Player Matchup

Fenrir
Fenrir
Dooby_Brutha
Fenrir
Level 22
God Stats
4W - 7L
1,293 SR
Queue Stats
28W - 30L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
Fordtheguardian
Danzaburou
Level 27
God Stats
16W - 21L
1,290 SR
Queue Stats
155W - 225L
1,134 Elo+
Party 2
Chang'e
Chang'e
UsoGreen
Chang'e
Level 23
God Stats
2W - 3L
1,259 SR
Queue Stats
59W - 78L
1,254 Elo+
Party 1
Olorun
Olorun
downbylightning
Olorun
Level 10
God Stats
2W - 12L
1,500 SR
Queue Stats
241W - 322L
1,267 Elo+
Party 2
Tyr
Tyr
titogc53
Tyr
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 9L
1,080 Elo+
Solo
Team Averages
Level 22
1,409 SR
1,205 Elo+

VS

Team Averages
Level 21
1,343 SR
1,171 Elo+
Fenrir
Fenrir
DJ_Howler
Fenrir
Level 15
God Stats
16W - 58L
1,192 SR
Queue Stats
25W - 78L
1,111 Elo+
Party 3
Nemesis
Nemesis
DaddyTANU
Nemesis
Level 17
God Stats
11W - 8L
1,504 SR
Queue Stats
48W - 58L
1,262 Elo+
Solo
Chiron
Chiron
Tigerninja1661
Chiron
Level 26
God Stats
71W - 102L
1,367 SR
Queue Stats
122W - 189L
1,206 Elo+
Party 3
Jormungandr
Jormungandr
WhiteWolf1897
Jormungandr
Level 21
God Stats
33W - 114L
1,150 SR
Queue Stats
43W - 133L
1,069 Elo+
Party 3
Zeus
Zeus
darkenzarlex
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 35L
1,205 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 16 / 19
16,657
1,190
18,377
35,591
31,669
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Fordtheguardian
Danzaburou
20
10 / 4 / 27
16,367
1,169
37,063
21,845
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
UsoGreen
Chang'e
20
11 / 11 / 26
16,530
1,181
33,229
33,726
17,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 7 / 19
14,228
1,016
21,674
23,424
8,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
3 / 10 / 25
13,941
996
9,584
24,637
16,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJ_Howler
Fenrir
20
4 / 9 / 18
13,755
983
11,363
23,338
19,932
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
DaddyTANU
Nemesis
20
6 / 11 / 18
14,429
1,031
19,017
26,132
11,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
26 / 8 / 16
20,286
1,449
59,903
30,783
15,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
WhiteWolf1897
Jormungandr
20
2 / 12 / 30
14,580
1,041
7,256
31,419
15,808
20
10 / 6 / 19
15,562
1,112
33,811
17,960
6,699
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
149
46
Kills
48
48
Deaths
46
116
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DJ_Howler
Fenrir
4
9
18
1.44
W
Nemesis
DaddyTANU
Nemesis
6
11
18
1.36
L
Fenrir
14
16
19
1.47
L
Danzaburou
Fordtheguardian
Danzaburou
10
4
27
5.88
W
26
8
16
4.25
L
Chang'e
UsoGreen
Chang'e
11
11
26
2.18
W
Jormungandr
WhiteWolf1897
Jormungandr
2
12
30
1.42
W
10
6
19
3.25
L
8
7
19
2.5
L
3
10
25
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,927
Damage
131,350
139,223
Taken
129,632
80,106
Mitigated
69,366
31,166
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DJ_Howler
Fenrir
11,363
3,562
1,371
1,666
23,338
19,932
0
7,845
15,153
0
24,799
W
Nemesis
DaddyTANU
Nemesis
19,017
10,381
765
3,274
26,132
11,064
0
12,283
13,493
0
42,575
L
Fenrir
18,377
4,823
0
1,166
35,591
31,669
0
9,545
26,046
0
35,868
L
Danzaburou
Fordtheguardian
Danzaburou
37,063
23,650
0
4,811
21,845
6,591
0
5,973
15,872
0
70,087
W
59,903
35,888
1,862
9,204
30,783
15,863
0
13,018
17,420
0
95,842
L
Chang'e
UsoGreen
Chang'e
33,229
3,347
5,325
7,228
33,726
17,384
0
11,049
22,677
61,960
0
W
Jormungandr
WhiteWolf1897
Jormungandr
7,256
2,281
0
0
31,419
15,808
0
13,140
17,921
22,016
0
W
33,811
8,377
0
0
17,960
6,699
0
7,062
10,742
71,576
0
L
21,674
13,556
1,280
9,647
23,424
8,231
0
5,968
17,456
37,826
0
L
9,584
4,329
0
1,709
24,637
16,231
0
8,532
16,105
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,723
Gold Earned
78,612
223
Minions Killed
263
3
Camps Cleared
9
1,112,479
Distance Traveled
1,087,961
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,755
983
27
2
1
244,182
0
W
Nemesis
14,429
1,031
51
4
1
221,906
0
L
Fenrir
16,657
1,190
25
2
0
227,074
0
L
Danzaburou
16,367
1,169
62
4
0
233,595
0
W
Chiron
20,286
1,449
84
6
3
259,165
0
L
Chang'e
16,530
1,181
78
6
1
221,342
0
W
Jormungandr
14,580
1,041
24
2
0
192,442
0
W
Zeus
15,562
1,112
77
6
4
170,266
0
L
Olorun
14,228
1,016
21
2
1
207,793
1
L
Tyr
13,941
996
37
3
1
222,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role