Player Matchup

Nike
Nike
Silver I
Flaow-con
Nike
Silver I
Level 125
God Stats
11W - 10L
1,389 SR
Queue Stats
691W - 694L
1,245 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
KaderZiani88
Tsukuyomi
Silver I
Level 89
God Stats
186W - 182L
1,141 SR
Queue Stats
611W - 604L
1,181 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Lrs92_
Kumbhakarna
Silver II
Level 61
God Stats
17W - 24L
1,646 SR
Queue Stats
454W - 459L
1,067 MMR
Party 2
Rama
Rama
Bronze III
Wildling Avr
Rama
Bronze III
Level 158
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 1L
1,579 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
XaKaCbI
Zhong Kui
Gold III
Level 158
God Stats
9W - 8L
1,531 SR
Queue Stats
612W - 606L
1,535 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,480 SR
1,321 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,567 SR
1,327 MMR
Kukulkan
Kukulkan
Silver I
BikerGab96
Kukulkan
Silver I
Level 84
God Stats
55W - 53L
1,689 SR
Queue Stats
198W - 209L
1,282 MMR
Solo
Geb
Geb
Gold II
Carlyytos_92
Geb
Gold II
Level 155
God Stats
27W - 19L
1,645 SR
Queue Stats
152W - 154L
1,565 MMR
Party 1
Nemesis
Nemesis
Platinum V
IvI10-
Nemesis
Platinum V
Level 142
God Stats
13W - 8L
1,650 SR
Queue Stats
39W - 30L
1,806 MMR
Party 1
Athena
Athena
Silver III
Stinkybathtub84
Athena
Silver III
Level 117
God Stats
6W - 8L
1,353 SR
Queue Stats
584W - 604L
906 MMR
Solo
Chernobog
Chernobog
Silver I
recordzstorm
Chernobog
Silver I
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 49L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
1 / 4 / 0
11,870
440
10,851
24,720
17,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
KaderZiani88
Tsukuyomi
17
0 / 9 / 2
10,729
397
11,448
22,392
10,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
Lrs92_
Kumbhakarna
13
1 / 8 / 2
9,843
365
4,102
19,741
17,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 5 / 3
10,893
403
6,115
15,688
5,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
XaKaCbI
Zhong Kui
20
1 / 4 / 1
12,518
464
10,492
16,062
11,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetScyllaDanzaburouCu ChulainnCupid

VS

Bans
JanusGuan YuHadesCthulhuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BikerGab96
Kukulkan
20
11 / 2 / 11
15,166
562
19,927
11,347
5,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 20
13,186
488
7,257
22,173
26,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
IvI10-
Nemesis
20
8 / 1 / 15
16,378
607
15,596
18,644
10,430
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 0 / 19
14,651
543
11,839
19,991
24,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
recordzstorm
Chernobog
19
4 / 1 / 19
14,216
527
13,126
14,852
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
114
3
Kills
30
30
Deaths
6
8
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BikerGab96
Kukulkan
11
2
11
8.25
W
1
2
20
5.5
L
Nike
1
4
0
0.25
W
Nemesis
IvI10-
Nemesis
8
1
15
15.5
L
Tsukuyomi
KaderZiani88
Tsukuyomi
0
9
2
0.11
L
Kumbhakarna
Lrs92_
Kumbhakarna
1
8
2
0.25
W
6
0
19
15.5
L
0
5
3
0.3
L
Zhong Kui
XaKaCbI
Zhong Kui
1
4
1
0.38
W
Chernobog
recordzstorm
Chernobog
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
67,745
98,603
Taken
87,007
62,060
Mitigated
74,726
27,202
Healing
29,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BikerGab96
Kukulkan
19,927
2,557
0
2,168
11,347
5,516
2,263
3,320
7,757
79,287
0
W
7,257
257
0
6,570
22,173
26,978
401
4,534
17,479
29,285
0
L
Nike
10,851
547
0
6,981
24,720
17,027
1,120
8,157
16,469
0
70,327
W
Nemesis
IvI10-
Nemesis
15,596
8,492
0
4,257
18,644
10,430
4,410
1,442
17,060
0
181,606
L
Tsukuyomi
KaderZiani88
Tsukuyomi
11,448
2,537
0
5,524
22,392
10,414
0
7,689
14,500
0
79,368
L
Kumbhakarna
Lrs92_
Kumbhakarna
4,102
106
0
2,486
19,741
17,480
0
10,778
8,656
14,328
0
W
11,839
3,241
0
6,711
19,991
24,776
1,778
4,620
15,209
77,850
0
L
6,115
4,617
0
6,273
15,688
5,323
1,090
5,502
10,094
0
83,635
L
Zhong Kui
XaKaCbI
Zhong Kui
10,492
1,167
0
5,938
16,062
11,816
0
6,079
9,861
98,865
0
W
Chernobog
recordzstorm
Chernobog
13,126
7,165
0
9,369
14,852
7,026
6,139
4,809
9,903
0
77,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,853
Gold Earned
73,597
624
Minions Killed
597
0
Camps Cleared
0
2,277,163
Distance Traveled
2,770,051
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,166
562
133
5
0
517,543
6
W
Geb
13,186
488
28
1
0
517,240
11
L
Nike
11,870
440
129
5
0
506,605
7
W
Nemesis
16,378
607
194
7
0
627,901
5
L
Tsukuyomi
10,729
397
120
4
0
479,390
3
L
Kumbhakarna
9,843
365
16
1
0
428,168
7
W
Athena
14,651
543
117
4
0
601,817
2
L
Rama
10,893
403
151
6
0
404,679
3
L
Zhong Kui
12,518
464
208
8
0
458,321
7
W
Chernobog
14,216
527
125
5
0
505,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role