Player Matchup

Sylvanus
Sylvanus
Donor69
Sylvanus
Level 108
God Stats
4W - 5L
1,849 SR
Queue Stats
544W - 372L
1,642 Elo+
Party 1
Izanami
Izanami
MysticFrost37
Izanami
Level 56
God Stats
5W - 3L
1,524 SR
Queue Stats
675W - 531L
1,644 Elo+
Party 1
Hou Yi
Hou Yi
SNeakyNinjaDom
Hou Yi
Level 66
God Stats
31W - 10L
1,717 SR
Queue Stats
585W - 420L
1,668 Elo+
Party 1
Olorun
Olorun
Scfrizzle
Olorun
Level 49
God Stats
12W - 6L
1,701 SR
Queue Stats
633W - 485L
1,641 Elo+
Party 1
Bellona
Bellona
Th3Littl3Fir3
Bellona
Level 18
God Stats
13W - 4L
1,870 SR
Queue Stats
20W - 11L
1,676 Elo+
Party 1
Team Averages
Level 59
1,732 SR
1,654 Elo+

VS

Team Averages
Level 42
1,370 SR
1,459 Elo+
Fenrir
Fenrir
BarryFoster14
Fenrir
Level 23
God Stats
18W - 22L
1,393 SR
Queue Stats
23W - 30L
1,411 Elo+
Party 3
Hou Yi
Hou Yi
Daddy121
Hou Yi
Level 13
God Stats
2W - 8L
1,396 SR
Queue Stats
5W - 11L
1,516 Elo+
Party 2
Agni
Agni
Fordan
Agni
Level 43
God Stats
20W - 20L
1,468 SR
Queue Stats
53W - 50L
1,468 Elo+
Party 3
Yemoja
Yemoja
MrDiddlez1
Yemoja
Level 66
God Stats
0W - 2L
1,310 SR
Queue Stats
385W - 373L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
terpintime
Heimdallr
Level 63
God Stats
1W - 3L
1,283 SR
Queue Stats
29W - 41L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Donor69
Sylvanus
11
1 / 1 / 8
7,246
557
4,133
11,628
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
13
4 / 1 / 1
8,422
648
5,720
6,735
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 1
8,236
634
5,248
8,261
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Scfrizzle
Olorun
12
4 / 1 / 7
7,719
594
6,993
11,124
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
14
3 / 2 / 3
8,313
639
4,189
9,515
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,175
398
2,544
9,266
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Daddy121
Hou Yi
10
0 / 1 / 1
5,356
412
1,990
5,093
1,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Fordan
Agni
10
2 / 5 / 0
6,286
484
8,460
7,362
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
MrDiddlez1
Yemoja
9
1 / 1 / 1
5,734
441
5,234
7,260
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
terpintime
Heimdallr
10
0 / 7 / 1
5,606
431
5,715
11,669
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
3
5
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Hou Yi
Daddy121
Hou Yi
0
1
1
0.5
W
Sylvanus
Donor69
Sylvanus
1
1
8
5
L
Agni
Fordan
Agni
2
5
0
0.4
L
Yemoja
MrDiddlez1
Yemoja
1
1
1
1.5
W
Izanami
4
1
1
4.5
W
7
0
1
7.5
W
Olorun
Scfrizzle
Olorun
4
1
7
7.5
W
Bellona
3
2
3
2.25
L
Heimdallr
terpintime
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
23,943
47,263
Taken
40,650
26,133
Mitigated
14,613
29,870
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,544
551
0
1,794
9,266
3,063
0
2,580
6,686
0
15,848
L
Hou Yi
Daddy121
Hou Yi
1,990
1,034
0
2,346
5,093
1,106
0
597
4,496
0
25,185
W
Sylvanus
Donor69
Sylvanus
4,133
1,495
2,301
5,109
11,628
10,266
644
4,893
6,735
15,024
0
L
Agni
Fordan
Agni
8,460
1,368
0
1,372
7,362
2,377
0
2,505
4,857
36,661
0
L
Yemoja
MrDiddlez1
Yemoja
5,234
1,224
719
2,530
7,260
3,870
0
2,569
4,691
17,533
0
W
Izanami
5,720
3,837
0
3,590
6,735
2,422
1,736
1,556
5,179
0
59,950
W
5,248
3,306
0
5,836
8,261
2,868
723
1,165
7,096
0
52,818
W
Olorun
Scfrizzle
Olorun
6,993
3,504
1,430
5,810
11,124
4,968
2,058
5,452
5,672
38,164
0
W
Bellona
4,189
1,209
0
5,794
9,515
5,609
1,444
628
8,887
3,574
38,911
L
Heimdallr
terpintime
Heimdallr
5,715
3,408
0
3,262
11,669
4,197
0
2,971
8,698
0
25,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
28,157
397
Minions Killed
229
0
Camps Cleared
0
1,202,990
Distance Traveled
1,074,362
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,175
398
35
3
0
233,936
1
L
Hou Yi
5,356
412
47
4
0
213,769
0
W
Sylvanus
7,246
557
14
1
0
218,920
0
L
Agni
6,286
484
74
6
0
190,562
1
L
Yemoja
5,734
441
25
2
0
245,230
5
W
Izanami
8,422
648
114
9
0
225,858
7
W
Hou Yi
8,236
634
91
7
0
210,815
2
W
Olorun
7,719
594
70
5
0
258,390
2
W
Bellona
8,313
639
108
8
0
289,007
0
L
Heimdallr
5,606
431
48
4
0
190,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role