Player Matchup

Hel
Hel
Daniellopexx23
Hel
Level 28
God Stats
3W - 12L
1,118 SR
Queue Stats
111W - 118L
1,483 Elo+
Solo
Hades
Hades
Powerfool420
Hades
Level 17
God Stats
5W - 12L
1,385 SR
Queue Stats
43W - 58L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Tampalumpa
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Zyon Fs
Guan Yu
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
163W - 162L
1,476 Elo+
Solo
Set
Set
jayzdawg
Set
Level 7
God Stats
2W - 5L
1,384 SR
Queue Stats
5W - 7L
1,403 Elo+
Solo
Team Averages
Level 20
1,377 SR
1,448 Elo+

VS

Team Averages
Level 19
1,614 SR
1,489 Elo+
Ratatoskr
Ratatoskr
Hufisnothere
Ratatoskr
Level 25
God Stats
5W - 1L
1,721 SR
Queue Stats
81W - 66L
1,563 Elo+
Party 1
Sol
Sol
StarAuraz
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
diclong
Baba Yaga
Level 23
God Stats
31W - 29L
1,636 SR
Queue Stats
240W - 254L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
mindoc
Heimdallr
Level 44
God Stats
36W - 45L
1,713 SR
Queue Stats
455W - 535L
1,422 Elo+
Party 1
Pele
Pele
ohcastro96
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
5,323
313
1,564
3,414
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 8 / 0
6,980
411
6,457
14,508
4,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Tampalumpa
Sun Wukong
11
2 / 4 / 1
7,067
416
4,810
9,868
5,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Zyon Fs
Guan Yu
13
0 / 3 / 2
7,877
463
5,462
13,277
11,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 8 / 0
6,618
389
5,951
11,211
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hufisnothere
Ratatoskr
15
16 / 0 / 5
10,703
630
13,552
8,121
2,848
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 3
8,515
501
6,683
7,653
1,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
diclong
Baba Yaga
15
3 / 0 / 9
9,687
570
5,265
7,729
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
mindoc
Heimdallr
16
6 / 1 / 5
9,659
568
11,209
11,984
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 1
6,810
401
2,058
7,997
1,975
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
27
28
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ratatoskr
Hufisnothere
Ratatoskr
16
0
5
18.5
L
3
8
0
0.38
W
2
0
3
3.5
L
Sun Wukong
Tampalumpa
Sun Wukong
2
4
1
0.63
L
Guan Yu
Zyon Fs
Guan Yu
0
3
2
0.33
W
Baba Yaga
diclong
Baba Yaga
3
0
9
7.5
L
2
8
0
0.25
W
Heimdallr
mindoc
Heimdallr
6
1
5
8.5
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
38,767
52,278
Taken
43,484
27,494
Mitigated
14,525
11,572
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,564
82
0
108
3,414
706
0
572
2,842
6,504
0
W
Ratatoskr
Hufisnothere
Ratatoskr
13,552
3,831
0
3,741
8,121
2,848
212
1,918
6,039
0
47,403
L
6,457
609
380
3,638
14,508
4,805
154
3,595
10,913
31,549
0
W
6,683
2,271
0
3,282
7,653
1,866
2,483
934
6,719
45,420
0
L
Sun Wukong
Tampalumpa
Sun Wukong
4,810
899
0
2,536
9,868
5,978
145
0
9,868
0
28,028
L
Guan Yu
Zyon Fs
Guan Yu
5,462
513
185
3,696
13,277
11,898
147
5,582
7,695
0
41,635
W
Baba Yaga
diclong
Baba Yaga
5,265
519
0
2,740
7,729
2,817
2,275
3,076
4,581
47,996
0
L
5,951
2,307
0
1,029
11,211
4,107
288
2,199
9,011
0
29,368
W
Heimdallr
mindoc
Heimdallr
11,209
6,622
0
7,370
11,984
5,019
2,566
871
11,113
0
59,585
W
2,058
599
0
789
7,997
1,975
187
986
7,011
0
13,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
45,374
220
Minions Killed
380
0
Camps Cleared
0
1,320,230
Distance Traveled
1,605,158
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,323
313
15
1
0
108,475
2
W
Ratatoskr
10,703
630
83
5
0
368,779
0
L
Hades
6,980
411
48
3
0
246,385
1
W
Sol
8,515
501
83
5
0
304,232
1
L
Sun Wukong
7,067
416
42
2
0
310,869
2
L
Guan Yu
7,877
463
82
5
0
368,108
5
W
Baba Yaga
9,687
570
99
6
0
326,481
2
L
Set
6,618
389
33
2
0
286,393
0
W
Heimdallr
9,659
568
91
5
0
288,043
0
W
Pele
6,810
401
24
1
0
317,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role