Player Matchup

Sol
Sol
Gold III
Bubna
Sol
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Grizzly304pl
Ne Zha
Bronze III
Level 30
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
OMGTZD
Cerberus
Silver III
Level 103
God Stats
11W - 22L
1,395 SR
Queue Stats
198W - 243L
998 MMR
Solo
Bellona
Bellona
Gold V
WhyAreYouScared
Bellona
Gold V
Level 148
God Stats
5W - 2L
1,729 SR
Queue Stats
142W - 137L
1,222 MMR
Solo
Cernunnos
Cernunnos
Silver II
nearlyheadlessme
Cernunnos
Silver II
Level 40
God Stats
11W - 14L
1,492 SR
Queue Stats
125W - 129L
1,236 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,483 SR
1,291 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,510 SR
1,245 MMR
Cthulhu
Cthulhu
Silver V
GDFox
Cthulhu
Silver V
Level 74
God Stats
2W - 0L
1,308 SR
Queue Stats
35W - 46L
897 MMR
Solo
Bakasura
Bakasura
Silver II
IvanPuth
Bakasura
Silver II
Level 48
God Stats
3W - 4L
1,310 SR
Queue Stats
68W - 80L
1,060 MMR
Solo
Apollo
Apollo
Platinum I
Kurko
Apollo
Platinum I
Level 159
God Stats
34W - 22L
1,667 SR
Queue Stats
171W - 153L
1,926 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Zccbook
Kukulkan
Bronze IV
Level 35
God Stats
1W - 0L
1,763 SR
Queue Stats
14W - 33L
843 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
邪悪なタカ
Jormungandr
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bubna
Sol
13
1 / 1 / 0
7,172
552
5,749
7,668
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
5
0 / 8 / 0
4,649
358
339
8,232
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
OMGTZD
Cerberus
10
1 / 0 / 1
6,419
494
1,359
5,673
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,261
482
5,474
15,648
12,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
8
0 / 2 / 1
5,143
396
5,289
8,116
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ThanatosPersephoneLokiSet

VS

Bans
Cu ChulainnThe MorriganAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GDFox
Cthulhu
11
2 / 0 / 3
6,325
487
2,985
6,977
2,778
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
IvanPuth
Bakasura
13
7 / 0 / 1
7,798
600
5,394
9,402
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Kurko
Apollo
13
4 / 2 / 1
7,855
604
7,000
8,326
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zccbook
Kukulkan
13
0 / 0 / 3
7,454
573
2,715
4,527
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
邪悪なタカ
Jormungandr
14
0 / 0 / 3
7,417
571
7,374
8,569
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
15
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
Bubna
Sol
1
1
0
1
W
Cthulhu
GDFox
Cthulhu
2
0
3
3.5
L
Ne Zha
0
8
0
0
W
Bakasura
IvanPuth
Bakasura
7
0
1
7.5
W
Apollo
Kurko
Apollo
4
2
1
2.25
L
Cerberus
OMGTZD
Cerberus
1
0
1
1.5
L
0
4
0
0
W
Kukulkan
Zccbook
Kukulkan
0
0
3
1.5
L
Cernunnos
0
2
1
0.25
W
Jormungandr
邪悪なタカ
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
25,468
45,337
Taken
37,801
20,896
Mitigated
16,055
20,552
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bubna
Sol
5,749
797
0
4,110
7,668
2,244
0
2,096
5,572
50,852
0
W
Cthulhu
GDFox
Cthulhu
2,985
84
353
1,394
6,977
2,778
102
1,353
5,624
21,043
0
L
Ne Zha
339
171
0
1,882
8,232
1,659
0
263
7,969
0
14,988
W
Bakasura
IvanPuth
Bakasura
5,394
4,235
0
6,106
9,402
3,639
856
1,443
7,959
0
34,246
W
Apollo
Kurko
Apollo
7,000
4,189
0
5,058
8,326
2,830
2,488
1,547
6,779
0
61,633
L
Cerberus
OMGTZD
Cerberus
1,359
48
0
2,467
5,673
2,118
0
1,036
4,637
26,315
0
L
5,474
2,643
0
8,189
15,648
12,471
137
7,859
7,499
0
41,205
W
Kukulkan
Zccbook
Kukulkan
2,715
302
0
1,000
4,527
1,697
0
2,765
1,762
52,706
0
L
Cernunnos
5,289
2,609
0
3,904
8,116
2,404
0
1,820
5,876
0
31,339
W
Jormungandr
邪悪なタカ
Jormungandr
7,374
2,857
0
3,223
8,569
5,111
0
0
8,569
46,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
36,849
334
Minions Killed
463
0
Camps Cleared
0
1,037,001
Distance Traveled
1,246,832
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,172
552
116
9
0
228,313
3
W
Cthulhu
6,325
487
34
3
0
254,481
3
L
Ne Zha
4,649
358
31
2
0
130,814
6
W
Bakasura
7,798
600
98
8
0
245,932
3
W
Apollo
7,855
604
104
8
0
234,588
2
L
Cerberus
6,419
494
63
5
0
260,258
6
L
Bellona
6,261
482
79
6
0
221,666
0
W
Kukulkan
7,454
573
125
10
0
261,558
2
L
Cernunnos
5,143
396
45
3
0
195,950
5
W
Jormungandr
7,417
571
102
8
0
250,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role