Player Matchup

Bellona
Bellona
AngeljrCM-Z-
Bellona
Level 47
God Stats
49W - 53L
1,396 SR
Queue Stats
521W - 551L
1,433 Elo+
Party 3
Izanami
Izanami
FredxX23
Izanami
Level 25
God Stats
1W - 1L
1,687 SR
Queue Stats
16W - 18L
1,363 Elo+
Party 3
Bacchus
Bacchus
Ghostragedy
Bacchus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
375W - 409L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lykos159
Tsukuyomi
Level 104
God Stats
14W - 6L
1,766 SR
Queue Stats
65W - 44L
1,517 Elo+
Party 3
Merlin
Merlin
strikeman31
Merlin
Level 100
God Stats
2W - 1L
1,625 SR
Queue Stats
322W - 275L
1,555 Elo+
Party 3
Team Averages
Level 87
1,595 SR
1,452 Elo+

VS

Team Averages
Level 59
1,483 SR
1,411 Elo+
Set
Set
Knubblers
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 477L
1,350 Elo+
Party 1
Cerberus
Cerberus
MrOrannge
Cerberus
Level 64
God Stats
65W - 72L
1,425 SR
Queue Stats
118W - 154L
1,343 Elo+
Party 1
Cupid
Cupid
kingroberson13
Cupid
Level 100
God Stats
13W - 10L
1,442 SR
Queue Stats
230W - 209L
1,456 Elo+
Party 2
Erlang Shen
Erlang Shen
memo_6300
Erlang Shen
Level 46
God Stats
14W - 20L
1,518 SR
Queue Stats
344W - 327L
1,466 Elo+
Party 2
Scylla
Scylla
sooperboost
Scylla
Level 26
God Stats
46W - 47L
1,530 SR
Queue Stats
445W - 393L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngeljrCM-Z-
Bellona
14
4 / 0 / 6
8,822
551
10,468
10,534
6,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
FredxX23
Izanami
12
1 / 1 / 6
7,702
481
4,163
7,087
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ghostragedy
Bacchus
10
0 / 2 / 2
6,430
402
2,363
8,612
5,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lykos159
Tsukuyomi
16
6 / 2 / 6
9,502
594
9,812
9,406
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
9 / 1 / 3
9,258
579
7,440
4,563
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,047
440
1,732
10,845
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MrOrannge
Cerberus
11
1 / 4 / 4
7,329
458
3,149
12,174
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 2
7,643
478
5,285
6,540
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
memo_6300
Erlang Shen
14
0 / 5 / 0
7,511
469
4,281
12,697
6,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
1 / 4 / 0
6,429
402
2,236
7,505
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
6
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
AngeljrCM-Z-
Bellona
4
0
6
7
W
Izanami
FredxX23
Izanami
1
1
6
4
W
Bacchus
Ghostragedy
Bacchus
0
2
2
0.5
L
1
6
0
0.17
W
Tsukuyomi
Lykos159
Tsukuyomi
6
2
6
4.5
L
Cerberus
MrOrannge
Cerberus
1
4
4
0.75
L
3
1
2
4
L
Erlang Shen
memo_6300
Erlang Shen
0
5
0
0
L
Scylla
1
4
0
0.25
W
Merlin
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,246
Damage
16,683
40,202
Taken
49,761
19,646
Mitigated
22,582
14,333
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AngeljrCM-Z-
Bellona
10,468
3,300
0
4,237
10,534
6,591
290
0
10,534
0
45,705
W
Izanami
FredxX23
Izanami
4,163
2,375
0
3,112
7,087
1,991
1,035
1,663
5,394
0
41,989
W
Bacchus
Ghostragedy
Bacchus
2,363
244
0
1,619
8,612
5,843
18
2,027
6,540
21,178
0
L
1,732
858
0
2,573
10,845
3,842
0
688
10,157
0
35,172
W
Tsukuyomi
Lykos159
Tsukuyomi
9,812
2,747
0
4,154
9,406
3,430
0
1,183
8,112
0
63,494
L
Cerberus
MrOrannge
Cerberus
3,149
104
0
3,624
12,174
8,161
0
3,249
8,925
26,197
0
L
5,285
2,165
428
3,393
6,540
2,005
0
2,739
3,801
0
35,591
L
Erlang Shen
memo_6300
Erlang Shen
4,281
2,176
0
4,548
12,697
6,514
894
332
12,365
0
42,005
L
Scylla
2,236
256
0
1,667
7,505
2,060
0
2,795
4,710
31,773
0
W
Merlin
7,440
591
0
1,211
4,563
1,791
1,518
312
4,237
55,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
35,959
428
Minions Killed
365
0
Camps Cleared
0
1,510,724
Distance Traveled
1,438,319
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,822
551
90
6
0
326,399
2
W
Izanami
7,702
481
93
6
0
248,546
0
W
Bacchus
6,430
402
30
2
0
284,183
10
L
Set
7,047
440
77
5
0
280,919
3
W
Tsukuyomi
9,502
594
115
7
0
348,929
1
L
Cerberus
7,329
458
65
4
0
306,809
5
L
Cupid
7,643
478
66
4
0
261,450
4
L
Erlang Shen
7,511
469
93
6
0
300,836
5
L
Scylla
6,429
402
64
4
0
288,305
0
W
Merlin
9,258
579
100
6
0
302,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role