Player Matchup

Hachiman
Hachiman
Gankaroonie
Hachiman
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
316W - 183L
1,808 Elo+
Party 2
Vulcan
Vulcan
OrisDraws
Vulcan
Level 29
God Stats
2W - 2L
1,233 SR
Queue Stats
57W - 27L
1,943 Elo+
Party 2
Ratatoskr
Ratatoskr
Vornrekkr
Ratatoskr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 115
1,411 SR
1,750 Elo+

VS

Team Averages
Level 85
1,621 SR
1,644 Elo+
Zeus
Zeus
Dave_Knaws
Zeus
Level 157
God Stats
0W - 1L
1,767 SR
Queue Stats
17W - 19L
1,639 Elo+
Party 1
Sylvanus
Sylvanus
R3tr0T0mat0
Sylvanus
Level 87
God Stats
5W - 3L
1,597 SR
Queue Stats
44W - 29L
1,588 Elo+
Party 1
Ullr
Ullr
XxMini-SYODxX
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gankaroonie
Hachiman
15
17 / 1 / 7
11,579
891
18,536
11,772
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
OrisDraws
Vulcan
14
6 / 1 / 17
10,362
797
13,528
6,749
3,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Vornrekkr
Ratatoskr
12
1 / 3 / 20
8,956
689
8,808
11,761
8,575
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,680
591
9,201
13,561
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
R3tr0T0mat0
Sylvanus
12
4 / 8 / 1
8,872
682
8,218
17,651
16,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 8 / 3
8,027
617
4,289
14,569
5,102
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
24
Kills
5
5
Deaths
24
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Hachiman
Gankaroonie
Hachiman
17
1
7
20.5
W
Vulcan
OrisDraws
Vulcan
6
1
17
14.5
L
Sylvanus
R3tr0T0mat0
Sylvanus
4
8
1
0.56
W
Ratatoskr
Vornrekkr
Ratatoskr
1
3
20
3.67
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,872
Damage
21,708
30,282
Taken
45,781
15,574
Mitigated
25,154
11,087
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,201
884
710
2,595
13,561
3,874
150
3,279
10,007
42,362
0
W
Hachiman
Gankaroonie
Hachiman
18,536
9,746
0
6,136
11,772
3,790
1,822
6,541
5,231
0
47,977
W
Vulcan
OrisDraws
Vulcan
13,528
7,870
0
2,346
6,749
3,209
1,197
4,391
2,358
44,935
0
L
Sylvanus
R3tr0T0mat0
Sylvanus
8,218
1,950
3,047
4,004
17,651
16,178
145
7,047
10,208
26,587
3,581
W
Ratatoskr
Vornrekkr
Ratatoskr
8,808
1,537
0
2,605
11,761
8,575
251
6,128
5,633
0
23,099
L
4,289
1,196
0
463
14,569
5,102
111
2,836
11,483
0
16,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
24,579
143
Minions Killed
119
0
Camps Cleared
0
700,754
Distance Traveled
586,470
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,680
591
71
5
0
195,873
4
W
Hachiman
11,579
891
60
5
0
236,041
5
W
Vulcan
10,362
797
65
5
0
225,988
7
L
Sylvanus
8,872
682
30
2
0
199,738
0
W
Ratatoskr
8,956
689
18
1
0
238,725
0
L
Ullr
8,027
617
18
1
0
190,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role