Player Matchup

Chaac
Chaac
EnvironmentG
Chaac
Level 91
God Stats
1W - 0L
1,940 SR
Queue Stats
35W - 9L
1,754 Elo+
Party 1
Sylvanus
Sylvanus
FederalAwful
Sylvanus
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 34L
1,648 Elo+
Party 1
Rama
Rama
Kiouh
Rama
Level 160
God Stats
1W - 0L
1,313 SR
Queue Stats
61W - 30L
1,651 Elo+
Party 1
Zhong Kui
Zhong Kui
Koernchen225
Zhong Kui
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,376 Elo+
Solo
Janus
Janus
ZINA992
Janus
Level 26
God Stats
2W - 0L
1,710 SR
Queue Stats
17W - 46L
1,182 Elo+
Solo
Team Averages
Level 108
1,593 SR
1,522 Elo+

VS

Team Averages
Level 118
1,452 SR
1,490 Elo+
Discordia
Discordia
DiDoXx984
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Solo
Osiris
Osiris
Kerov92
Osiris
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 309L
1,545 Elo+
Solo
Xbalanque
Xbalanque
MONSTERxMJDx
Xbalanque
Level 160
God Stats
9W - 6L
1,312 SR
Queue Stats
722W - 730L
1,530 Elo+
Solo
Sol
Sol
MadamTrouble
Sol
Level 126
God Stats
7W - 13L
1,446 SR
Queue Stats
815W - 817L
1,520 Elo+
Solo
Terra
Terra
Moras2353
Terra
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 262L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 26
17,160
746
36,714
40,686
67,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
FederalAwful
Sylvanus
20
5 / 2 / 24
16,233
706
21,005
29,440
41,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Kiouh
Rama
20
23 / 4 / 12
18,692
813
60,028
32,808
21,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
Koernchen225
Zhong Kui
19
2 / 7 / 13
12,770
555
17,617
22,815
19,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
ZINA992
Janus
18
0 / 8 / 12
12,343
537
13,211
16,200
8,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiDoXx984
Discordia
20
3 / 4 / 10
13,107
570
21,511
16,521
12,102
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Kerov92
Osiris
18
5 / 14 / 6
12,819
557
23,183
37,641
32,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
MONSTERxMJDx
Xbalanque
20
10 / 10 / 6
15,746
685
34,904
28,142
14,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 14
14,197
617
26,662
28,574
13,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
Moras2353
Terra
20
4 / 3 / 20
14,787
643
18,445
50,654
56,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
80
37
Kills
24
24
Deaths
37
87
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Discordia
DiDoXx984
Discordia
3
4
10
2
W
7
3
26
6.67
W
Sylvanus
FederalAwful
Sylvanus
5
2
24
8.5
L
Osiris
Kerov92
Osiris
5
14
6
0.57
W
Rama
Kiouh
Rama
23
4
12
7.25
W
Zhong Kui
Koernchen225
Zhong Kui
2
7
13
1.21
L
Xbalanque
MONSTERxMJDx
Xbalanque
10
10
6
1.3
L
2
6
14
1.5
L
Terra
Moras2353
Terra
4
3
20
4.67
W
Janus
ZINA992
Janus
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,575
Damage
124,705
141,949
Taken
161,532
159,077
Mitigated
129,457
91,570
Healing
69,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DiDoXx984
Discordia
21,511
570
1,680
1,687
16,521
12,102
272
2,098
14,423
54,677
0
W
36,714
4,973
4,337
19,239
40,686
67,776
305
17,552
22,725
0
66,822
W
Sylvanus
FederalAwful
Sylvanus
21,005
4,357
24,173
16,394
29,440
41,758
598
14,124
15,016
33,512
0
L
Osiris
Kerov92
Osiris
23,183
6,931
1,276
3,666
37,641
32,451
0
16,673
20,968
0
30,124
W
Rama
Kiouh
Rama
60,028
38,135
5,715
13,654
32,808
21,282
3,253
13,649
18,959
0
112,033
W
Zhong Kui
Koernchen225
Zhong Kui
17,617
1,900
2,873
4,615
22,815
19,957
981
13,477
9,188
29,138
0
L
Xbalanque
MONSTERxMJDx
Xbalanque
34,904
16,130
1,765
6,725
28,142
14,238
689
6,780
21,362
0
69,651
L
26,662
6,578
2,671
11,414
28,574
13,831
2,049
7,980
20,594
53,808
0
L
Terra
Moras2353
Terra
18,445
1,759
12,438
26,537
50,654
56,835
58
18,302
32,352
29,267
0
W
Janus
ZINA992
Janus
13,211
2,036
0
570
16,200
8,304
0
7,816
8,334
34,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,198
Gold Earned
70,656
248
Minions Killed
246
0
Camps Cleared
0
1,877,833
Distance Traveled
1,884,498
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,107
570
68
3
0
435,006
0
W
Chaac
17,160
746
39
2
0
427,280
0
W
Sylvanus
16,233
706
22
1
0
398,380
0
L
Osiris
12,819
557
20
1
0
324,663
6
W
Rama
18,692
813
115
5
0
364,850
0
W
Zhong Kui
12,770
555
25
1
0
347,862
0
L
Xbalanque
15,746
685
58
3
0
346,677
1
L
Sol
14,197
617
81
4
0
348,780
0
L
Terra
14,787
643
19
1
0
429,372
0
W
Janus
12,343
537
47
2
0
339,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role