Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ben_Kinobby
Hachiman
Level 29
God Stats
9W - 0L
1,985 SR
Queue Stats
114W - 26L
1,775 Elo+
Solo
Ymir
Ymir
LiptonIcetea617
Ymir
Level 18
God Stats
5W - 1L
1,633 SR
Queue Stats
116W - 111L
1,485 Elo+
Solo
Set
Set
SirEggDog
Set
Level 29
God Stats
3W - 3L
1,337 SR
Queue Stats
192W - 214L
1,450 Elo+
Solo
Zeus
Zeus
Venum_Gaming_Sx
Zeus
Level 15
God Stats
10W - 5L
1,752 SR
Queue Stats
41W - 43L
1,512 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,544 Elo+

VS

Team Averages
Level 13
1,516 SR
1,401 Elo+
Da Ji
Da Ji
DukemagBier
Da Ji
Level 15
God Stats
0W - 2L
1,515 SR
Queue Stats
14W - 20L
1,536 Elo+
Solo
Olorun
Olorun
Satbro6666
Olorun
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 6L
1,421 Elo+
Solo
Nemesis
Nemesis
Twitch_Icarus
Nemesis
Level 16
God Stats
10W - 9L
1,267 SR
Queue Stats
60W - 56L
1,350 Elo+
Solo
Artemis
Artemis
franckmae
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,252 Elo+
Solo
Kukulkan
Kukulkan
mityaor
Kukulkan
Level 26
God Stats
2W - 2L
1,568 SR
Queue Stats
75W - 74L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 3 / 11
9,550
531
4,155
9,975
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Ben_Kinobby
Hachiman
17
11 / 0 / 6
11,138
619
10,700
12,283
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 3 / 11
10,156
564
4,465
11,806
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
15 / 2 / 8
11,792
655
12,321
15,833
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 1 / 13
12,176
676
14,206
9,618
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,426
413
1,872
11,951
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Satbro6666
Olorun
12
0 / 8 / 3
7,605
423
4,627
13,910
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
13
5 / 5 / 0
8,413
467
8,908
13,213
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
franckmae
Artemis
11
1 / 13 / 0
7,168
398
3,135
14,944
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
mityaor
Kukulkan
13
1 / 9 / 0
7,925
440
3,270
11,248
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
42
Kills
7
9
Deaths
43
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
11
2.17
W
Hachiman
Ben_Kinobby
Hachiman
11
0
6
14
L
0
8
1
0.06
W
4
3
11
3.17
L
Olorun
Satbro6666
Olorun
0
8
3
0.19
W
15
2
8
9.5
L
Nemesis
5
5
0
1
W
11
1
13
17.5
L
Artemis
franckmae
Artemis
1
13
0
0.08
L
Kukulkan
mityaor
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
21,812
59,515
Taken
65,266
28,257
Mitigated
25,420
24,269
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,155
3,817
0
3,622
9,975
4,199
1,549
1,656
8,319
0
30,021
W
Hachiman
Ben_Kinobby
Hachiman
10,700
7,567
0
7,399
12,283
6,010
4,138
1,009
11,274
0
91,039
L
1,872
371
0
2,634
11,951
3,767
1,937
1,969
9,982
0
39,359
W
4,465
345
0
2,733
11,806
7,053
1,419
2,823
8,983
32,712
0
L
Olorun
Satbro6666
Olorun
4,627
1,407
48
2,465
13,910
4,790
940
3,206
10,704
37,972
0
W
12,321
7,633
0
8,098
15,833
7,109
3,518
3,227
12,606
0
72,209
L
Nemesis
8,908
4,403
0
1,892
13,213
8,570
80
4,659
8,554
0
37,457
W
14,206
713
0
2,417
9,618
3,886
2,352
1,773
7,845
83,858
0
L
Artemis
franckmae
Artemis
3,135
1,121
0
1,794
14,944
4,497
44
5,207
9,737
0
17,052
L
Kukulkan
mityaor
Kukulkan
3,270
567
198
1,199
11,248
3,796
0
3,630
7,618
44,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
38,537
471
Minions Killed
323
0
Camps Cleared
0
1,701,093
Distance Traveled
1,427,765
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,550
531
64
4
0
369,931
1
W
Hachiman
11,138
619
123
7
0
304,798
3
L
Da Ji
7,426
413
85
5
0
250,654
1
W
Ymir
10,156
564
51
3
0
326,071
1
L
Olorun
7,605
423
67
4
0
297,898
0
W
Set
11,792
655
85
5
0
371,092
2
L
Nemesis
8,413
467
64
4
0
352,284
1
W
Zeus
12,176
676
148
8
0
329,201
0
L
Artemis
7,168
398
29
2
0
267,766
4
L
Kukulkan
7,925
440
78
4
0
259,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role