Player Matchup

Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BroRaiChoYT
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MAGIC AJW
Achilles
Level 69
God Stats
30W - 43L
1,377 SR
Queue Stats
311W - 315L
1,323 Elo+
Party 2
Heimdallr
Heimdallr
RoyalAmbient
Heimdallr
Level 104
God Stats
10W - 12L
1,513 SR
Queue Stats
426W - 419L
1,468 Elo+
Party 2
Cerberus
Cerberus
TheCromster
Cerberus
Level 67
God Stats
8W - 9L
1,821 SR
Queue Stats
93W - 133L
1,409 Elo+
Party 2
Team Averages
Level 71
1,542 SR
1,440 Elo+

VS

Team Averages
Level 106
1,566 SR
1,538 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alaimara
Tiamat
Level 137
God Stats
19W - 11L
1,409 SR
Queue Stats
76W - 66L
1,548 Elo+
Solo
Neith
Neith
Coffe N Spliffs
Neith
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 45L
1,626 Elo+
Solo
King Arthur
King Arthur
FsMz Young
King Arthur
Level 135
God Stats
7W - 17L
1,895 SR
Queue Stats
365W - 350L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
RicharGamer4
Ao Kuang
Level 74
God Stats
14W - 6L
1,524 SR
Queue Stats
468W - 417L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
5,051
421
2,067
6,364
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
BroRaiChoYT
Nemesis
8
0 / 1 / 1
5,153
429
3,504
7,619
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
MAGIC AJW
Achilles
9
1 / 6 / 0
5,218
435
5,940
11,207
4,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
RoyalAmbient
Heimdallr
10
1 / 2 / 0
5,572
464
3,795
6,875
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
TheCromster
Cerberus
7
0 / 2 / 0
5,003
417
1,138
6,820
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 2
6,149
512
2,384
6,730
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Alaimara
Tiamat
14
4 / 0 / 0
7,682
640
5,869
3,103
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 0
6,142
512
5,020
6,204
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
FsMz Young
King Arthur
13
4 / 0 / 5
7,610
634
9,865
12,223
6,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
RicharGamer4
Ao Kuang
11
3 / 1 / 3
6,524
544
3,560
7,709
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Geb
 
Geb
0
1
2
1
W
Tiamat
Alaimara
Tiamat
4
0
0
4
L
Nemesis
BroRaiChoYT
Nemesis
0
1
1
0.5
W
3
0
0
3
W
King Arthur
FsMz Young
King Arthur
4
0
5
6.5
L
Achilles
MAGIC AJW
Achilles
1
6
0
0.17
W
Ao Kuang
RicharGamer4
Ao Kuang
3
1
3
4.5
L
Heimdallr
RoyalAmbient
Heimdallr
1
2
0
0.5
L
Cerberus
TheCromster
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
26,698
38,885
Taken
35,969
13,815
Mitigated
15,488
10,416
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,067
167
0
939
6,364
1,756
0
3,367
2,765
27,197
0
W
Geb
 
Geb
2,384
234
212
1,776
6,730
2,911
612
619
6,087
20,088
0
W
Tiamat
Alaimara
Tiamat
5,869
867
0
1,826
3,103
2,197
384
635
2,380
48,702
0
L
Nemesis
BroRaiChoYT
Nemesis
3,504
1,239
0
1,231
7,619
2,513
0
2,815
4,690
0
28,011
W
5,020
1,729
0
4,258
6,204
1,695
124
144
6,060
0
32,081
W
King Arthur
FsMz Young
King Arthur
9,865
1,127
0
4,007
12,223
6,125
27
1,051
11,163
0
41,297
L
Achilles
MAGIC AJW
Achilles
5,940
2,050
0
2,479
11,207
4,106
0
2,525
8,676
0
21,387
W
Ao Kuang
RicharGamer4
Ao Kuang
3,560
703
0
4,174
7,709
2,560
322
569
7,074
29,735
0
L
Heimdallr
RoyalAmbient
Heimdallr
3,795
1,511
0
3,151
6,875
2,324
0
1,546
5,329
0
29,620
L
Cerberus
TheCromster
Cerberus
1,138
75
0
2,616
6,820
3,116
0
1,192
5,612
12,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
34,107
256
Minions Killed
367
0
Camps Cleared
0
1,054,541
Distance Traveled
1,155,969
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,051
421
69
6
0
180,328
4
W
Geb
6,149
512
38
3
0
259,576
6
W
Tiamat
7,682
640
118
10
0
230,265
3
L
Nemesis
5,153
429
54
5
0
248,847
2
W
Neith
6,142
512
56
5
0
202,915
1
W
King Arthur
7,610
634
79
7
0
228,133
3
L
Achilles
5,218
435
32
3
0
214,563
2
W
Ao Kuang
6,524
544
76
6
0
235,080
1
L
Heimdallr
5,572
464
58
5
0
186,959
0
L
Cerberus
5,003
417
43
4
0
223,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role