Player Matchup

Sylvanus
Sylvanus
DunkedDoughtnut
Sylvanus
Level 49
God Stats
4W - 3L
1,708 SR
Queue Stats
24W - 32L
1,368 Elo+
Party 1
Pele
Pele
FumingDrake4797
Pele
Level 15
God Stats
3W - 8L
1,193 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 1
Hel
Hel
StanchCircle744
Hel
Level 74
God Stats
1W - 1L
1,209 SR
Queue Stats
39W - 53L
1,416 Elo+
Party 1
Team Averages
Level 46
1,370 SR
1,342 Elo+

VS

Team Averages
Level 17
1,379 SR
1,242 Elo+
Apollo
Apollo
GUCC1 DL
Apollo
Level 14
God Stats
31W - 30L
1,525 SR
Queue Stats
99W - 128L
1,286 Elo+
Solo
Cerberus
Cerberus
Muddyspritz
Cerberus
Level 22
God Stats
8W - 19L
1,264 SR
Queue Stats
48W - 85L
1,206 Elo+
Solo
Baron Samedi
Baron Samedi
turk-durken
Baron Samedi
Level 15
God Stats
37W - 61L
1,347 SR
Queue Stats
53W - 102L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 1 / 11
10,542
703
10,875
20,641
21,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 4 / 4
10,146
676
9,414
13,463
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 1 / 6
11,637
776
19,864
15,290
7,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GUCC1 DL
Apollo
11
2 / 6 / 4
9,193
613
12,980
14,340
7,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Muddyspritz
Cerberus
10
2 / 4 / 1
9,003
600
8,898
25,417
16,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
turk-durken
Baron Samedi
12
1 / 7 / 3
8,934
596
9,334
13,468
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
5
6
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
11
6.5
W
6
4
4
2
L
Apollo
GUCC1 DL
Apollo
2
6
4
0.67
L
Cerberus
Muddyspritz
Cerberus
2
4
1
0.63
W
10
1
6
13
L
Baron Samedi
turk-durken
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,153
Damage
31,212
49,394
Taken
53,225
34,563
Mitigated
29,984
27,184
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,875
2,507
3,380
5,125
20,641
21,752
934
6,645
13,636
21,540
0
W
9,414
1,226
0
437
13,463
5,482
0
4,660
8,583
0
21,456
L
Apollo
GUCC1 DL
Apollo
12,980
7,915
0
1,244
14,340
7,477
154
9,141
5,199
0
32,265
L
Cerberus
Muddyspritz
Cerberus
8,898
715
0
11,844
25,417
16,746
0
15,234
10,183
30,672
0
W
19,864
3,517
9,044
9,198
15,290
7,329
1,128
5,995
8,889
67,892
0
L
Baron Samedi
turk-durken
Baron Samedi
9,334
850
1,247
2,901
13,468
5,761
0
6,747
6,721
28,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
27,130
128
Minions Killed
130
0
Camps Cleared
0
832,876
Distance Traveled
666,495
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,542
703
19
1
0
254,433
0
W
Pele
10,146
676
16
1
0
324,513
0
L
Apollo
9,193
613
47
3
0
218,512
0
L
Cerberus
9,003
600
54
4
0
231,533
0
W
Hel
11,637
776
93
6
0
253,930
3
L
Baron Samedi
8,934
596
29
2
0
216,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role