Player Matchup

Bellona
Bellona
Azrael1534
Bellona
Level 17
God Stats
0W - 3L
1,310 SR
Queue Stats
13W - 30L
1,216 Elo+
Party 2
Neith
Neith
Bjornss
Neith
Level 18
God Stats
3W - 2L
1,718 SR
Queue Stats
80W - 76L
1,302 Elo+
Solo
Ra
Ra
ErixBlinked
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Nox
Nox
blackout04026
Nox
Level 32
God Stats
3W - 10L
1,388 SR
Queue Stats
64W - 98L
1,247 Elo+
Party 2
Yemoja
Yemoja
凯特布兰切特
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,353 Elo+

VS

Team Averages
Level 32
1,399 SR
1,355 Elo+
Vamana
Vamana
Ahir005
Vamana
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JambiJambiJambi
Scylla
Level 29
God Stats
11W - 10L
1,414 SR
Queue Stats
59W - 62L
1,325 Elo+
Solo
Neith
Neith
Rank1HelMain
Neith
Level 11
God Stats
2W - 3L
1,309 SR
Queue Stats
15W - 23L
1,203 Elo+
Party 1
Khepri
Khepri
Sw RavenWaca
Khepri
Level 81
God Stats
6W - 5L
1,273 SR
Queue Stats
12W - 14L
1,245 Elo+
Party 1
Ao Kuang
Ao Kuang
ninerivers19705
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azrael1534
Bellona
11
0 / 5 / 2
6,527
408
6,792
9,720
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Bjornss
Neith
12
2 / 6 / 0
6,937
434
9,697
14,639
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,887
430
5,555
7,264
3,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 6 / 0
7,059
441
6,966
10,433
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 1
6,995
437
1,892
9,302
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ahir005
Vamana
11
2 / 4 / 3
6,919
432
3,886
12,367
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
10 / 1 / 2
9,290
581
10,758
6,414
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 5
6,968
436
7,315
8,918
3,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
2 / 1 / 5
7,992
500
5,519
11,140
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
14
8 / 0 / 4
8,595
537
10,439
13,223
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
24
24
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ahir005
Vamana
2
4
3
0.88
L
Bellona
Azrael1534
Bellona
0
5
2
0.2
L
Neith
Bjornss
Neith
2
6
0
0.33
L
2
2
1
1.25
W
10
1
2
11
W
2
2
5
2.25
W
Khepri
2
1
5
4.5
L
3
6
0
0.5
W
Ao Kuang
8
0
4
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
37,917
51,358
Taken
52,062
22,866
Mitigated
24,554
13,788
Healing
16,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ahir005
Vamana
3,886
1,714
0
1,936
12,367
6,542
423
2,906
9,136
0
19,348
L
Bellona
Azrael1534
Bellona
6,792
2,843
0
565
9,720
7,457
367
2,864
6,541
0
21,343
L
Neith
Bjornss
Neith
9,697
3,418
0
6,484
14,639
4,603
530
6,009
8,472
0
41,846
L
5,555
871
752
2,457
7,264
3,703
314
3,691
3,493
32,955
0
W
10,758
1,401
0
1,913
6,414
2,226
611
2,029
4,360
51,139
0
W
7,315
3,080
0
2,213
8,918
3,248
0
1,920
6,998
0
34,986
W
Khepri
5,519
111
735
3,224
11,140
7,422
770
3,787
7,353
38,541
0
L
6,966
1,284
342
2,432
10,433
3,147
645
7,719
2,248
36,878
0
W
Ao Kuang
10,439
3,185
0
6,902
13,223
5,116
0
3,771
9,377
44,224
0
L
1,892
156
312
444
9,302
3,956
1,556
5,745
3,513
24,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
39,764
263
Minions Killed
301
0
Camps Cleared
0
1,276,167
Distance Traveled
1,501,575
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,919
432
33
2
0
285,202
0
L
Bellona
6,527
408
27
2
0
244,919
0
L
Neith
6,937
434
63
4
0
253,682
0
L
Ra
6,887
430
66
4
0
287,380
0
W
Scylla
9,290
581
90
6
0
305,040
3
W
Neith
6,968
436
68
4
0
280,480
1
W
Khepri
7,992
500
43
3
0
310,440
5
L
Nox
7,059
441
54
3
0
250,238
1
W
Ao Kuang
8,595
537
67
4
0
320,413
0
L
Yemoja
6,995
437
53
3
0
239,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role