
Queue Stats
252W - 225L
1,516 Elo+
Party 1
Ymir
Ymir
KILLJOY_x_x
Ymir
Level 6
God Stats
28W - 12L
1,722 SR
Queue Stats
196W - 181L
1,710 Elo+
Party 1
Kali
Kali
Senor Septic
Kali
Level 17
God Stats
2W - 1L
1,887 SR
Queue Stats
27W - 21L
1,732 Elo+
Solo
Arachne
Arachne
Support Arachne
Arachne
Level 29
God Stats
4W - 2L
1,637 SR
Queue Stats
7W - 5L
1,663 Elo+
Solo
Anhur
Anhur
mio228marchuk_tv
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CarryMainOnly
Ao Kuang
6
0 / 1 / 1
3,556
593
1,190
4,016
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 1
3,696
616
903
3,236
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
7
0 / 0 / 2
4,044
674
1,143
1,971
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 0 / 0
4,666
778
2,483
1,448
356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 1
3,825
638
753
2,748
645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bpkilla30
Kukulkan
6
1 / 1 / 0
3,574
596
1,503
1,655
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 3
3,615
603
632
1,690
588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 2 / 1
3,602
600
520
4,082
989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 0
3,894
649
1,147
1,695
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

2
0 / 3 / 0
2,724
454
109
1,844
301

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
3
3
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bpkilla30
Kukulkan
1
1
0
1
W
Ao Kuang
CarryMainOnly
Ao Kuang
0
1
1
0.5
W
1
2
1
0.75
L
0
0
3
1.5
W
Chronos
0
0
2
1
L
1
2
1
0.75
W
4
0
0
4
L
1
0
0
1
W
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,472
Damage
3,911
13,419
Taken
10,966
4,077
Mitigated
3,276
7,067
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bpkilla30
Kukulkan
1,503
335
0
250
1,655
458
0
1,217
438
12,008
0
W
Ao Kuang
CarryMainOnly
Ao Kuang
1,190
362
0
2,511
4,016
1,001
0
740
3,276
15,487
0
W
903
25
0
969
3,236
1,536
0
829
2,407
3,881
0
L
632
0
0
142
1,690
588
0
1,242
448
6,726
0
W
Chronos
1,143
251
0
1,374
1,971
539
164
471
1,500
16,832
0
L
520
427
0
1,047
4,082
989
0
706
3,237
0
10,405
W
2,483
1,001
0
509
1,448
356
0
0
1,448
0
17,638
L
1,147
850
0
1,191
1,695
940
0
71
1,624
0
14,658
W
753
466
0
1,704
2,748
645
0
95
2,653
0
11,349
L
109
36
0
0
1,844
301
0
0
1,844
0
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,787
Gold Earned
17,409
149
Minions Killed
109
0
Camps Cleared
0
532,823
Distance Traveled
524,322
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,574
596
23
4
0
102,395
0
W
Ao Kuang
3,556
593
33
6
0
99,167
1
W
Sobek
3,696
616
5
1
0
98,408
0
L
Ymir
3,615
603
18
3
0
128,497
2
W
Chronos
4,044
674
39
7
0
99,988
1
L
Kali
3,602
600
29
5
0
100,663
1
W
Loki
4,666
778
41
7
0
109,578
0
L
Arachne
3,894
649
37
6
0
116,819
1
W
Serqet
3,825
638
31
5
0
125,682
0
L
Anhur
2,724
454
2
0
0
75,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role