Player Matchup

Erlang Shen
Erlang Shen
BirdLyfe
Erlang Shen
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
145W - 52L
1,940 Elo+
Party 1
Rama
Rama
Chоppa
Rama
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeckChair
Tsukuyomi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 2L
2,012 Elo+
Party 1
Geb
Geb
Jarbroski
Geb
Level 154
God Stats
3W - 1L
1,271 SR
Queue Stats
198W - 139L
1,746 Elo+
Party 1
Poseidon
Poseidon
Slim The Rebel
Poseidon
Level 125
God Stats
5W - 6L
1,467 SR
Queue Stats
523W - 454L
1,679 Elo+
Party 1
Team Averages
Level 63
1,447 SR
1,776 Elo+

VS

Team Averages
Level 22
1,553 SR
1,692 Elo+
Sol
Sol
Firexium
Sol
Level 24
God Stats
10W - 2L
1,973 SR
Queue Stats
17W - 7L
1,823 Elo+
Solo
Danzaburou
Danzaburou
MangyCarl
Danzaburou
Level 19
God Stats
3W - 2L
1,508 SR
Queue Stats
49W - 33L
1,706 Elo+
Solo
Neith
Neith
Raskèi
Neith
Level 24
God Stats
2W - 4L
1,285 SR
Queue Stats
59W - 45L
1,690 Elo+
Solo
Hercules
Hercules
Spaceinvader2212
Hercules
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
320W - 251L
1,606 Elo+
Solo
Hun Batz
Hun Batz
Ubetterduck008
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BirdLyfe
Erlang Shen
12
1 / 2 / 9
7,056
543
4,202
9,155
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Chоppa
Rama
15
9 / 1 / 2
8,765
674
9,920
8,915
3,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
DeckChair
Tsukuyomi
12
1 / 1 / 2
6,587
507
4,039
8,003
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 2
6,681
514
4,158
10,296
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
14
4 / 0 / 0
7,728
594
5,157
4,867
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,740
365
3,311
4,759
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MangyCarl
Danzaburou
12
1 / 2 / 1
7,000
538
3,213
6,787
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Raskèi
Neith
14
2 / 1 / 1
7,636
587
8,020
8,187
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 1
5,530
425
3,133
9,772
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
10
0 / 5 / 1
6,055
466
2,389
9,851
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BirdLyfe
Erlang Shen
1
2
9
2.75
W
Rama
Chоppa
Rama
9
1
2
10
W
Tsukuyomi
DeckChair
Tsukuyomi
1
1
2
2
L
0
2
0
0
W
0
1
2
1
L
Danzaburou
MangyCarl
Danzaburou
1
2
1
0.75
L
Neith
Raskèi
Neith
2
1
1
2.5
W
Poseidon
4
0
0
4
L
1
5
1
0.3
L
Hun Batz
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
20,066
41,236
Taken
39,356
22,341
Mitigated
13,763
20,224
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BirdLyfe
Erlang Shen
4,202
1,590
0
3,939
9,155
6,006
0
602
8,553
0
19,204
W
Rama
Chоppa
Rama
9,920
7,920
0
5,540
8,915
3,340
1,041
1,785
7,130
0
58,880
W
Tsukuyomi
DeckChair
Tsukuyomi
4,039
1,402
0
3,214
8,003
2,882
0
482
7,521
0
36,314
L
3,311
1,437
0
2,391
4,759
998
0
130
4,629
16,984
0
W
4,158
346
0
4,135
10,296
8,908
0
442
9,854
39,805
0
L
Danzaburou
MangyCarl
Danzaburou
3,213
1,201
0
3,614
6,787
1,877
0
3,338
3,449
0
50,332
L
Neith
Raskèi
Neith
8,020
3,949
0
4,687
8,187
3,090
0
3,122
4,690
0
51,019
W
Poseidon
5,157
1,338
0
3,396
4,867
1,205
108
0
4,867
56,556
0
L
3,133
1,607
0
2,893
9,772
4,457
0
1,819
7,953
0
14,893
L
Hun Batz
2,389
522
0
2,582
9,851
3,341
0
481
9,320
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
30,961
419
Minions Killed
329
0
Camps Cleared
0
1,338,426
Distance Traveled
989,257
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,056
543
30
2
0
304,841
3
W
Rama
8,765
674
112
9
0
236,556
2
W
Tsukuyomi
6,587
507
83
6
0
301,532
2
L
Sol
4,740
365
29
2
0
113,895
1
W
Geb
6,681
514
84
6
0
260,241
0
L
Danzaburou
7,000
538
93
7
0
217,610
7
L
Neith
7,636
587
108
8
0
217,339
1
W
Poseidon
7,728
594
110
8
0
235,256
3
L
Hercules
5,530
425
26
2
0
187,156
2
L
Hun Batz
6,055
466
73
6
0
253,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role