Player Matchup

Hera
Hera
Angel_Luminous
Hera
Level 88
God Stats
22W - 14L
1,552 SR
Queue Stats
28W - 19L
1,534 Elo+
Party 1
Tyr
Tyr
Hozesk
Tyr
Level 27
God Stats
4W - 3L
1,662 SR
Queue Stats
168W - 156L
1,540 Elo+
Party 3
Terra
Terra
JavyHearts
Terra
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 55L
1,362 Elo+
Party 1
Pele
Pele
Lukanzy23
Pele
Level 106
God Stats
24W - 20L
1,507 SR
Queue Stats
338W - 294L
1,584 Elo+
Party 3
Apollo
Apollo
SurrealNomad
Apollo
Level 10
God Stats
2W - 3L
1,216 SR
Queue Stats
40W - 41L
1,289 Elo+
Party 1
Team Averages
Level 67
1,487 SR
1,462 Elo+

VS

Team Averages
Level 62
1,712 SR
1,495 Elo+
Vulcan
Vulcan
AngeljrCM-Z-
Vulcan
Level 47
God Stats
27W - 26L
1,572 SR
Queue Stats
521W - 551L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
FredxX23
Danzaburou
Level 25
God Stats
4W - 8L
1,572 SR
Queue Stats
16W - 18L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lykos159
Tsukuyomi
Level 104
God Stats
14W - 6L
1,813 SR
Queue Stats
65W - 44L
1,531 Elo+
Party 2
Xing Tian
Xing Tian
Son of Fire6225
Xing Tian
Level 34
God Stats
4W - 10L
1,688 SR
Queue Stats
70W - 91L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
strikeman31
Baron Samedi
Level 100
God Stats
0W - 1L
1,914 SR
Queue Stats
322W - 275L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
10,334
492
13,212
8,338
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Hozesk
Tyr
20
1 / 2 / 3
12,013
572
6,925
20,162
17,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
17
10 / 1 / 14
12,088
576
11,333
17,544
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
19
12 / 4 / 5
12,132
578
14,445
19,255
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
17
7 / 3 / 13
10,928
520
19,104
21,985
10,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 7 / 5
9,949
474
9,441
11,456
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FredxX23
Danzaburou
14
2 / 10 / 3
8,732
416
10,150
17,747
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Lykos159
Tsukuyomi
18
6 / 6 / 2
11,366
541
13,865
16,709
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Son of Fire6225
Xing Tian
13
1 / 7 / 2
8,368
398
8,215
18,327
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
strikeman31
Baron Samedi
17
2 / 4 / 4
10,775
513
14,118
15,511
12,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
34
Kills
11
11
Deaths
34
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Vulcan
0
7
5
0.36
L
Danzaburou
FredxX23
Danzaburou
2
10
3
0.35
W
Tyr
Hozesk
Tyr
1
2
3
1.25
W
Terra
10
1
14
17
W
Pele
12
4
5
3.63
L
Tsukuyomi
Lykos159
Tsukuyomi
6
6
2
1.17
L
Xing Tian
Son of Fire6225
Xing Tian
1
7
2
0.29
W
Apollo
7
3
13
4.5
L
Baron Samedi
strikeman31
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,019
Damage
55,789
87,284
Taken
79,750
57,642
Mitigated
43,003
35,539
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,212
4,275
0
850
8,338
3,470
1,018
2,939
5,276
54,127
0
L
Vulcan
9,441
2,180
0
814
11,456
4,423
648
4,163
7,293
66,341
0
L
Danzaburou
FredxX23
Danzaburou
10,150
3,302
0
3,520
17,747
5,761
0
5,666
12,081
0
49,014
W
Tyr
Hozesk
Tyr
6,925
1,041
0
6,436
20,162
17,074
730
9,368
10,760
0
85,528
W
Terra
11,333
1,338
5,649
5,985
17,544
19,109
650
5,738
11,741
27,445
0
W
Pele
14,445
2,768
0
5,306
19,255
7,809
982
5,753
13,354
0
90,516
L
Tsukuyomi
Lykos159
Tsukuyomi
13,865
1,751
0
3,422
16,709
6,456
0
3,674
13,035
0
66,614
L
Xing Tian
Son of Fire6225
Xing Tian
8,215
597
0
1,157
18,327
13,812
0
8,672
9,655
30,679
0
W
Apollo
19,104
12,543
0
11,313
21,985
10,180
5,050
7,503
14,379
0
82,986
L
Baron Samedi
strikeman31
Baron Samedi
14,118
739
490
5,921
15,511
12,551
621
2,370
13,141
63,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,495
Gold Earned
49,190
544
Minions Killed
450
0
Camps Cleared
0
2,049,020
Distance Traveled
1,843,550
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,334
492
91
4
0
405,385
6
L
Vulcan
9,949
474
128
6
0
372,468
3
L
Danzaburou
8,732
416
63
3
0
317,413
0
W
Tyr
12,013
572
166
8
0
408,257
1
W
Terra
12,088
576
37
2
0
426,296
9
W
Pele
12,132
578
134
6
0
429,756
4
L
Tsukuyomi
11,366
541
103
5
0
418,612
1
L
Xing Tian
8,368
398
43
2
0
373,019
5
W
Apollo
10,928
520
116
6
0
379,326
2
L
Baron Samedi
10,775
513
113
5
0
362,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role