Player Matchup

Sol
Sol
BBoyTG_
Sol
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
Dave42231
Erlang Shen
Level 69
God Stats
11W - 6L
1,823 SR
Queue Stats
257W - 234L
1,593 Elo+
Party 2
Bellona
Bellona
Lykanroc
Bellona
Level 119
God Stats
7W - 5L
1,697 SR
Queue Stats
56W - 54L
1,538 Elo+
Solo
Khepri
Khepri
Timmichangas
Khepri
Level 36
God Stats
6W - 5L
1,619 SR
Queue Stats
223W - 242L
1,513 Elo+
Party 3
Anubis
Anubis
wholesomecrime
Anubis
Level 114
God Stats
58W - 22L
1,711 SR
Queue Stats
491W - 471L
1,567 Elo+
Party 3
Team Averages
Level 82
1,670 SR
1,551 Elo+

VS

Team Averages
Level 92
1,429 SR
1,538 Elo+
Merlin
Merlin
Bolatile
Merlin
Level 109
God Stats
0W - 2L
1,405 SR
Queue Stats
36W - 31L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrayxxFox123
Cu Chulainn
Level 102
God Stats
37W - 34L
1,551 SR
Queue Stats
189W - 187L
1,549 Elo+
Party 1
Athena
Athena
MNazaroff
Athena
Level 44
God Stats
1W - 1L
1,172 SR
Queue Stats
298W - 256L
1,578 Elo+
Solo
Da Ji
Da Ji
Reddiin
Da Ji
Level 75
God Stats
7W - 5L
1,515 SR
Queue Stats
280W - 243L
1,487 Elo+
Solo
Cupid
Cupid
popeyesgotagun
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 4 / 6
6,975
465
6,882
11,123
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Dave42231
Erlang Shen
17
10 / 2 / 8
10,093
673
10,750
10,026
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Lykanroc
Bellona
15
2 / 1 / 3
8,832
589
7,686
8,064
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
11
1 / 4 / 7
7,014
468
2,799
8,519
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
11 / 1 / 1
9,778
652
13,984
13,176
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bolatile
Merlin
13
2 / 6 / 0
8,280
552
4,083
8,227
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
GrayxxFox123
Cu Chulainn
13
0 / 2 / 1
6,868
458
5,688
10,772
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
MNazaroff
Athena
10
1 / 6 / 6
7,181
479
6,935
13,693
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Reddiin
Da Ji
13
1 / 5 / 1
7,355
490
4,816
11,536
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 5 / 1
7,981
532
14,226
14,017
4,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
12
12
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
0
4
6
0.75
L
Merlin
Bolatile
Merlin
2
6
0
0.33
W
Erlang Shen
Dave42231
Erlang Shen
10
2
8
7
L
Cu Chulainn
GrayxxFox123
Cu Chulainn
0
2
1
0.25
W
Bellona
Lykanroc
Bellona
2
1
3
3.5
L
Athena
MNazaroff
Athena
1
6
6
0.67
L
Da Ji
Reddiin
Da Ji
1
5
1
0.3
W
Khepri
1
4
7
1.13
L
8
5
1
1.7
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,101
Damage
35,748
50,908
Taken
58,245
25,533
Mitigated
23,594
19,309
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,882
1,670
0
5,570
11,123
3,071
735
2,035
9,088
42,348
0
L
Merlin
Bolatile
Merlin
4,083
39
0
839
8,227
2,227
550
4,618
3,609
46,742
0
W
Erlang Shen
Dave42231
Erlang Shen
10,750
6,585
0
1,572
10,026
5,439
76
1,335
8,666
0
72,241
L
Cu Chulainn
GrayxxFox123
Cu Chulainn
5,688
734
0
5,427
10,772
5,573
0
378
10,394
0
38,212
W
Bellona
Lykanroc
Bellona
7,686
2,173
0
1,608
8,064
6,971
320
0
7,624
1,982
48,726
L
Athena
MNazaroff
Athena
6,935
2,410
0
2,544
13,693
7,948
136
8,111
5,582
25,730
0
L
Da Ji
Reddiin
Da Ji
4,816
1,580
0
500
11,536
3,690
0
3,940
7,596
0
52,004
W
Khepri
2,799
390
0
905
8,519
4,002
91
2,374
6,145
16,329
0
L
14,226
10,432
1,486
7,238
14,017
4,156
654
7,062
6,955
0
50,505
W
13,984
309
0
9,654
13,176
6,050
226
5,274
7,902
60,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
37,665
446
Minions Killed
374
0
Camps Cleared
0
1,379,280
Distance Traveled
1,287,152
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,975
465
75
5
0
244,430
1
L
Merlin
8,280
552
96
6
0
220,457
4
W
Erlang Shen
10,093
673
105
7
0
319,565
2
L
Cu Chulainn
6,868
458
54
4
0
251,895
0
W
Bellona
8,832
589
128
9
0
264,069
2
L
Athena
7,181
479
35
2
0
283,569
4
L
Da Ji
7,355
490
96
6
0
288,244
4
W
Khepri
7,014
468
22
1
0
282,338
3
L
Cupid
7,981
532
93
6
0
242,987
1
W
Anubis
9,778
652
116
8
0
268,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role