Player Matchup

Hachiman
Hachiman
Aburthur
Hachiman
Level 25
God Stats
1W - 1L
1,812 SR
Queue Stats
56W - 56L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Brunch11
Sun Wukong
Level 29
God Stats
7W - 10L
1,485 SR
Queue Stats
67W - 63L
1,588 Elo+
Solo
Aphrodite
Aphrodite
MGxBushido
Aphrodite
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 28L
1,660 Elo+
Party 2
Izanami
Izanami
TastyNumNumms
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,707 Elo+
Party 2
Arachne
Arachne
sirgarthinox
Arachne
Level 27
God Stats
6W - 5L
1,432 SR
Queue Stats
24W - 21L
1,610 Elo+
Solo
Team Averages
Level 38
1,546 SR
1,629 Elo+

VS

Team Averages
Level 24
1,629 SR
1,646 Elo+
Ymir
Ymir
Brandibrown49
Ymir
Level 17
God Stats
7W - 10L
1,636 SR
Queue Stats
16W - 24L
1,572 Elo+
Solo
Rama
Rama
GankMeHarderBaby
Rama
Level 16
God Stats
39W - 16L
1,842 SR
Queue Stats
277W - 187L
1,597 Elo+
Party 3
Bellona
Bellona
LordScanor
Bellona
Level 29
God Stats
3W - 1L
1,636 SR
Queue Stats
42W - 26L
1,734 Elo+
Party 1
Ne Zha
Ne Zha
MisterMeliodas
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,715 Elo+
Party 1
Ra
Ra
expeditionstudio
Ra
Level 40
God Stats
38W - 22L
1,530 SR
Queue Stats
227W - 180L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aburthur
Hachiman
9
0 / 10 / 3
5,729
382
2,942
14,158
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Brunch11
Sun Wukong
14
2 / 3 / 1
8,412
561
7,763
14,884
7,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MGxBushido
Aphrodite
11
2 / 5 / 2
6,880
459
3,373
8,486
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
10
2 / 7 / 2
6,361
424
6,339
11,594
3,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
sirgarthinox
Arachne
12
2 / 2 / 3
7,660
511
6,298
13,779
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,208
547
3,952
9,644
11,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
11 / 3 / 5
9,452
630
12,883
10,776
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
LordScanor
Bellona
15
3 / 1 / 1
9,183
612
9,307
12,901
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 5
9,521
635
7,730
10,205
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 5
9,330
622
10,375
6,160
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
27
27
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aburthur
Hachiman
0
10
3
0.15
W
2
2
6
2.5
L
Sun Wukong
Brunch11
Sun Wukong
2
3
1
0.83
W
11
3
5
4.5
W
Bellona
LordScanor
Bellona
3
1
1
3.5
L
Aphrodite
MGxBushido
Aphrodite
2
5
2
0.6
W
3
1
5
5.5
L
Izanami
2
7
2
0.43
W
8
1
5
10.5
L
Arachne
sirgarthinox
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,715
Damage
44,247
62,901
Taken
49,686
21,775
Mitigated
31,617
22,434
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aburthur
Hachiman
2,942
1,610
184
2,593
14,158
4,284
0
5,074
9,084
0
17,687
W
3,952
583
99
857
9,644
11,453
668
975
8,669
29,716
0
L
Sun Wukong
Brunch11
Sun Wukong
7,763
2,059
0
5,337
14,884
7,173
0
1,949
12,935
0
54,256
W
12,883
10,810
0
4,804
10,776
3,661
5,107
507
10,269
0
63,099
W
Bellona
LordScanor
Bellona
9,307
3,818
0
6,426
12,901
9,692
1,909
1,006
11,895
0
60,536
L
Aphrodite
MGxBushido
Aphrodite
3,373
362
2,337
2,803
8,486
2,629
0
2,209
6,277
24,769
0
W
7,730
2,692
0
5,659
10,205
4,331
1,625
423
9,782
0
61,666
L
Izanami
6,339
4,572
0
1,881
11,594
3,285
0
2,950
8,644
0
32,043
W
10,375
1,482
1,091
3,156
6,160
2,480
722
462
5,698
56,020
0
L
Arachne
sirgarthinox
Arachne
6,298
4,267
0
7,299
13,779
4,404
0
2,145
11,634
0
33,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
45,694
320
Minions Killed
502
0
Camps Cleared
0
1,308,759
Distance Traveled
1,416,914
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,729
382
26
2
0
206,573
0
W
Ymir
8,208
547
54
4
0
250,923
2
L
Sun Wukong
8,412
561
127
8
0
292,514
3
W
Rama
9,452
630
91
6
0
247,394
0
W
Bellona
9,183
612
131
9
0
295,380
2
L
Aphrodite
6,880
459
41
3
0
267,108
0
W
Ne Zha
9,521
635
122
8
0
327,337
4
L
Izanami
6,361
424
59
4
0
258,499
1
W
Ra
9,330
622
104
7
0
295,880
1
L
Arachne
7,660
511
67
4
0
284,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role