Player Matchup

Bakasura
Bakasura
Luxuira8989
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
cjpogiwew
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,258 Elo+
Party 1
Cerberus
Cerberus
hardestGamers
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,258 Elo+
Party 1
Rama
Rama
pianistboy36
Rama
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,258 Elo+
Party 1
Zeus
Zeus
warriorangel08
Zeus
Level 5
God Stats
3W - 6L
1,245 SR
Queue Stats
20W - 32L
1,159 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,269 Elo+

VS

Team Averages
Level 21
1,609 SR
1,542 Elo+
Ratatoskr
Ratatoskr
Hubstubs
Ratatoskr
Level 62
God Stats
6W - 4L
1,456 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 2
Bellona
Bellona
Namaiki
Bellona
Level 6
God Stats
1W - 1L
1,410 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
OrangePrince727
Cabrakan
Level 3
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
PineRaven
Kukulkan
Level 7
God Stats
25W - 23L
1,420 SR
Queue Stats
47W - 51L
1,424 Elo+
Solo
Fenrir
Fenrir
kingcolin5
Fenrir
Level 29
God Stats
12W - 5L
2,057 SR
Queue Stats
119W - 93L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Luxuira8989
Bakasura
15
0 / 8 / 7
9,483
862
3,961
16,303
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
cjpogiwew
Kuzenbo
16
1 / 3 / 7
10,720
975
10,498
14,621
18,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
hardestGamers
Cerberus
16
3 / 2 / 6
11,044
1,004
5,312
10,480
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 2 / 4
10,651
968
8,513
8,640
3,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 7
9,565
870
7,972
8,174
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

120

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hubstubs
Ratatoskr
17
5 / 1 / 8
11,246
1,022
14,689
9,742
3,952
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Namaiki
Bellona
17
3 / 5 / 10
10,335
940
8,730
12,423
8,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
16
0 / 2 / 14
10,093
918
7,720
10,433
11,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
PineRaven
Kukulkan
17
3 / 0 / 8
10,835
985
14,247
4,079
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
kingcolin5
Fenrir
17
9 / 2 / 6
11,813
1,074
10,039
8,222
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
10
Kills
20
20
Deaths
10
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Hubstubs
Ratatoskr
5
1
8
9
L
Bakasura
Luxuira8989
Bakasura
0
8
7
0.44
W
Bellona
Namaiki
Bellona
3
5
10
1.6
W
Cabrakan
0
2
14
3.5
W
Kukulkan
PineRaven
Kukulkan
3
0
8
7
L
Kuzenbo
cjpogiwew
Kuzenbo
1
3
7
1.5
L
Cerberus
hardestGamers
Cerberus
3
2
6
3
W
Fenrir
kingcolin5
Fenrir
9
2
6
6
L
5
2
4
3.5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,256
Damage
55,425
58,218
Taken
44,899
42,143
Mitigated
29,975
4,730
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Hubstubs
Ratatoskr
14,689
5,314
0
2,587
9,742
3,952
0
4,916
4,826
0
29,947
L
Bakasura
Luxuira8989
Bakasura
3,961
2,086
0
783
16,303
7,057
0
5,064
11,066
0
16,143
W
Bellona
Namaiki
Bellona
8,730
1,425
894
810
12,423
8,667
0
6,933
5,460
0
22,661
W
Cabrakan
7,720
742
0
2,451
10,433
11,286
0
5,127
5,211
15,828
0
W
Kukulkan
PineRaven
Kukulkan
14,247
834
0
0
4,079
1,766
0
3,591
488
58,247
0
L
Kuzenbo
cjpogiwew
Kuzenbo
10,498
3,606
0
983
14,621
18,335
0
5,383
8,828
15,348
0
L
Cerberus
hardestGamers
Cerberus
5,312
215
0
1,978
10,480
10,899
0
6,353
4,127
16,210
0
W
Fenrir
kingcolin5
Fenrir
10,039
2,569
0
1,499
8,222
4,304
0
3,215
4,397
0
23,709
L
8,513
6,734
0
517
8,640
3,478
0
3,580
5,060
0
34,248
L
7,972
1,135
0
469
8,174
2,374
0
1,587
6,153
16,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
54,322
151
Minions Killed
233
6
Camps Cleared
7
971,947
Distance Traveled
1,021,670
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,246
1,022
38
3
1
228,074
1
L
Bakasura
9,483
862
47
4
4
206,146
2
W
Bellona
10,335
940
28
3
0
168,477
2
W
Cabrakan
10,093
918
15
1
1
195,483
1
W
Kukulkan
10,835
985
120
11
1
218,317
0
L
Kuzenbo
10,720
975
8
1
0
206,901
0
L
Cerberus
11,044
1,004
31
3
1
207,891
0
W
Fenrir
11,813
1,074
32
3
4
211,319
0
L
Rama
10,651
968
50
5
1
201,933
0
L
Zeus
9,565
870
15
1
0
149,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role