Player Matchup

Cthulhu
Cthulhu
Aletz1
Cthulhu
Level 55
God Stats
7W - 13L
1,306 SR
Queue Stats
45W - 67L
1,268 Elo+
Party 3
Achilles
Achilles
Lord-EverSky838
Achilles
Level 26
God Stats
18W - 44L
1,215 SR
Queue Stats
45W - 124L
1,097 Elo+
Party 2
Danzaburou
Danzaburou
XUEREB7
Danzaburou
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
87W - 164L
1,120 Elo+
Party 2
Anubis
Anubis
andy_ripp
Anubis
Level 13
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 6L
1,177 Elo+
Party 3
Serqet
Serqet
gamerstart200
Serqet
Level 123
God Stats
6W - 7L
1,445 SR
Queue Stats
125W - 140L
1,444 Elo+
Party 3
Team Averages
Level 52
1,367 SR
1,221 Elo+

VS

Team Averages
Level 72
1,441 SR
1,498 Elo+
Amaterasu
Amaterasu
BenjiBlast
Amaterasu
Level 108
God Stats
11W - 7L
1,563 SR
Queue Stats
212W - 216L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
Dakweon
Cabrakan
Level 136
God Stats
4W - 1L
1,524 SR
Queue Stats
391W - 400L
1,512 Elo+
Party 1
Tiamat
Tiamat
DiscoDanky
Tiamat
Level 65
God Stats
6W - 7L
1,435 SR
Queue Stats
297W - 331L
1,445 Elo+
Party 1
Anhur
Anhur
DsM AsSaSsIn
Anhur
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IClampGod2XI
Erlang Shen
Level 48
God Stats
5W - 9L
1,182 SR
Queue Stats
86W - 93L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aletz1
Cthulhu
18
9 / 2 / 7
12,241
556
13,838
13,796
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
17
2 / 3 / 3
10,320
469
10,740
18,305
19,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
XUEREB7
Danzaburou
12
2 / 9 / 4
8,773
399
9,429
16,800
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
andy_ripp
Anubis
14
0 / 9 / 0
8,990
409
1,851
12,008
4,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 5 / 4
10,714
487
9,086
17,343
6,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BenjiBlast
Amaterasu
18
1 / 1 / 6
10,656
484
11,444
21,901
23,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Dakweon
Cabrakan
15
4 / 3 / 7
10,245
466
9,473
17,305
18,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
DiscoDanky
Tiamat
19
15 / 2 / 4
12,563
571
16,631
9,269
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 3
8,195
373
3,808
13,615
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
IClampGod2XI
Erlang Shen
17
8 / 4 / 6
11,021
501
13,593
16,083
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
18
Kills
28
28
Deaths
18
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aletz1
Cthulhu
9
2
7
6.25
W
Amaterasu
BenjiBlast
Amaterasu
1
1
6
4
W
Cabrakan
Dakweon
Cabrakan
4
3
7
2.5
W
Tiamat
DiscoDanky
Tiamat
15
2
4
8.5
W
0
8
3
0.19
W
Erlang Shen
IClampGod2XI
Erlang Shen
8
4
6
2.75
L
Achilles
2
3
3
1.17
L
Danzaburou
XUEREB7
Danzaburou
2
9
4
0.44
L
Anubis
andy_ripp
Anubis
0
9
0
0
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,944
Damage
54,949
78,252
Taken
78,173
48,621
Mitigated
63,358
15,592
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aletz1
Cthulhu
13,838
936
453
2,165
13,796
12,907
0
4,706
8,956
52,812
0
W
Amaterasu
BenjiBlast
Amaterasu
11,444
5,537
0
12,220
21,901
23,026
466
2,159
19,380
0
65,370
W
Cabrakan
Dakweon
Cabrakan
9,473
1,352
0
3,741
17,305
18,520
564
3,630
12,977
37,080
0
W
Tiamat
DiscoDanky
Tiamat
16,631
1,552
0
3,832
9,269
7,570
1,461
1,672
7,206
68,467
0
W
3,808
2,111
0
4,115
13,615
4,997
694
4,264
9,351
0
32,310
W
Erlang Shen
IClampGod2XI
Erlang Shen
13,593
7,565
0
2,661
16,083
9,245
167
3,964
11,666
0
84,470
L
Achilles
10,740
2,826
0
1,520
18,305
19,207
0
2,608
15,578
0
65,827
L
Danzaburou
XUEREB7
Danzaburou
9,429
2,912
0
3,807
16,800
5,178
114
5,627
11,007
0
31,046
L
Anubis
andy_ripp
Anubis
1,851
314
0
1,210
12,008
4,864
1,423
7,198
4,134
42,925
0
L
9,086
1,744
0
6,437
17,343
6,465
0
4,706
12,473
0
52,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
52,680
407
Minions Killed
491
0
Camps Cleared
0
1,855,510
Distance Traveled
2,007,538
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,241
556
75
3
0
432,032
4
W
Amaterasu
10,656
484
125
6
0
387,367
0
W
Cabrakan
10,245
466
55
3
0
381,709
0
W
Tiamat
12,563
571
136
6
0
410,574
0
W
Anhur
8,195
373
61
3
0
385,766
0
W
Erlang Shen
11,021
501
114
5
0
442,122
0
L
Achilles
10,320
469
107
5
0
333,905
0
L
Danzaburou
8,773
399
50
2
0
329,493
2
L
Anubis
8,990
409
91
4
0
307,572
0
L
Serqet
10,714
487
84
4
0
452,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role