Player Matchup

Horus
Horus
Bonk8785
Horus
Level 4
God Stats
1W - 3L
1,464 SR
Queue Stats
31W - 28L
1,188 Elo+
Party 2
Chang'e
Chang'e
MissNewB
Chang'e
Level 5
God Stats
14W - 17L
1,753 SR
Queue Stats
24W - 28L
1,129 Elo+
Party 2
Bakasura
Bakasura
Oxy Clean Boyzz
Bakasura
Level 5
God Stats
2W - 4L
1,304 SR
Queue Stats
44W - 39L
1,202 Elo+
Party 2
Cerberus
Cerberus
Savio killer613
Cerberus
Level 7
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 5L
1,102 Elo+
Solo
Vulcan
Vulcan
icytreemonkey16
Vulcan
Level 18
God Stats
17W - 17L
1,486 SR
Queue Stats
86W - 106L
1,393 Elo+
Solo
Team Averages
Level 8
1,454 SR
1,203 Elo+

VS

Team Averages
Level 30
1,398 SR
1,330 Elo+
Raijin
Raijin
Airizarry19
Raijin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 43L
1,317 Elo+
Solo
Kuzenbo
Kuzenbo
Just Arachna
Kuzenbo
Level 41
God Stats
16W - 19L
1,301 SR
Queue Stats
249W - 327L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
MystoGoon
Sun Wukong
Level 7
God Stats
2W - 2L
1,285 SR
Queue Stats
3W - 4L
1,283 Elo+
Party 3
Danzaburou
Danzaburou
Red Hxpnotic
Danzaburou
Level 17
God Stats
18W - 23L
1,405 SR
Queue Stats
46W - 83L
1,359 Elo+
Party 1
Erlang Shen
Erlang Shen
zDoxa
Erlang Shen
Level 57
God Stats
30W - 20L
1,501 SR
Queue Stats
51W - 53L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bonk8785
Horus
19
5 / 8 / 10
12,517
404
11,012
35,534
37,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
MissNewB
Chang'e
17
1 / 15 / 5
11,452
369
12,023
26,869
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
17
5 / 12 / 6
12,184
393
10,483
28,605
13,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
8
2 / 7 / 1
8,867
286
2,847
9,092
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
13 / 8 / 3
16,744
540
44,752
22,179
10,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
4 / 5 / 11
15,317
494
13,988
16,937
7,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Just Arachna
Kuzenbo
19
6 / 7 / 14
13,285
429
14,812
31,552
42,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
MystoGoon
Sun Wukong
20
10 / 6 / 8
16,292
526
21,281
28,518
28,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Red Hxpnotic
Danzaburou
19
12 / 8 / 6
13,987
451
20,348
20,502
9,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
zDoxa
Erlang Shen
20
17 / 3 / 11
20,115
649
26,442
23,870
18,711
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
26
Kills
49
50
Deaths
29
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
5
11
1.9
L
Horus
Bonk8785
Horus
5
8
10
1.25
W
Kuzenbo
Just Arachna
Kuzenbo
6
7
14
1.86
L
Chang'e
MissNewB
Chang'e
1
15
5
0.23
W
Sun Wukong
MystoGoon
Sun Wukong
10
6
8
2.33
L
Bakasura
5
12
6
0.67
W
Danzaburou
Red Hxpnotic
Danzaburou
12
8
6
1.88
L
Cerberus
2
7
1
0.36
L
13
8
3
1.81
W
Erlang Shen
zDoxa
Erlang Shen
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,117
Damage
96,871
122,279
Taken
121,379
79,257
Mitigated
106,982
34,646
Healing
26,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,988
2,345
276
5,464
16,937
7,771
2,544
9,909
6,858
84,249
0
L
Horus
Bonk8785
Horus
11,012
5,440
4,656
14,524
35,534
37,409
238
10,803
24,731
0
31,627
W
Kuzenbo
Just Arachna
Kuzenbo
14,812
4,167
2,589
5,606
31,552
42,073
1,819
14,074
16,613
50,036
0
L
Chang'e
MissNewB
Chang'e
12,023
3,561
3,303
3,679
26,869
14,835
625
4,446
22,423
42,275
0
W
Sun Wukong
MystoGoon
Sun Wukong
21,281
4,404
0
5,146
28,518
28,836
4,395
16,845
10,916
685
109,637
L
Bakasura
10,483
6,522
0
6,113
28,605
13,257
0
5,833
22,772
0
43,519
W
Danzaburou
Red Hxpnotic
Danzaburou
20,348
11,244
111
3,607
20,502
9,591
2,207
9,670
10,589
0
69,004
L
Cerberus
2,847
475
0
311
9,092
3,374
0
0
9,092
13,628
0
L
44,752
13,799
0
2,060
22,179
10,382
574
8,355
13,749
129,274
0
W
Erlang Shen
zDoxa
Erlang Shen
26,442
18,582
0
3,879
23,870
18,711
3,865
9,602
14,028
0
211,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,764
Gold Earned
78,996
395
Minions Killed
694
0
Camps Cleared
0
2,295,963
Distance Traveled
2,540,091
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,317
494
126
4
0
498,181
0
L
Horus
12,517
404
30
1
0
541,687
0
W
Kuzenbo
13,285
429
52
2
0
510,915
4
L
Chang'e
11,452
369
51
2
0
460,995
0
W
Sun Wukong
16,292
526
160
5
0
483,806
2
L
Bakasura
12,184
393
88
3
0
535,874
1
W
Danzaburou
13,987
451
89
3
0
408,553
3
L
Cerberus
8,867
286
45
1
0
214,744
2
L
Vulcan
16,744
540
181
6
0
542,663
6
W
Erlang Shen
20,115
649
267
9
0
638,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role