Player Matchup

Hercules
Hercules
Artcrias
Hercules
Level 119
God Stats
7W - 7L
1,301 SR
Queue Stats
83W - 86L
1,544 Elo+
Party 1
Hel
Hel
TokyoGhoul05843
Hel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,710 Elo+
Party 1
Rama
Rama
iPoppyUS
Rama
Level 124
God Stats
2W - 3L
1,542 SR
Queue Stats
25W - 17L
1,516 Elo+
Party 1
Team Averages
Level 84
1,448 SR
1,590 Elo+

VS

Team Averages
Level 59
1,580 SR
1,545 Elo+
Cthulhu
Cthulhu
Cardiac112
Cthulhu
Level 29
God Stats
13W - 17L
1,584 SR
Queue Stats
27W - 38L
1,544 Elo+
Solo
Cupid
Cupid
DBT Flawless
Cupid
Level 26
God Stats
14W - 6L
1,566 SR
Queue Stats
230W - 207L
1,528 Elo+
Party 2
Discordia
Discordia
DeadAssImAndrew
Discordia
Level 121
God Stats
11W - 13L
1,589 SR
Queue Stats
404W - 316L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artcrias
Hercules
16
5 / 1 / 8
12,206
642
13,248
22,996
23,379
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 8
11,070
583
3,343
9,832
3,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
17
8 / 3 / 5
13,328
701
15,688
16,627
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cardiac112
Cthulhu
13
1 / 4 / 2
11,136
586
10,306
17,063
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 4 / 3
10,966
577
9,851
13,059
5,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DeadAssImAndrew
Discordia
15
3 / 6 / 2
11,939
628
16,736
11,159
4,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Artcrias
Hercules
5
1
8
9
L
Cthulhu
Cardiac112
Cthulhu
1
4
2
0.5
L
1
4
3
0.63
L
Discordia
DeadAssImAndrew
Discordia
3
6
2
0.67
W
1
1
8
5
W
Rama
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,279
Damage
36,893
49,455
Taken
41,281
33,386
Mitigated
27,308
27,323
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Artcrias
Hercules
13,248
4,296
0
3,754
22,996
23,379
414
10,791
11,680
0
55,611
L
Cthulhu
Cardiac112
Cthulhu
10,306
626
53
3,046
17,063
17,151
0
2,186
14,877
41,548
0
L
9,851
4,967
1,064
2,237
13,059
5,698
741
991
12,068
0
41,554
L
Discordia
DeadAssImAndrew
Discordia
16,736
80
870
1,240
11,159
4,459
32
866
10,293
76,763
0
W
3,343
564
10,811
6,449
9,832
3,817
566
6,816
2,916
15,042
0
W
Rama
15,688
12,945
0
6,309
16,627
6,190
2,278
8,659
7,768
0
67,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
34,041
178
Minions Killed
210
0
Camps Cleared
0
1,025,146
Distance Traveled
1,027,001
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,206
642
45
2
0
349,673
0
L
Cthulhu
11,136
586
43
2
0
366,229
0
L
Cupid
10,966
577
76
4
0
340,805
1
L
Discordia
11,939
628
91
5
0
319,967
4
W
Hel
11,070
583
16
1
0
356,489
0
W
Rama
13,328
701
117
6
0
318,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role