Player Matchup

Horus
Horus
BombasticTomb87
Horus
Level 72
God Stats
0W - 1L
1,213 SR
Queue Stats
85W - 99L
1,404 Elo+
Solo
Izanami
Izanami
Inferno-Raikou
Izanami
Level 126
God Stats
1W - 3L
1,490 SR
Queue Stats
4W - 4L
1,413 Elo+
Party 1
He Bo
He Bo
Legolas927
He Bo
Level 86
God Stats
1W - 2L
1,559 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
Stackalotadolla
Erlang Shen
Level 118
God Stats
2W - 4L
1,376 SR
Queue Stats
209W - 217L
1,453 Elo+
Solo
Bellona
Bellona
fat_amy41
Bellona
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,253 Elo+
Party 1
Team Averages
Level 106
1,428 SR
1,398 Elo+

VS

Team Averages
Level 85
1,460 SR
1,454 Elo+
Bellona
Bellona
A Major Upset
Bellona
Level 97
God Stats
2W - 0L
1,724 SR
Queue Stats
29W - 25L
1,501 Elo+
Party 2
The Morrigan
The Morrigan
Blindfully
The Morrigan
Level 104
God Stats
1W - 0L
1,314 SR
Queue Stats
41W - 34L
1,480 Elo+
Party 2
Ares
Ares
Jkappa12
Ares
Level 91
God Stats
7W - 5L
1,675 SR
Queue Stats
25W - 26L
1,430 Elo+
Party 2
Loki
Loki
That_Kid_Sniff
Loki
Level 65
God Stats
23W - 14L
1,401 SR
Queue Stats
279W - 260L
1,488 Elo+
Solo
Hachiman
Hachiman
bigdaddy03
Hachiman
Level 66
God Stats
3W - 2L
1,186 SR
Queue Stats
57W - 64L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,665
524
1,330
4,172
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,605
515
1,945
3,728
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
6
0 / 2 / 0
3,739
534
56
2,810
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Stackalotadolla
Erlang Shen
6
0 / 0 / 0
3,809
544
171
3,030
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
fat_amy41
Bellona
8
0 / 2 / 0
4,253
608
2,850
4,178
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
1 / 0 / 1
4,025
575
2,132
4,568
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Blindfully
The Morrigan
9
2 / 0 / 0
4,917
702
1,397
998
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
6
0 / 0 / 3
4,218
603
2,153
3,015
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 0 / 2
4,375
625
1,171
2,612
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
bigdaddy03
Hachiman
7
3 / 0 / 0
4,065
581
2,775
3,256
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
1
1.5
W
The Morrigan
Blindfully
The Morrigan
2
0
0
2
L
0
1
0
0
L
0
2
0
0
W
Ares
0
0
3
1.5
L
He Bo
0
2
0
0
L
Erlang Shen
Stackalotadolla
Erlang Shen
0
0
0
0
W
1
0
2
2
W
Hachiman
bigdaddy03
Hachiman
3
0
0
3
L
Bellona
fat_amy41
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,352
Damage
9,628
17,918
Taken
14,449
7,319
Mitigated
5,729
6,066
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,132
662
0
1,542
4,568
2,842
0
0
4,568
0
11,772
W
The Morrigan
Blindfully
The Morrigan
1,397
130
0
0
998
325
0
56
942
21,223
326
L
1,330
709
339
1,566
4,172
1,686
0
710
3,462
0
8,516
L
1,945
1,688
0
1,260
3,728
886
0
1,443
2,285
0
15,504
W
Ares
2,153
171
0
1,197
3,015
1,370
0
0
3,015
7,631
0
L
He Bo
56
56
0
589
2,810
575
0
844
1,738
13,177
0
L
Erlang Shen
Stackalotadolla
Erlang Shen
171
43
0
1,214
3,030
895
0
0
3,005
0
12,262
W
1,171
218
0
1,915
2,612
571
0
0
2,612
0
16,515
W
Hachiman
bigdaddy03
Hachiman
2,775
1,108
0
1,937
3,256
621
0
0
3,256
0
16,540
L
Bellona
fat_amy41
Bellona
2,850
1,310
0
1,098
4,178
3,277
0
0
3,936
0
20,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,071
Gold Earned
21,600
164
Minions Killed
165
0
Camps Cleared
0
585,764
Distance Traveled
671,051
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,025
575
28
4
0
141,516
0
W
The Morrigan
4,917
702
50
7
0
136,430
2
L
Horus
3,665
524
17
2
0
128,697
1
L
Izanami
3,605
515
34
5
0
102,844
0
W
Ares
4,218
603
5
1
0
137,153
2
L
He Bo
3,739
534
27
4
0
118,860
1
L
Erlang Shen
3,809
544
42
6
0
111,008
2
W
Loki
4,375
625
45
6
0
144,403
2
W
Hachiman
4,065
581
37
5
0
111,549
2
L
Bellona
4,253
608
44
6
0
124,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role