Player Matchup

Medusa
Medusa
Shadow_Wolf__13
Medusa
Level 59
God Stats
3W - 5L
1,353 SR
Queue Stats
41W - 62L
1,351 Elo+
Party 1
Loki
Loki
StepUpSlime
Loki
Level 17
God Stats
13W - 14L
1,566 SR
Queue Stats
247W - 257L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
alex_02_07
Cu Chulainn
Level 29
God Stats
12W - 9L
1,504 SR
Queue Stats
107W - 107L
1,457 Elo+
Solo
Bacchus
Bacchus
sloanny
Bacchus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
t0mcatx
Sun Wukong
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 70L
1,406 Elo+
Solo
Team Averages
Level 27
1,485 SR
1,416 Elo+

VS

Team Averages
Level 17
1,601 SR
1,459 Elo+
Ao Kuang
Ao Kuang
Aly_4ry
Ao Kuang
Level 17
God Stats
1W - 3L
1,557 SR
Queue Stats
176W - 208L
1,490 Elo+
Solo
Chang'e
Chang'e
Bbybrandon6286
Chang'e
Level 1
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Cu Chulainn
Cu Chulainn
TOXICxRAINBOW31
Cu Chulainn
Level 29
God Stats
1W - 2L
1,593 SR
Queue Stats
53W - 73L
1,348 Elo+
Solo
Geb
Geb
Trenhet
Geb
Level 18
God Stats
7W - 9L
1,725 SR
Queue Stats
48W - 62L
1,402 Elo+
Solo
Chernobog
Chernobog
dat muncher kid
Chernobog
Level 18
God Stats
14W - 13L
1,430 SR
Queue Stats
74W - 68L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
14,089
564
20,418
13,523
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
11 / 4 / 5
13,697
548
14,964
16,454
6,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
alex_02_07
Cu Chulainn
20
6 / 3 / 15
14,345
574
24,156
18,977
20,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
sloanny
Bacchus
18
1 / 1 / 18
12,895
516
9,700
18,366
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
t0mcatx
Sun Wukong
19
5 / 1 / 2
13,416
537
8,386
13,694
15,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aly_4ry
Ao Kuang
17
5 / 10 / 4
11,523
461
12,413
24,664
10,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 0
7,421
297
1,266
4,389
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
TOXICxRAINBOW31
Cu Chulainn
16
3 / 11 / 2
10,388
416
9,800
26,199
19,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
15
0 / 8 / 0
9,186
367
5,289
23,595
28,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
dat muncher kid
Chernobog
18
0 / 7 / 4
11,121
445
10,116
21,255
9,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
36
Kills
9
10
Deaths
37
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aly_4ry
Ao Kuang
5
10
4
0.7
L
1
1
0
1
W
13
1
9
17.5
W
11
4
5
3.38
L
Cu Chulainn
TOXICxRAINBOW31
Cu Chulainn
3
11
2
0.36
L
Geb
0
8
0
0
W
Cu Chulainn
alex_02_07
Cu Chulainn
6
3
15
4.5
L
Chernobog
dat muncher kid
Chernobog
0
7
4
0.29
W
Bacchus
sloanny
Bacchus
1
1
18
10
W
Sun Wukong
t0mcatx
Sun Wukong
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,624
Damage
38,884
81,014
Taken
100,102
72,470
Mitigated
69,336
28,730
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aly_4ry
Ao Kuang
12,413
3,005
0
4,423
24,664
10,764
0
2,310
22,354
59,836
0
L
1,266
306
0
1,646
4,389
996
37
351
4,038
14,507
0
W
20,418
10,581
846
7,855
13,523
6,389
6,302
4,404
9,069
0
83,393
W
14,964
3,944
0
3,716
16,454
6,802
1,072
4,021
12,337
0
95,665
L
Cu Chulainn
TOXICxRAINBOW31
Cu Chulainn
9,800
2,637
0
4,215
26,199
19,949
0
1,097
25,102
0
45,690
L
Geb
5,289
775
0
552
23,595
28,044
0
4,172
19,423
40,302
0
W
Cu Chulainn
alex_02_07
Cu Chulainn
24,156
6,106
0
5,076
18,977
20,707
5,859
5,022
13,594
0
108,155
L
Chernobog
dat muncher kid
Chernobog
10,116
5,767
0
5,369
21,255
9,583
828
1,770
19,485
0
85,522
W
Bacchus
sloanny
Bacchus
9,700
579
1,126
7,576
18,366
22,938
1,132
7,322
10,974
33,787
0
W
Sun Wukong
t0mcatx
Sun Wukong
8,386
1,544
0
2,535
13,694
15,634
798
3,919
9,725
0
61,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,442
Gold Earned
49,639
526
Minions Killed
415
0
Camps Cleared
0
2,353,651
Distance Traveled
1,722,896
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,523
461
102
4
0
406,247
2
L
Chang'e
7,421
297
30
1
0
135,324
1
W
Medusa
14,089
564
130
5
0
453,359
4
W
Loki
13,697
548
104
4
0
466,247
0
L
Cu Chulainn
10,388
416
71
3
0
424,783
1
L
Geb
9,186
367
55
2
0
373,342
3
W
Cu Chulainn
14,345
574
152
6
0
465,084
2
L
Chernobog
11,121
445
157
6
0
383,200
1
W
Bacchus
12,895
516
40
2
0
491,239
10
W
Sun Wukong
13,416
537
100
4
0
477,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role