Player Matchup

Cupid
Cupid
Doinkz Josephs
Cupid
Level 109
God Stats
2W - 1L
1,436 SR
Queue Stats
44W - 76L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
GatorLikeDat
Kukulkan
Level 108
God Stats
7W - 5L
1,686 SR
Queue Stats
83W - 111L
1,358 Elo+
Party 2
Tiamat
Tiamat
Jasons Josephs
Tiamat
Level 107
God Stats
7W - 5L
1,453 SR
Queue Stats
77W - 112L
1,321 Elo+
Party 2
Geb
Geb
SlothTheBoss623
Geb
Level 69
God Stats
6W - 10L
1,491 SR
Queue Stats
10W - 18L
1,376 Elo+
Solo
Horus
Horus
Talminty
Horus
Level 142
God Stats
3W - 1L
1,539 SR
Queue Stats
78W - 103L
1,417 Elo+
Party 2
Team Averages
Level 107
1,521 SR
1,372 Elo+

VS

Team Averages
Level 100
1,497 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Andralen
Kukulkan
Level 81
God Stats
1W - 2L
1,405 SR
Queue Stats
72W - 86L
1,471 Elo+
Party 1
King Arthur
King Arthur
Cryo Sentinel
King Arthur
Level 103
God Stats
2W - 2L
1,611 SR
Queue Stats
4W - 6L
1,464 Elo+
Solo
Yemoja
Yemoja
DreamtheFox
Yemoja
Level 75
God Stats
5W - 4L
1,466 SR
Queue Stats
67W - 80L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
MurderingBeauty
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 7
10,621
590
7,255
9,505
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GatorLikeDat
Kukulkan
19
2 / 0 / 6
11,309
628
17,029
8,087
4,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 0 / 5
12,479
693
21,334
10,483
9,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 9
10,541
586
11,665
20,128
11,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
Talminty
Horus
19
5 / 0 / 8
13,091
727
12,643
14,528
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
0 / 4 / 2
10,517
584
12,977
12,703
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Andralen
Kukulkan
18
1 / 5 / 1
10,600
589
9,524
13,990
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Cryo Sentinel
King Arthur
17
0 / 3 / 1
9,523
529
7,808
18,364
11,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
16
0 / 2 / 1
9,250
514
8,984
16,058
11,644
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
1 / 1 / 1
9,854
547
9,088
17,827
6,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
15
Kills
2
2
Deaths
15
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
2
0.25
L
Kukulkan
Andralen
Kukulkan
1
5
1
0.3
L
King Arthur
Cryo Sentinel
King Arthur
0
3
1
0.17
W
1
0
7
4.5
L
Yemoja
0
2
1
0.25
W
Kukulkan
GatorLikeDat
Kukulkan
2
0
6
5
W
6
0
5
8.5
L
Jing Wei
1
1
1
1.5
W
1
2
9
2.75
W
Horus
Talminty
Horus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,926
Damage
48,381
62,731
Taken
78,942
47,105
Mitigated
40,505
30,493
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,977
3,292
0
233
12,703
5,338
0
5,760
6,697
0
60,192
L
Kukulkan
Andralen
Kukulkan
9,524
548
0
642
13,990
5,640
0
6,871
6,863
45,333
0
L
King Arthur
Cryo Sentinel
King Arthur
7,808
441
0
1,245
18,364
11,367
0
13,307
4,827
0
26,343
W
7,255
3,676
282
5,278
9,505
4,152
669
3,533
5,892
0
29,316
L
Yemoja
8,984
172
3,136
1,580
16,058
11,644
0
12,019
3,699
27,029
0
W
Kukulkan
GatorLikeDat
Kukulkan
17,029
296
0
1,945
8,087
4,371
286
2,741
5,236
57,780
0
W
21,334
1,140
0
4,050
10,483
9,730
315
3,821
6,604
63,232
0
L
Jing Wei
9,088
6,674
672
1,011
17,827
6,516
240
11,401
5,498
0
34,750
W
11,665
854
1,759
7,338
20,128
11,252
621
4,175
15,791
30,247
0
W
Horus
Talminty
Horus
12,643
4,366
2,438
7,403
14,528
17,600
104
3,898
10,228
0
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
49,744
341
Minions Killed
394
5
Camps Cleared
8
1,598,166
Distance Traveled
1,504,038
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,517
584
120
7
5
326,296
0
L
Kukulkan
10,600
589
119
7
1
289,412
1
L
King Arthur
9,523
529
52
3
0
319,705
4
W
Cupid
10,621
590
56
3
1
220,820
0
L
Yemoja
9,250
514
44
2
1
254,496
4
W
Kukulkan
11,309
628
108
6
0
321,227
2
W
Tiamat
12,479
693
109
6
4
338,883
2
L
Jing Wei
9,854
547
59
3
1
314,129
3
W
Geb
10,541
586
41
2
0
364,693
1
W
Horus
13,091
727
27
2
0
352,543
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role