Player Matchup

Thanatos
Thanatos
BIGWOOD1231029
Thanatos
Level 16
God Stats
1W - 1L
1,641 SR
Queue Stats
44W - 48L
1,272 Elo+
Solo
Jormungandr
Jormungandr
NInjaK15
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 38L
1,576 Elo+
Solo
Eset
Eset
TOGURO399
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,425 Elo+
Solo
Nemesis
Nemesis
lohg
Nemesis
Level 20
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 25L
1,229 Elo+
Solo
Cthulhu
Cthulhu
thunderbolf
Cthulhu
Level 62
God Stats
5W - 0L
1,500 SR
Queue Stats
106W - 82L
1,509 Elo+
Solo
Team Averages
Level 42
1,488 SR
1,402 Elo+

VS

Team Averages
Level 106
1,492 SR
1,465 Elo+
Sobek
Sobek
Cowboy51A7X
Sobek
Level 102
God Stats
4W - 3L
1,521 SR
Queue Stats
109W - 98L
1,470 Elo+
Solo
Rama
Rama
Hoss_Delgado_11
Rama
Level 81
God Stats
4W - 4L
1,283 SR
Queue Stats
514W - 507L
1,466 Elo+
Solo
Sol
Sol
hanjabbajabba
Sol
Level 125
God Stats
2W - 1L
1,886 SR
Queue Stats
50W - 54L
1,450 Elo+
Solo
Pele
Pele
its idris
Pele
Level 77
God Stats
6W - 5L
1,291 SR
Queue Stats
338W - 306L
1,539 Elo+
Solo
Ne Zha
Ne Zha
septrum
Ne Zha
Level 145
God Stats
1W - 5L
1,480 SR
Queue Stats
477W - 511L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
18 / 6 / 12
13,672
855
24,689
16,105
8,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NInjaK15
Jormungandr
20
14 / 4 / 19
14,552
910
21,479
18,344
14,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
20
4 / 5 / 15
11,625
727
12,144
15,609
7,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
lohg
Nemesis
8
0 / 3 / 1
7,959
497
426
3,819
1,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
thunderbolf
Cthulhu
20
4 / 3 / 26
12,481
780
22,595
28,348
30,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 11
10,730
671
10,439
23,566
34,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 7 / 6
11,655
728
19,605
16,479
6,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 8 / 10
11,535
721
17,107
19,058
7,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
17
5 / 8 / 9
11,752
735
11,034
16,259
7,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
septrum
Ne Zha
15
0 / 11 / 8
9,358
585
4,427
15,575
5,685
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
64
40
Kills
20
21
Deaths
40
73
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
18
6
12
4
L
2
6
11
1.25
L
9
7
6
1.71
W
Jormungandr
NInjaK15
Jormungandr
14
4
19
5.88
W
Eset
4
5
15
2.3
L
4
8
10
1.13
L
Pele
5
8
9
1.19
W
Nemesis
lohg
Nemesis
0
3
1
0.17
L
Ne Zha
septrum
Ne Zha
0
11
8
0.36
W
Cthulhu
thunderbolf
Cthulhu
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,333
Damage
62,612
82,225
Taken
90,937
61,227
Mitigated
61,256
36,930
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
24,689
7,865
1,067
9,608
16,105
8,038
3,167
5,245
10,458
0
30,959
L
10,439
942
1,073
6,617
23,566
34,103
64
15,834
7,732
25,599
0
L
19,605
11,285
1,056
2,167
16,479
6,724
336
8,166
8,313
0
34,696
W
Jormungandr
NInjaK15
Jormungandr
21,479
4,754
2,131
1,598
18,344
14,073
1,184
7,881
10,463
55,303
0
W
Eset
12,144
792
3,017
4,068
15,609
7,569
0
6,753
8,856
26,774
0
L
17,107
1,610
1,192
5,847
19,058
7,469
1,052
12,563
6,495
34,229
0
L
Pele
11,034
1,796
456
2,515
16,259
7,275
159
10,235
6,024
0
20,652
W
Nemesis
lohg
Nemesis
426
61
0
0
3,819
1,252
0
717
3,102
0
644
L
Ne Zha
septrum
Ne Zha
4,427
2,003
1,782
2,432
15,575
5,685
182
9,420
6,155
0
9,908
W
Cthulhu
thunderbolf
Cthulhu
22,595
847
4,283
11,158
28,348
30,295
627
6,950
20,263
41,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,289
Gold Earned
55,030
137
Minions Killed
123
0
Camps Cleared
0
1,295,042
Distance Traveled
1,174,676
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,672
855
11
1
0
261,570
2
L
Sobek
10,730
671
28
2
0
250,278
0
L
Rama
11,655
728
43
3
0
227,452
0
W
Jormungandr
14,552
910
66
4
0
301,325
1
W
Eset
11,625
727
34
2
0
278,493
0
L
Sol
11,535
721
38
2
0
226,533
0
L
Pele
11,752
735
8
1
0
260,379
2
W
Nemesis
7,959
497
1
0
0
130,993
0
L
Ne Zha
9,358
585
6
0
0
210,034
0
W
Cthulhu
12,481
780
25
2
0
322,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role