Player Matchup

Sun Wukong
Sun Wukong
BamXC
Sun Wukong
Level 96
God Stats
16W - 16L
1,608 SR
Queue Stats
177W - 192L
1,417 Elo+
Solo
Kali
Kali
Cojemeunwebo97
Kali
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ElitePredater
Medusa
Level 76
God Stats
2W - 1L
1,460 SR
Queue Stats
41W - 41L
1,334 Elo+
Solo
Agni
Agni
FARTNUT69
Agni
Level 103
God Stats
1W - 0L
1,725 SR
Queue Stats
17W - 11L
1,319 Elo+
Solo
Freya
Freya
Licht Jackson
Freya
Level 74
God Stats
2W - 3L
1,533 SR
Queue Stats
50W - 68L
1,298 Elo+
Solo
Team Averages
Level 90
1,565 SR
1,374 Elo+

VS

Team Averages
Level 75
1,434 SR
1,399 Elo+
He Bo
He Bo
Dead-Numb
He Bo
Level 85
God Stats
0W - 1L
1,460 SR
Queue Stats
93W - 133L
1,312 Elo+
Solo
Sylvanus
Sylvanus
MandarinMonk
Sylvanus
Level 24
God Stats
16W - 19L
1,480 SR
Queue Stats
85W - 81L
1,473 Elo+
Solo
Vulcan
Vulcan
OGxKUSHx209
Vulcan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,658 Elo+
Solo
Cupid
Cupid
WILCHlLL
Cupid
Level 117
God Stats
0W - 1L
1,240 SR
Queue Stats
3W - 9L
1,115 Elo+
Solo
Achilles
Achilles
godisginger
Achilles
Level 81
God Stats
8W - 12L
1,490 SR
Queue Stats
67W - 67L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BamXC
Sun Wukong
14
3 / 0 / 12
8,343
834
9,256
9,978
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 6
8,311
831
4,217
10,634
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 1 / 9
9,444
944
8,332
4,799
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
14
4 / 0 / 12
8,514
851
9,277
6,986
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 9
8,219
822
3,897
6,775
2,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dead-Numb
He Bo
12
0 / 7 / 4
6,289
629
4,306
8,084
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
MandarinMonk
Sylvanus
11
2 / 5 / 2
6,666
667
5,416
11,286
7,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
10
0 / 6 / 3
5,811
581
3,029
6,083
2,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
WILCHlLL
Cupid
13
1 / 2 / 3
6,871
687
5,624
6,863
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
godisginger
Achilles
13
1 / 4 / 2
6,797
680
5,559
9,994
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
24
Kills
4
5
Deaths
24
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BamXC
Sun Wukong
3
0
12
9
W
4
3
6
2.33
L
He Bo
Dead-Numb
He Bo
0
7
4
0.29
W
8
1
9
12.5
W
Agni
4
0
12
10
W
5
1
9
9.5
L
Sylvanus
MandarinMonk
Sylvanus
2
5
2
0.6
L
Vulcan
0
6
3
0.25
L
Cupid
WILCHlLL
Cupid
1
2
3
1.25
L
Achilles
godisginger
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,979
Damage
23,934
39,172
Taken
42,310
17,626
Mitigated
23,000
15,508
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BamXC
Sun Wukong
9,256
2,198
414
2,620
9,978
6,100
292
2,937
6,816
0
28,713
W
4,217
2,520
174
5,108
10,634
4,515
1,597
1,989
8,595
0
20,436
L
He Bo
Dead-Numb
He Bo
4,306
182
0
634
8,084
2,579
1
2,127
5,907
15,803
0
W
8,332
3,940
0
1,083
4,799
1,674
475
2,332
2,417
0
26,973
W
Agni
9,277
454
0
2,528
6,986
2,818
105
2,458
4,428
26,957
0
W
3,897
1,735
417
3,164
6,775
2,519
1,063
3,196
3,504
11,997
0
L
Sylvanus
MandarinMonk
Sylvanus
5,416
1,730
1,172
2,006
11,286
7,758
0
3,197
7,939
12,624
0
L
Vulcan
3,029
1,696
0
92
6,083
2,057
0
1,620
4,388
11,143
0
L
Cupid
WILCHlLL
Cupid
5,624
2,324
363
1,251
6,863
2,479
0
2,934
3,879
0
17,358
L
Achilles
godisginger
Achilles
5,559
1,343
558
2,032
9,994
8,127
0
3,781
6,038
0
21,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
32,434
227
Minions Killed
141
10
Camps Cleared
3
956,046
Distance Traveled
804,456
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,343
834
51
5
3
191,856
0
W
Kali
8,311
831
42
4
1
164,515
2
L
He Bo
6,289
629
33
3
1
156,719
1
W
Medusa
9,444
944
46
5
1
203,470
1
W
Agni
8,514
851
59
6
3
203,463
4
W
Freya
8,219
822
29
3
2
192,742
0
L
Sylvanus
6,666
667
8
1
0
161,505
0
L
Vulcan
5,811
581
24
2
0
128,406
1
L
Cupid
6,871
687
37
4
0
170,788
0
L
Achilles
6,797
680
39
4
2
187,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role