Player Matchup

Tiamat
Tiamat
Black_nova3000
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,481 Elo+
Party 2
Ares
Ares
Mettails9878
Ares
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 12L
1,657 Elo+
Party 2
Thor
Thor
redpalomita
Thor
Level 6
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 3L
1,513 Elo+
Party 2
Team Averages
Level 36
1,615 SR
1,550 Elo+

VS

Team Averages
Level 34
1,602 SR
1,449 Elo+
Bellona
Bellona
Human_Torch17
Bellona
Level 58
God Stats
22W - 31L
1,606 SR
Queue Stats
234W - 179L
1,599 Elo+
Party 1
Discordia
Discordia
TuffNubbz
Discordia
Level 16
God Stats
23W - 24L
1,476 SR
Queue Stats
132W - 140L
1,302 Elo+
Party 1
Cupid
Cupid
sir_74awesome
Cupid
Level 27
God Stats
17W - 10L
1,725 SR
Queue Stats
77W - 68L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,812
727
1,988
5,925
3,455
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 7 / 1
5,207
651
1,209
8,948
4,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 6 / 1
5,118
640
515
6,336
1,795
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
10 / 1 / 8
7,709
964
7,673
6,720
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
TuffNubbz
Discordia
10
4 / 0 / 13
7,175
897
5,925
2,191
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 0 / 10
6,971
871
3,737
4,153
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
18
18
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Bellona
10
1
8
14
L
0
7
1
0.07
W
Discordia
TuffNubbz
Discordia
4
0
13
10.5
L
0
6
1
0.08
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,712
Damage
17,335
21,209
Taken
13,064
10,064
Mitigated
6,233
797
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,988
86
246
551
5,925
3,455
0
1,078
4,638
7,459
0
W
Bellona
7,673
2,162
0
1,952
6,720
4,370
630
1,676
5,044
0
26,055
L
1,209
123
0
0
8,948
4,814
0
2,222
6,211
7,259
0
W
Discordia
TuffNubbz
Discordia
5,925
82
0
0
2,191
578
1,004
314
1,877
22,605
0
L
515
54
0
0
6,336
1,795
0
1,928
4,142
0
3,531
W
3,737
2,126
0
1,668
4,153
1,285
1,000
1,259
2,894
0
13,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,137
Gold Earned
21,855
32
Minions Killed
78
0
Camps Cleared
0
317,076
Distance Traveled
476,547
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,812
727
13
2
0
108,939
0
W
Bellona
7,709
964
36
5
0
166,558
3
L
Ares
5,207
651
10
1
0
109,626
1
W
Discordia
7,175
897
27
3
0
152,710
0
L
Thor
5,118
640
9
1
0
98,511
0
W
Cupid
6,971
871
15
2
0
157,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role