Player Matchup

Olorun
Olorun
GHOST246824
Olorun
Level 103
God Stats
12W - 3L
1,756 SR
Queue Stats
453W - 289L
1,587 Elo+
Party 1
Cupid
Cupid
MistaHANDBANANA
Cupid
Level 124
God Stats
17W - 15L
1,625 SR
Queue Stats
584W - 444L
1,576 Elo+
Party 1
Achilles
Achilles
bB-bear117
Achilles
Level 109
God Stats
11W - 9L
1,702 SR
Queue Stats
522W - 335L
1,564 Elo+
Party 1
Team Averages
Level 112
1,694 SR
1,576 Elo+

VS

Team Averages
Level 109
1,532 SR
1,534 Elo+
Hun Batz
Hun Batz
DEGOILOL
Hun Batz
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 152L
1,657 Elo+
Party 2
Apollo
Apollo
HUMBERTCREED124
Apollo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 139L
1,687 Elo+
Party 2
Hades
Hades
alemarce_18
Hades
Level 68
God Stats
1W - 2L
1,596 SR
Queue Stats
2W - 5L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 1 / 11
9,639
689
5,930
6,928
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 1 / 8
10,047
718
9,043
8,528
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
bB-bear117
Achilles
13
7 / 3 / 7
10,113
722
10,341
10,490
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DEGOILOL
Hun Batz
11
1 / 7 / 1
8,429
602
6,026
10,290
2,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 2
8,718
623
6,021
11,387
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 1
9,461
676
6,721
11,744
4,852
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
5
5
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DEGOILOL
Hun Batz
1
7
1
0.21
W
Olorun
3
1
11
8.5
L
1
3
2
0.67
W
5
1
8
9
L
3
6
1
0.58
W
Achilles
bB-bear117
Achilles
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
18,768
25,946
Taken
33,421
14,118
Mitigated
13,380
7,969
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DEGOILOL
Hun Batz
6,026
1,045
56
1,181
10,290
2,764
0
2,009
8,131
0
16,438
W
Olorun
5,930
3,016
1,401
2,534
6,928
3,566
1,053
1,892
5,036
30,264
2,967
L
6,021
3,422
0
500
11,387
5,764
0
1,571
9,574
0
36,166
W
9,043
6,283
1,286
1,832
8,528
4,398
1,116
2,397
6,131
0
51,907
L
6,721
429
132
3,204
11,744
4,852
0
2,021
9,573
34,518
0
W
Achilles
bB-bear117
Achilles
10,341
3,015
0
916
10,490
6,154
1,069
2,447
8,043
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
26,608
162
Minions Killed
140
0
Camps Cleared
0
767,668
Distance Traveled
674,301
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,429
602
12
1
0
231,134
2
W
Olorun
9,639
689
49
4
0
259,592
3
L
Apollo
8,718
623
69
5
0
228,011
2
W
Cupid
10,047
718
85
6
0
240,656
0
L
Hades
9,461
676
59
4
0
215,156
3
W
Achilles
10,113
722
28
2
0
267,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role