Player Matchup

Ra
Ra
Diamond IV
Auronos
Ra
Diamond IV
Level 160
God Stats
15W - 12L
1,653 SR
Queue Stats
734W - 730L
2,128 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum I
Randharmonicon
Ratatoskr
Platinum I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Platinum I
ThatBoyDiz
Ymir
Platinum I
Level 160
God Stats
50W - 37L
1,752 SR
Queue Stats
842W - 822L
2,109 MMR
Solo
Ullr
Ullr
Platinum II
Wesly69
Ullr
Platinum II
Level 156
God Stats
66W - 56L
1,443 SR
Queue Stats
521W - 515L
1,947 MMR
Party 2
Cerberus
Cerberus
Diamond V
skullcrusher193
Cerberus
Diamond V
Level 128
God Stats
21W - 29L
1,361 SR
Queue Stats
609W - 600L
2,099 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,542 SR
1,957 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,536 SR
1,845 MMR
Chang'e
Chang'e
Diamond V
BorregoGamer
Chang'e
Diamond V
Level 157
God Stats
3W - 2L
1,612 SR
Queue Stats
171W - 177L
2,102 MMR
Solo
Janus
Janus
Diamond III
ImStyle
Janus
Diamond III
Level 123
God Stats
8W - 9L
1,566 SR
Queue Stats
140W - 141L
2,089 MMR
Party 1
Artio
Artio
Diamond V
SilipPhidney
Artio
Diamond V
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 140L
2,036 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Skrill21
Ah Muzen Cab
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
tomzom
Odin
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,033
503
2,218
6,018
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
Randharmonicon
Ratatoskr
9
1 / 2 / 0
5,667
472
2,555
7,110
2,230
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 4 / 1
5,483
457
2,693
8,842
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Wesly69
Ullr
10
0 / 3 / 1
5,753
479
2,774
7,405
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
11
1 / 1 / 1
6,541
545
3,434
7,905
4,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ApolloSetDanzaburouScyllaTsukuyomi

VS

Bans
Guan YuNemesisKhepriNe ZhaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BorregoGamer
Chang'e
13
6 / 0 / 5
7,694
641
4,567
3,423
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
ImStyle
Janus
14
6 / 0 / 5
8,051
671
6,180
5,314
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 5
6,321
527
3,691
8,490
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Skrill21
Ah Muzen Cab
12
0 / 1 / 8
6,706
559
5,787
7,826
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
tomzom
Odin
12
0 / 2 / 1
7,240
603
5,548
5,545
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chang'e
BorregoGamer
Chang'e
6
0
5
8.5
W
Janus
ImStyle
Janus
6
0
5
8.5
L
Ratatoskr
Randharmonicon
Ratatoskr
1
2
0
0.5
W
2
0
5
4.5
W
Ah Muzen Cab
Skrill21
Ah Muzen Cab
0
1
8
4
L
1
4
1
0.38
L
Ullr
Wesly69
Ullr
0
3
1
0.17
L
Cerberus
1
1
1
1.5
W
Odin
tomzom
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,674
Damage
25,773
37,280
Taken
30,598
14,929
Mitigated
12,958
11,427
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
178
429
1,366
6,018
2,195
0
4,227
1,766
44,845
0
W
Chang'e
BorregoGamer
Chang'e
4,567
222
1,094
2,371
3,423
1,015
0
404
2,891
41,755
0
W
Janus
ImStyle
Janus
6,180
378
0
1,047
5,314
1,505
0
1,543
3,715
55,169
0
L
Ratatoskr
Randharmonicon
Ratatoskr
2,555
528
0
3,448
7,110
2,230
0
2,336
4,749
0
33,493
W
3,691
874
414
3,773
8,490
4,686
66
2,139
6,307
17,326
0
W
Ah Muzen Cab
Skrill21
Ah Muzen Cab
5,787
2,042
0
4,622
7,826
2,993
53
646
7,140
0
53,339
L
2,693
914
0
2,231
8,842
3,927
0
4,585
4,257
7,796
0
L
Ullr
Wesly69
Ullr
2,774
1,097
0
204
7,405
1,788
0
2,609
4,796
0
38,015
L
Cerberus
3,434
407
0
3,749
7,905
4,789
0
681
6,849
35,900
0
W
Odin
tomzom
Odin
5,548
2,280
0
1,862
5,545
2,759
0
3,333
2,200
0
45,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
36,012
368
Minions Killed
435
0
Camps Cleared
0
1,166,685
Distance Traveled
1,228,416
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,033
503
98
8
0
238,959
5
W
Chang'e
7,694
641
95
8
0
261,868
5
W
Janus
8,051
671
117
10
0
267,958
3
L
Ratatoskr
5,667
472
79
7
0
265,829
3
W
Artio
6,321
527
22
2
0
240,767
3
W
Ah Muzen Cab
6,706
559
91
8
0
212,444
2
L
Ymir
5,483
457
13
1
0
216,184
6
L
Ullr
5,753
479
89
7
0
215,796
4
L
Cerberus
6,541
545
89
7
0
229,917
3
W
Odin
7,240
603
110
9
0
245,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role