Player Matchup

He Bo
He Bo
GreatGuyMarco
He Bo
Level 37
God Stats
9W - 5L
1,644 SR
Queue Stats
542W - 514L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LilChubbyBear
Ah Muzen Cab
Level 47
God Stats
0W - 6L
1,500 SR
Queue Stats
634W - 640L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Rison2TheTop
Danzaburou
Level 16
God Stats
17W - 25L
1,682 SR
Queue Stats
89W - 92L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
SbSenpai
Sylvanus
Level 85
God Stats
40W - 38L
1,692 SR
Queue Stats
949W - 924L
1,484 Elo+
Party 1
Bellona
Bellona
TWxDerf
Bellona
Level 41
God Stats
112W - 88L
1,625 SR
Queue Stats
741W - 705L
1,545 Elo+
Party 2
Team Averages
Level 45
1,628 SR
1,478 Elo+

VS

Team Averages
Level 43
1,538 SR
1,506 Elo+
Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EP_PDX
Ymir
Level 41
God Stats
29W - 23L
1,607 SR
Queue Stats
33W - 36L
1,523 Elo+
Party 3
Baron Samedi
Baron Samedi
JozeyBoo
Baron Samedi
Level 18
God Stats
19W - 14L
1,630 SR
Queue Stats
123W - 114L
1,552 Elo+
Party 3
Amaterasu
Amaterasu
SinArma
Amaterasu
Level 50
God Stats
37W - 32L
1,527 SR
Queue Stats
940W - 843L
1,507 Elo+
Solo
Danzaburou
Danzaburou
ThyMyst
Danzaburou
Level 59
God Stats
2W - 3L
1,425 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,056
437
7,650
15,856
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
LilChubbyBear
Ah Muzen Cab
14
1 / 6 / 4
9,052
394
10,513
15,827
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Rison2TheTop
Danzaburou
7
1 / 6 / 0
7,324
318
4,622
6,334
1,698
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
SbSenpai
Sylvanus
15
6 / 8 / 2
10,260
446
17,850
21,337
12,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TWxDerf
Bellona
19
5 / 4 / 2
11,647
506
13,087
21,267
13,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
7 / 2 / 9
13,728
597
11,272
16,285
7,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
EP_PDX
Ymir
16
6 / 4 / 9
11,858
516
7,930
19,372
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
JozeyBoo
Baron Samedi
19
8 / 5 / 15
13,430
584
16,728
18,362
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
SinArma
Amaterasu
19
5 / 3 / 7
12,530
545
13,923
19,395
17,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ThyMyst
Danzaburou
17
5 / 2 / 10
11,460
498
12,304
15,088
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
16
Kills
31
31
Deaths
16
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
2
9
5.75
W
Ymir
EP_PDX
Ymir
6
4
9
2.63
L
3
7
3
0.64
W
Baron Samedi
JozeyBoo
Baron Samedi
8
5
15
3.1
L
Ah Muzen Cab
LilChubbyBear
Ah Muzen Cab
1
6
4
0.5
L
Danzaburou
Rison2TheTop
Danzaburou
1
6
0
0.17
L
Sylvanus
SbSenpai
Sylvanus
6
8
2
0.88
W
Amaterasu
SinArma
Amaterasu
5
3
7
2.83
L
Bellona
TWxDerf
Bellona
5
4
2
1.5
W
Danzaburou
ThyMyst
Danzaburou
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,722
Damage
62,157
80,621
Taken
88,502
39,913
Mitigated
57,691
24,859
Healing
36,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,272
5,523
393
5,911
16,285
7,510
1,535
3,431
12,854
0
101,961
W
Ymir
EP_PDX
Ymir
7,930
1,179
1,593
3,421
19,372
16,258
371
7,097
12,275
33,060
0
L
7,650
719
0
2,832
15,856
5,363
0
4,610
11,246
49,965
0
W
Baron Samedi
JozeyBoo
Baron Samedi
16,728
757
2,404
8,041
18,362
10,524
1,553
6,179
12,183
85,188
0
L
Ah Muzen Cab
LilChubbyBear
Ah Muzen Cab
10,513
4,754
0
3,506
15,827
7,450
601
6,729
9,098
0
43,313
L
Danzaburou
Rison2TheTop
Danzaburou
4,622
1,972
0
948
6,334
1,698
31
1,432
4,902
0
16,502
L
Sylvanus
SbSenpai
Sylvanus
17,850
5,491
1,718
5,820
21,337
12,390
180
8,552
12,785
59,731
7,647
W
Amaterasu
SinArma
Amaterasu
13,923
8,031
0
8,529
19,395
17,810
3,915
3,346
16,049
0
65,021
L
Bellona
TWxDerf
Bellona
13,087
7,045
0
10,035
21,267
13,012
1,108
3,335
17,932
0
83,319
W
Danzaburou
ThyMyst
Danzaburou
12,304
5,088
0
6,706
15,088
5,589
2,624
4,660
10,428
0
72,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,339
Gold Earned
63,006
422
Minions Killed
565
0
Camps Cleared
0
1,704,719
Distance Traveled
2,156,628
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,728
597
173
8
0
478,229
0
W
Ymir
11,858
516
55
2
0
406,096
6
L
He Bo
10,056
437
84
4
0
428,825
1
W
Baron Samedi
13,430
584
138
6
0
400,913
5
L
Ah Muzen Cab
9,052
394
77
3
0
375,274
2
L
Danzaburou
7,324
318
26
1
0
136,395
2
L
Sylvanus
10,260
446
83
4
0
334,224
4
W
Amaterasu
12,530
545
102
4
0
459,981
5
L
Bellona
11,647
506
152
7
0
430,001
1
W
Danzaburou
11,460
498
97
4
0
411,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role