Player Matchup

Hercules
Hercules
MrSake
Hercules
Level 125
God Stats
6W - 2L
1,339 SR
Queue Stats
30W - 30L
1,489 Elo+
Party 1
Agni
Agni
NicxlasAx
Agni
Level 41
God Stats
1W - 1L
1,458 SR
Queue Stats
22W - 27L
1,517 Elo+
Party 1
Skadi
Skadi
Pache_Racing1522
Skadi
Level 84
God Stats
1W - 2L
1,561 SR
Queue Stats
30W - 28L
1,533 Elo+
Party 1
Team Averages
Level 83
1,452 SR
1,513 Elo+

VS

Team Averages
Level 26
1,478 SR
1,303 Elo+
Medusa
Medusa
Context9
Medusa
Level 8
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 2
Terra
Terra
Lopynom
Terra
Level 22
God Stats
0W - 1L
1,207 SR
Queue Stats
7W - 14L
1,087 Elo+
Party 2
Anubis
Anubis
stonerboy21
Anubis
Level 47
God Stats
2W - 3L
1,528 SR
Queue Stats
188W - 156L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrSake
Hercules
15
5 / 1 / 6
10,230
731
10,583
12,403
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
14
3 / 4 / 8
9,756
697
9,294
6,512
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 6
9,952
711
5,808
7,632
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Context9
Medusa
10
1 / 6 / 5
8,548
611
4,519
9,812
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Lopynom
Terra
12
1 / 2 / 5
8,577
613
3,660
8,938
8,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
14
5 / 4 / 1
9,932
709
10,423
13,705
8,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Context9
Medusa
1
6
5
0.58
L
Terra
Lopynom
Terra
1
2
5
1.75
W
Hercules
MrSake
Hercules
5
1
6
8
W
Agni
3
4
8
1.75
W
4
2
6
3.5
L
Anubis
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
18,602
26,547
Taken
32,455
13,356
Mitigated
20,784
7,930
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Context9
Medusa
4,519
1,932
0
617
9,812
3,692
0
2,963
6,417
0
25,889
L
Terra
Lopynom
Terra
3,660
1,164
946
1,322
8,938
8,565
32
2,573
5,923
12,770
0
W
Hercules
MrSake
Hercules
10,583
3,528
0
5,340
12,403
9,524
92
5,347
7,056
0
34,846
W
Agni
9,294
587
0
695
6,512
1,747
266
3,806
2,706
38,808
0
W
5,808
2,025
568
1,327
7,632
2,085
355
4,999
2,633
0
34,582
L
Anubis
10,423
680
0
5,990
13,705
8,527
175
3,177
9,953
60,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
27,057
174
Minions Killed
146
0
Camps Cleared
0
738,761
Distance Traveled
760,893
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,548
611
38
3
0
272,009
0
L
Terra
8,577
613
23
2
0
277,465
0
W
Hercules
10,230
731
49
4
0
265,923
0
W
Agni
9,756
697
66
5
0
235,444
2
W
Skadi
9,952
711
59
4
0
237,394
1
L
Anubis
9,932
709
85
6
0
211,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role