Player Matchup

Cthulhu
Cthulhu
Ggloser45
Cthulhu
Level 62
God Stats
4W - 3L
1,698 SR
Queue Stats
291W - 316L
1,413 Elo+
Party 1
Bellona
Bellona
TOM0KI
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zinkler879
Tsukuyomi
Level 7
God Stats
3W - 6L
1,203 SR
Queue Stats
7W - 9L
1,203 Elo+
Solo
Thor
Thor
Zombiekill3230
Thor
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
382W - 417L
1,339 Elo+
Solo
Anhur
Anhur
callous180poison
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 21
1,445 SR
1,391 Elo+

VS

Team Averages
Level 16
1,520 SR
1,353 Elo+
King Arthur
King Arthur
JamminBosa
King Arthur
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
62W - 86L
1,330 Elo+
Solo
Agni
Agni
Ko0nerT23
Agni
Level 17
God Stats
6W - 4L
1,735 SR
Queue Stats
47W - 35L
1,286 Elo+
Solo
Neith
Neith
budaguzz01
Neith
Level 18
God Stats
61W - 53L
1,368 SR
Queue Stats
97W - 83L
1,284 Elo+
Solo
Ymir
Ymir
moepanda16
Ymir
Level 16
God Stats
52W - 51L
1,500 SR
Queue Stats
317W - 379L
1,367 Elo+
Solo
Horus
Horus
oG Indikaaa
Horus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ggloser45
Cthulhu
10
4 / 6 / 1
6,688
478
5,823
10,825
7,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TOM0KI
Bellona
8
1 / 5 / 1
5,757
411
2,372
7,472
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Zinkler879
Tsukuyomi
10
3 / 8 / 1
6,541
467
4,195
10,337
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,328
452
3,261
9,209
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 4
5,614
401
1,941
6,663
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JamminBosa
King Arthur
12
10 / 1 / 3
8,149
582
5,217
8,334
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
12
3 / 4 / 3
7,314
522
6,612
7,158
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
3 / 1 / 2
6,417
458
5,073
4,579
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 2
7,098
507
4,388
8,236
3,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

15
8 / 1 / 2
9,017
644
8,935
10,149
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
26
26
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ggloser45
Cthulhu
4
6
1
0.75
W
King Arthur
JamminBosa
King Arthur
10
1
3
11.5
W
Agni
3
4
3
1.13
L
Bellona
TOM0KI
Bellona
1
5
1
0.3
L
Tsukuyomi
Zinkler879
Tsukuyomi
3
8
1
0.44
L
1
4
0
0.25
W
Neith
3
1
2
4
L
0
3
4
0.67
W
2
4
2
0.75
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
30,225
44,506
Taken
38,456
21,662
Mitigated
15,944
4,482
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ggloser45
Cthulhu
5,823
969
74
620
10,825
7,072
0
3,845
6,980
29,410
0
W
King Arthur
JamminBosa
King Arthur
5,217
1,714
0
2,185
8,334
3,720
642
610
7,504
0
24,907
W
Agni
6,612
327
0
1,655
7,158
2,056
294
1,726
5,207
41,075
0
L
Bellona
TOM0KI
Bellona
2,372
708
0
684
7,472
4,950
544
3,361
4,111
458
14,037
L
Tsukuyomi
Zinkler879
Tsukuyomi
4,195
1,648
0
778
10,337
5,204
39
1,163
9,174
0
25,927
L
3,261
1,198
0
1,453
9,209
2,746
490
94
9,115
0
30,896
W
Neith
5,073
2,166
0
1,895
4,579
1,713
898
1,049
3,505
0
24,443
L
1,941
970
0
873
6,663
1,690
0
2,537
4,126
0
9,146
W
4,388
1,479
0
698
8,236
3,810
293
2,119
6,092
24,781
0
W
8,935
4,481
119
6,465
10,149
4,645
296
392
9,507
0
52,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
37,995
222
Minions Killed
317
0
Camps Cleared
0
1,235,533
Distance Traveled
1,201,648
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,688
478
58
4
0
255,920
1
W
King Arthur
8,149
582
40
3
0
208,049
0
W
Agni
7,314
522
74
5
0
257,461
0
L
Bellona
5,757
411
33
2
0
243,374
0
L
Tsukuyomi
6,541
467
45
3
0
256,759
0
L
Thor
6,328
452
64
5
0
236,263
5
W
Neith
6,417
458
46
3
0
230,744
4
L
Anhur
5,614
401
22
2
0
243,217
0
W
Ymir
7,098
507
40
3
0
229,999
0
W
Horus
9,017
644
117
8
0
275,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role