Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Its_Nescius
Ne Zha
Level 96
God Stats
0W - 2L
1,361 SR
Queue Stats
48W - 55L
1,544 Elo+
Party 2
Neith
Neith
MINALIES2706
Neith
Level 147
God Stats
14W - 5L
1,300 SR
Queue Stats
423W - 336L
1,587 Elo+
Party 3
Artio
Artio
Pichete14
Artio
Level 122
God Stats
2W - 1L
1,343 SR
Queue Stats
277W - 230L
1,568 Elo+
Party 3
Terra
Terra
SwordBlast
Terra
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
831W - 813L
1,621 Elo+
Solo
Team Averages
Level 134
1,401 SR
1,564 Elo+

VS

Team Averages
Level 127
1,584 SR
1,592 Elo+
Hachiman
Hachiman
Dwonzis
Hachiman
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 1
Horus
Horus
Toke_Brah
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,749 Elo+
Solo
Artio
Artio
X_Nose_Candy_X
Artio
Level 139
God Stats
4W - 3L
1,608 SR
Queue Stats
358W - 401L
1,566 Elo+
Solo
Set
Set
camasots
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,611 Elo+
Party 1
Bacchus
Bacchus
xAidro
Bacchus
Level 146
God Stats
1W - 0L
1,814 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 4 / 9
9,705
747
18,558
13,955
7,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
14
2 / 6 / 9
8,824
679
11,531
13,096
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 3 / 6
9,360
720
16,856
14,287
7,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
Pichete14
Artio
16
4 / 3 / 7
9,264
713
6,821
18,248
22,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
16
1 / 2 / 13
9,146
704
7,347
14,862
11,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dwonzis
Hachiman
18
5 / 2 / 12
10,197
784
19,540
13,011
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Toke_Brah
Horus
15
0 / 3 / 16
9,245
711
4,029
19,022
25,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Boots

Boots

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 14
9,600
738
9,633
19,390
17,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

18
9 / 4 / 9
10,465
805
19,528
14,151
13,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
xAidro
Bacchus
16
1 / 3 / 16
8,811
678
11,031
10,099
12,437
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
15
Kills
18
18
Deaths
16
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
9
2.13
W
Hachiman
Dwonzis
Hachiman
5
2
12
5.5
L
Ne Zha
2
6
9
1.08
L
4
3
6
2.33
L
Artio
Pichete14
Artio
4
3
7
2.5
L
Terra
1
2
13
3.75
W
Horus
Toke_Brah
Horus
0
3
16
2.67
W
3
4
14
2.5
W
9
4
9
3.38
W
Bacchus
xAidro
Bacchus
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,113
Damage
63,761
74,448
Taken
75,673
56,620
Mitigated
74,519
32,919
Healing
38,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,558
900
1,168
1,714
13,955
7,967
168
6,220
7,735
30,579
0
W
Hachiman
Dwonzis
Hachiman
19,540
9,979
858
5,274
13,011
6,544
2,483
5,341
7,670
0
44,809
L
Ne Zha
11,531
3,840
660
1,104
13,096
6,988
516
2,390
10,706
0
21,157
L
16,856
7,511
1,529
3,275
14,287
7,670
965
4,726
9,561
0
37,799
L
Artio
Pichete14
Artio
6,821
849
5,581
5,097
18,248
22,395
69
3,665
14,583
13,005
0
L
Terra
7,347
1,319
8,508
4,283
14,862
11,600
52
3,663
11,199
13,052
0
W
Horus
Toke_Brah
Horus
4,029
1,388
7,387
7,330
19,022
25,125
286
6,777
11,516
0
5,498
W
9,633
575
4,970
7,309
19,390
17,235
274
9,469
9,921
14,434
0
W
19,528
7,350
897
2,220
14,151
13,178
2,200
6,112
8,039
0
43,951
W
Bacchus
xAidro
Bacchus
11,031
998
876
884
10,099
12,437
227
5,027
5,072
15,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
48,318
126
Minions Killed
112
0
Camps Cleared
0
1,038,082
Distance Traveled
1,082,875
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,705
747
40
3
0
186,434
0
W
Hachiman
10,197
784
62
5
0
211,588
0
L
Ne Zha
8,824
679
15
1
0
202,012
0
L
Neith
9,360
720
42
3
0
194,583
0
L
Artio
9,264
713
19
1
0
220,645
3
L
Terra
9,146
704
10
1
0
234,408
4
W
Horus
9,245
711
4
0
0
210,794
1
W
Artio
9,600
738
6
0
0
215,672
0
W
Set
10,465
805
27
2
0
222,781
1
W
Bacchus
8,811
678
13
1
0
222,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role