Player Matchup

Bellona
Bellona
BC_AstaStaria
Bellona
Level 13
God Stats
3W - 1L
1,639 SR
Queue Stats
14W - 8L
1,467 Elo+
Solo
Artemis
Artemis
CarryMainOnly
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 11L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MidLaneAllDay
Zhong Kui
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 4L
1,500 Elo+
Party 2
Loki
Loki
SoloMainCarry
Loki
Level 1
God Stats
7W - 1L
1,500 SR
Queue Stats
37W - 4L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TwistedExcursion
Tsukuyomi
Level 143
God Stats
17W - 6L
1,781 SR
Queue Stats
206W - 155L
1,685 Elo+
Party 2
Team Averages
Level 32
1,584 SR
1,530 Elo+

VS

Team Averages
Level 23
1,491 SR
1,356 Elo+
Artio
Artio
Damronth
Artio
Level 23
God Stats
5W - 3L
1,571 SR
Queue Stats
111W - 125L
1,347 Elo+
Party 1
Fenrir
Fenrir
Killer_Budz_G84
Fenrir
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 139L
1,361 Elo+
Solo
Rama
Rama
Pickles80
Rama
Level 29
God Stats
17W - 18L
1,607 SR
Queue Stats
77W - 99L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Taeglin
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,297 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vladimir718020
Cu Chulainn
Level 29
God Stats
7W - 9L
1,277 SR
Queue Stats
219W - 256L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
1 / 0 / 0
4,254
851
999
1,976
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
6
1 / 0 / 1
3,817
763
1,686
2,779
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
MidLaneAllDay
Zhong Kui
7
4 / 0 / 2
4,732
946
2,606
2,487
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 0 / 1
4,113
823
1,715
1,821
442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
7
0 / 0 / 4
4,098
820
1,835
2,777
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Damronth
Artio
1
0 / 0 / 0
2,627
525
92
347
86
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

4
0 / 3 / 0
2,901
580
973
3,473
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
4
0 / 2 / 0
2,940
588
1,001
4,071
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Taeglin
Sun Wukong
2
0 / 0 / 0
2,719
544
0
534
242
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Vladimir718020
Cu Chulainn
4
0 / 4 / 0
3,020
604
1,084
4,312
1,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
0
1
W
Artemis
1
0
1
1.5
L
Artio
Damronth
Artio
0
0
0
0
L
0
3
0
0
W
Zhong Kui
MidLaneAllDay
Zhong Kui
4
0
2
5
L
Rama
0
2
0
0
W
3
0
1
3.5
L
Sun Wukong
Taeglin
Sun Wukong
0
0
0
0
W
Tsukuyomi
0
0
4
2
L
Cu Chulainn
Vladimir718020
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,841
Damage
3,150
11,840
Taken
12,737
4,194
Mitigated
3,671
6,312
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
999
468
0
1,288
1,976
1,013
291
0
1,976
0
17,514
W
Artemis
1,686
870
0
1,534
2,779
715
369
0
2,754
0
14,875
L
Artio
Damronth
Artio
92
0
0
70
347
86
0
0
347
610
0
L
973
581
0
614
3,473
743
0
330
3,105
0
3,611
W
Zhong Kui
MidLaneAllDay
Zhong Kui
2,606
390
0
1,599
2,487
1,351
402
0
2,412
16,825
0
L
Rama
1,001
859
0
671
4,071
781
0
589
3,418
0
5,855
W
1,715
616
0
174
1,821
442
309
92
1,704
0
14,663
L
Sun Wukong
Taeglin
Sun Wukong
0
0
0
0
534
242
0
0
534
0
1,264
W
Tsukuyomi
1,835
588
0
1,717
2,777
673
0
0
2,777
0
13,447
L
Cu Chulainn
Vladimir718020
Cu Chulainn
1,084
416
0
460
4,312
1,819
0
1,389
2,727
0
7,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,014
Gold Earned
14,207
181
Minions Killed
38
0
Camps Cleared
0
506,189
Distance Traveled
376,829
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,254
851
45
9
0
94,546
1
W
Artemis
3,817
763
28
6
0
92,598
2
L
Artio
2,627
525
0
0
0
33,387
0
L
Fenrir
2,901
580
10
2
0
103,398
1
W
Zhong Kui
4,732
946
35
7
0
90,179
1
L
Rama
2,940
588
10
2
0
89,401
0
W
Loki
4,113
823
33
7
0
102,994
0
L
Sun Wukong
2,719
544
5
1
0
35,392
0
W
Tsukuyomi
4,098
820
40
8
0
125,872
0
L
Cu Chulainn
3,020
604
13
3
0
115,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role