Player Matchup

Osiris
Osiris
Just Nater
Osiris
Level 69
God Stats
1W - 0L
1,712 SR
Queue Stats
130W - 88L
1,529 Elo+
Solo
Hachiman
Hachiman
MisifusElProo
Hachiman
Level 98
God Stats
15W - 14L
1,920 SR
Queue Stats
197W - 203L
1,518 Elo+
Solo
Thor
Thor
X-BreezyKilla-X
Thor
Level 85
God Stats
5W - 0L
1,837 SR
Queue Stats
257W - 234L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
Zzephyrus
Aphrodite
Level 109
God Stats
11W - 3L
1,589 SR
Queue Stats
286W - 289L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
elbeezy13
Kukulkan
Level 81
God Stats
65W - 60L
1,569 SR
Queue Stats
135W - 122L
1,492 Elo+
Solo
Team Averages
Level 88
1,725 SR
1,499 Elo+

VS

Team Averages
Level 108
1,574 SR
1,460 Elo+
Jing Wei
Jing Wei
Arisu927
Jing Wei
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 163L
1,428 Elo+
Solo
Chiron
Chiron
OldDirtyResin
Chiron
Level 101
God Stats
10W - 10L
1,528 SR
Queue Stats
71W - 82L
1,486 Elo+
Solo
Chang'e
Chang'e
RaiiSuslik
Chang'e
Level 142
God Stats
12W - 15L
1,801 SR
Queue Stats
71W - 75L
1,490 Elo+
Solo
Da Ji
Da Ji
RemainsXBL
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
Xexton
Kuzenbo
Level 102
God Stats
4W - 5L
1,540 SR
Queue Stats
26W - 34L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Just Nater
Osiris
14
3 / 3 / 1
8,455
528
10,055
12,536
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
MisifusElProo
Hachiman
13
1 / 0 / 5
7,717
482
7,460
8,271
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 2
8,972
561
5,963
10,034
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Zzephyrus
Aphrodite
12
1 / 1 / 3
6,738
421
3,456
4,511
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
elbeezy13
Kukulkan
16
3 / 2 / 1
9,399
587
7,532
7,218
2,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arisu927
Jing Wei
12
0 / 3 / 1
6,938
434
4,000
11,582
3,487
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
8,443
528
4,876
7,262
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
RaiiSuslik
Chang'e
11
0 / 5 / 1
7,074
442
4,790
12,233
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
13
3 / 2 / 0
8,146
509
4,226
12,512
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Xexton
Kuzenbo
12
2 / 3 / 0
7,666
479
8,178
13,916
18,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
6
6
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arisu927
Jing Wei
0
3
1
0.17
W
Osiris
Just Nater
Osiris
3
3
1
1.17
W
Hachiman
MisifusElProo
Hachiman
1
0
5
3.5
L
1
1
1
1.5
L
Chang'e
RaiiSuslik
Chang'e
0
5
1
0.1
L
Da Ji
3
2
0
1.5
W
6
0
2
7
L
Kuzenbo
Xexton
Kuzenbo
2
3
0
0.67
W
Aphrodite
Zzephyrus
Aphrodite
1
1
3
2.5
W
Kukulkan
elbeezy13
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
26,070
42,570
Taken
57,505
20,545
Mitigated
33,262
16,956
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arisu927
Jing Wei
4,000
1,827
0
4,095
11,582
3,487
0
2,728
8,829
0
39,192
W
Osiris
Just Nater
Osiris
10,055
4,763
0
3,120
12,536
8,624
0
7,596
4,940
0
50,213
W
Hachiman
MisifusElProo
Hachiman
7,460
2,918
0
3,822
8,271
2,595
699
1,924
6,347
0
47,144
L
4,876
1,651
140
2,547
7,262
2,649
648
3,313
3,949
0
58,012
L
Chang'e
RaiiSuslik
Chang'e
4,790
159
814
4,544
12,233
4,302
0
2,924
9,309
32,479
0
L
Da Ji
4,226
637
0
4,538
12,512
4,703
0
2,023
10,439
0
51,891
W
5,963
2,044
0
4,406
10,034
3,623
0
1,108
8,926
0
55,733
L
Kuzenbo
Xexton
Kuzenbo
8,178
3,219
0
2,136
13,916
18,121
74
0
13,289
34,184
0
W
Aphrodite
Zzephyrus
Aphrodite
3,456
494
1,680
2,693
4,511
2,965
453
2,092
2,419
27,704
0
W
Kukulkan
elbeezy13
Kukulkan
7,532
134
0
1,235
7,218
2,738
0
248
6,970
64,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
38,267
489
Minions Killed
404
0
Camps Cleared
0
1,476,747
Distance Traveled
1,518,987
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,938
434
98
6
0
292,660
2
W
Osiris
8,455
528
99
6
0
309,311
1
W
Hachiman
7,717
482
87
5
0
284,848
7
L
Chiron
8,443
528
107
7
0
302,304
8
L
Chang'e
7,074
442
38
2
0
315,157
4
L
Da Ji
8,146
509
94
6
0
339,791
1
W
Thor
8,972
561
113
7
0
353,796
4
L
Kuzenbo
7,666
479
67
4
0
269,075
5
W
Aphrodite
6,738
421
49
3
0
249,961
2
W
Kukulkan
9,399
587
141
9
0
278,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role