Player Matchup

Jormungandr
Jormungandr
ChimichangaBr
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,508 Elo+
Party 2
Da Ji
Da Ji
ExDeTPM
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,485 Elo+
Party 2
Poseidon
Poseidon
Kranothz
Poseidon
Level 26
God Stats
2W - 1L
1,527 SR
Queue Stats
58W - 58L
1,496 Elo+
Party 2
King Arthur
King Arthur
NoNickName01
King Arthur
Level 29
God Stats
2W - 2L
1,429 SR
Queue Stats
27W - 29L
1,482 Elo+
Party 2
Sol
Sol
osw33
Sol
Level 7
God Stats
2W - 1L
1,676 SR
Queue Stats
12W - 7L
1,503 Elo+
Party 2
Team Averages
Level 19
1,526 SR
1,495 Elo+

VS

Team Averages
Level 13
1,571 SR
1,458 Elo+
Hera
Hera
IDLE_bervig
Hera
Level 28
God Stats
52W - 31L
1,652 SR
Queue Stats
82W - 59L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
Lazy-_-Boys
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 3
Olorun
Olorun
dharakmon
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,500 Elo+
Solo
Merlin
Merlin
hikaruUu
Merlin
Level 27
God Stats
103W - 93L
1,662 SR
Queue Stats
345W - 348L
1,567 Elo+
Party 1
Tiamat
Tiamat
lay_csmr
Tiamat
Level 5
God Stats
1W - 1L
1,540 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChimichangaBr
Jormungandr
20
4 / 2 / 27
13,955
997
19,054
19,311
17,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
ExDeTPM
Da Ji
20
3 / 6 / 17
13,215
944
8,628
16,693
7,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Kranothz
Poseidon
20
15 / 5 / 21
15,693
1,121
39,890
15,699
5,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NoNickName01
King Arthur
20
16 / 5 / 20
15,324
1,095
31,164
27,103
32,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
osw33
Sol
20
4 / 2 / 27
13,963
997
10,419
8,332
2,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
15,907
1,136
27,428
12,386
5,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Lazy-_-Boys
Guan Yu
19
1 / 18 / 9
12,226
873
7,370
35,130
39,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
dharakmon
Olorun
19
1 / 11 / 10
12,745
910
13,188
29,866
13,186
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
hikaruUu
Merlin
20
10 / 5 / 8
16,198
1,157
29,328
19,445
8,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
lay_csmr
Tiamat
18
0 / 7 / 5
11,690
835
4,023
20,612
12,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
63
42
Kills
20
20
Deaths
42
112
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChimichangaBr
Jormungandr
4
2
27
8.75
W
Da Ji
ExDeTPM
Da Ji
3
6
17
1.92
L
8
1
11
13.5
W
Poseidon
Kranothz
Poseidon
15
5
21
5.1
L
Guan Yu
Lazy-_-Boys
Guan Yu
1
18
9
0.31
W
King Arthur
NoNickName01
King Arthur
16
5
20
5.2
L
Olorun
dharakmon
Olorun
1
11
10
0.55
L
Merlin
hikaruUu
Merlin
10
5
8
2.8
L
Tiamat
lay_csmr
Tiamat
0
7
5
0.36
W
Sol
osw33
Sol
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,155
Damage
81,337
87,138
Taken
117,439
65,823
Mitigated
79,953
10,443
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChimichangaBr
Jormungandr
19,054
3,791
1,194
1,428
19,311
17,770
0
15,561
3,675
52,128
0
W
Da Ji
ExDeTPM
Da Ji
8,628
1,842
556
356
16,693
7,120
0
14,249
2,394
0
24,960
L
27,428
7,462
382
2,708
12,386
5,412
0
6,673
5,713
61,798
0
W
Poseidon
Kranothz
Poseidon
39,890
7,309
0
750
15,699
5,926
0
13,227
2,372
78,322
0
L
Guan Yu
Lazy-_-Boys
Guan Yu
7,370
1,623
472
2,357
35,130
39,919
0
19,380
14,763
0
8,861
W
King Arthur
NoNickName01
King Arthur
31,164
5,115
0
4,688
27,103
32,009
0
23,929
2,835
349
48,993
L
Olorun
dharakmon
Olorun
13,188
8,362
3,088
6,963
29,866
13,186
0
19,619
10,247
33,108
0
L
Merlin
hikaruUu
Merlin
29,328
1,776
0
975
19,445
8,984
0
12,341
7,104
80,948
0
L
Tiamat
lay_csmr
Tiamat
4,023
1,406
0
1,520
20,612
12,452
0
11,595
9,017
8,939
0
W
Sol
osw33
Sol
10,419
4,429
0
1,471
8,332
2,998
0
7,001
1,306
26,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,150
Gold Earned
68,766
271
Minions Killed
254
9
Camps Cleared
3
1,262,120
Distance Traveled
1,181,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,955
997
57
4
0
275,371
0
W
Da Ji
13,215
944
40
3
1
230,915
0
L
Hera
15,907
1,136
85
6
1
281,659
0
W
Poseidon
15,693
1,121
87
6
6
249,478
0
L
Guan Yu
12,226
873
2
0
0
252,913
1
W
King Arthur
15,324
1,095
51
4
0
277,018
0
L
Olorun
12,745
910
37
3
0
178,182
2
L
Merlin
16,198
1,157
117
8
1
262,401
0
L
Tiamat
11,690
835
13
1
1
206,487
0
W
Sol
13,963
997
36
3
2
229,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role