Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
Level 15
God Stats
51W - 58L
1,487 SR
Queue Stats
60W - 73L
1,339 Elo+
Solo
Osiris
Osiris
Junior_The_Teen
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 225L
1,403 Elo+
Solo
Hel
Hel
Luna-_-Lux
Hel
Level 29
God Stats
9W - 22L
1,347 SR
Queue Stats
375W - 728L
1,262 Elo+
Party 1
Danzaburou
Danzaburou
Wolf501-Gemes
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Fafnir
Fafnir
xKOJACKx
Fafnir
Level 29
God Stats
9W - 8L
1,470 SR
Queue Stats
304W - 620L
1,238 Elo+
Party 1
Team Averages
Level 26
1,461 SR
1,348 Elo+

VS

Team Averages
Level 20
1,471 SR
1,424 Elo+
Ah Muzen Cab
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
Level 17
God Stats
7W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Solo
Zeus
Zeus
H03imLustyyy
Zeus
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 130L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
MeltedTlaloc
Zhong Kui
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
255W - 304L
1,312 Elo+
Solo
Jing Wei
Jing Wei
X 5ouL X
Jing Wei
Level 28
God Stats
9W - 3L
1,356 SR
Queue Stats
45W - 65L
1,316 Elo+
Solo
Fenrir
Fenrir
sTwelvey
Fenrir
Level 14
God Stats
21W - 10L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
19
0 / 12 / 6
12,191
938
18,080
24,682
10,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 13 / 3
12,870
990
20,695
30,597
16,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 3
12,445
957
6,562
16,046
8,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Wolf501-Gemes
Danzaburou
18
3 / 5 / 3
12,651
973
15,975
17,624
8,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
xKOJACKx
Fafnir
18
0 / 9 / 2
11,505
885
4,811
20,409
21,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
20
11 / 2 / 20
14,643
1,126
23,795
12,872
6,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 2 / 22
15,294
1,176
34,741
14,284
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
MeltedTlaloc
Zhong Kui
20
5 / 2 / 24
13,113
1,009
16,751
16,219
12,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
X 5ouL X
Jing Wei
20
12 / 1 / 18
14,601
1,123
19,854
14,026
6,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
sTwelvey
Fenrir
20
2 / 1 / 24
12,507
962
7,666
14,065
10,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
152
8
Kills
44
44
Deaths
8
17
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
0
12
6
0.25
W
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
11
2
20
10.5
W
14
2
22
12.5
L
4
13
3
0.42
L
1
5
3
0.5
W
Zhong Kui
MeltedTlaloc
Zhong Kui
5
2
24
8.5
L
Danzaburou
Wolf501-Gemes
Danzaburou
3
5
3
0.9
W
Jing Wei
X 5ouL X
Jing Wei
12
1
18
21
W
Fenrir
sTwelvey
Fenrir
2
1
24
14
L
Fafnir
xKOJACKx
Fafnir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,123
Damage
102,807
109,358
Taken
71,466
65,354
Mitigated
41,696
19,506
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
18,080
4,886
0
2,111
24,682
10,646
0
12,439
12,243
0
64,116
W
Ah Muzen Cab
GideonBolas
Ah Muzen Cab
23,795
7,736
0
3,027
12,872
6,433
0
2,381
10,491
0
63,228
W
34,741
6,824
0
3,876
14,284
5,796
0
2,487
11,797
69,524
0
L
20,695
10,954
0
3,209
30,597
16,762
0
14,514
16,083
0
26,235
L
6,562
1,206
3,660
5,377
16,046
8,745
0
5,765
10,281
33,698
0
W
Zhong Kui
MeltedTlaloc
Zhong Kui
16,751
3,316
0
1,488
16,219
12,523
0
2,227
13,992
28,974
0
L
Danzaburou
Wolf501-Gemes
Danzaburou
15,975
6,066
1,262
1,847
17,624
8,128
0
8,930
8,694
0
46,664
W
Jing Wei
X 5ouL X
Jing Wei
19,854
15,818
0
4,006
14,026
6,326
0
2,438
11,588
0
37,070
W
Fenrir
sTwelvey
Fenrir
7,666
1,891
0
652
14,065
10,618
0
1,840
12,225
0
11,719
L
Fafnir
xKOJACKx
Fafnir
4,811
2,258
510
1,530
20,409
21,073
0
9,844
10,565
24,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,662
Gold Earned
70,158
306
Minions Killed
288
6
Camps Cleared
8
1,085,578
Distance Traveled
1,196,579
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,191
938
111
9
0
229,488
0
W
Ah Muzen Cab
14,643
1,126
78
6
5
235,112
0
W
Zeus
15,294
1,176
91
7
2
242,606
1
L
Osiris
12,870
990
15
1
0
215,158
0
L
Hel
12,445
957
77
6
6
216,299
1
W
Zhong Kui
13,113
1,009
51
4
0
206,329
0
L
Danzaburou
12,651
973
75
6
0
201,322
3
W
Jing Wei
14,601
1,123
52
4
1
241,527
0
W
Fenrir
12,507
962
16
1
0
271,005
1
L
Fafnir
11,505
885
28
2
0
223,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role