Player Matchup

Arachne
Arachne
PrussianWaifu
Arachne
Level 22
God Stats
14W - 24L
1,505 SR
Queue Stats
39W - 64L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
holybrengun
Cu Chulainn
Level 24
God Stats
14W - 23L
1,129 SR
Queue Stats
49W - 61L
1,341 Elo+
Solo
Ymir
Ymir
imseeek
Ymir
Level 23
God Stats
31W - 24L
1,568 SR
Queue Stats
89W - 62L
1,567 Elo+
Solo
Ra
Ra
kirito42905
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
theboy317
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,309 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,421 Elo+

VS

Team Averages
Level 27
1,589 SR
1,567 Elo+
Nemesis
Nemesis
BongBongBongBong
Nemesis
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Nox
Nox
BongBongo
Nox
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Party 1
Ares
Ares
BowlSlayer
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
J0CAT
The Morrigan
Level 127
God Stats
9W - 5L
1,672 SR
Queue Stats
165W - 141L
1,602 Elo+
Party 2
Neith
Neith
goodsinger
Neith
Level 6
God Stats
2W - 0L
1,772 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
2 / 5 / 1
4,946
495
5,237
6,004
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
holybrengun
Cu Chulainn
7
2 / 3 / 1
4,741
474
2,709
6,856
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
imseeek
Ymir
7
0 / 2 / 1
4,448
445
1,308
6,203
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 6 / 2
4,745
475
2,286
5,164
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
theboy317
Neith
7
1 / 2 / 1
4,537
454
1,045
3,105
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
6,932
693
4,765
6,242
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 5
5,639
564
4,168
2,762
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 5
6,176
618
2,406
5,634
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
J0CAT
The Morrigan
11
4 / 2 / 3
6,594
659
6,513
5,208
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
9
0 / 2 / 0
5,545
555
1,027
4,364
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
18
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
4
1
5
6.5
W
3
1
5
5.5
W
The Morrigan
J0CAT
The Morrigan
4
2
3
2.75
L
Arachne
2
5
1
0.5
W
Neith
0
2
0
0
L
Cu Chulainn
holybrengun
Cu Chulainn
2
3
1
0.83
L
Ymir
imseeek
Ymir
0
2
1
0.25
L
1
6
2
0.33
L
Neith
theboy317
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,585
Damage
18,879
27,332
Taken
24,210
11,116
Mitigated
8,987
4,862
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,765
2,742
0
3,700
6,242
1,970
169
1,149
5,068
0
37,243
W
4,168
770
0
170
2,762
907
666
677
2,060
16,096
0
W
2,406
84
0
1,190
5,634
3,028
0
1,235
4,399
22,085
0
W
The Morrigan
J0CAT
The Morrigan
6,513
2,549
0
2,420
5,208
1,637
1,057
315
4,668
37,406
866
L
Arachne
5,237
3,889
0
548
6,004
2,774
0
2,458
3,546
0
20,068
W
Neith
1,027
407
0
1,780
4,364
1,445
2,323
218
4,146
0
25,689
L
Cu Chulainn
holybrengun
Cu Chulainn
2,709
841
0
2,172
6,856
3,477
229
3,555
3,301
0
15,002
L
Ymir
imseeek
Ymir
1,308
299
0
636
6,203
2,538
0
2,598
3,605
12,841
0
L
2,286
467
51
591
5,164
1,367
202
1,921
3,243
15,469
0
L
Neith
theboy317
Neith
1,045
528
0
864
3,105
960
224
2,175
930
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
30,886
138
Minions Killed
275
0
Camps Cleared
0
829,095
Distance Traveled
847,503
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,932
693
73
7
0
217,755
1
W
Nox
5,639
564
31
3
0
158,353
4
W
Ares
6,176
618
39
4
0
189,805
2
W
The Morrigan
6,594
659
77
8
0
141,789
2
L
Arachne
4,946
495
39
4
0
189,926
0
W
Neith
5,545
555
55
6
0
139,801
0
L
Cu Chulainn
4,741
474
22
2
0
158,946
0
L
Ymir
4,448
445
24
2
0
180,257
2
L
Ra
4,745
475
30
3
0
164,504
0
L
Neith
4,537
454
23
2
0
135,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role