Player Matchup

Apollo
Apollo
 
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
Garebake
Thoth
Level 68
God Stats
22W - 18L
1,418 SR
Queue Stats
332W - 355L
1,427 Elo+
Party 1
Fenrir
Fenrir
JBird10
Fenrir
Level 49
God Stats
38W - 25L
1,602 SR
Queue Stats
325W - 329L
1,442 Elo+
Party 1
Terra
Terra
Vinxxs
Terra
Level 20
God Stats
36W - 26L
1,554 SR
Queue Stats
245W - 235L
1,624 Elo+
Party 4
Sun Wukong
Sun Wukong
spanky98
Sun Wukong
Level 68
God Stats
35W - 35L
1,480 SR
Queue Stats
250W - 259L
1,431 Elo+
Party 1
Team Averages
Level 53
1,510 SR
1,485 Elo+

VS

Team Averages
Level 58
1,486 SR
1,478 Elo+
Bellona
Bellona
Chestnut98
Bellona
Level 13
God Stats
0W - 3L
1,378 SR
Queue Stats
6W - 11L
1,447 Elo+
Party 3
Tiamat
Tiamat
MakaniKai
Tiamat
Level 108
God Stats
4W - 7L
1,448 SR
Queue Stats
26W - 24L
1,451 Elo+
Party 3
Fafnir
Fafnir
Oren Kcin
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,380 Elo+
Party 3
Camazotz
Camazotz
StickyAfterlife
Camazotz
Level 101
God Stats
16W - 16L
1,541 SR
Queue Stats
240W - 198L
1,547 Elo+
Party 2
Anhur
Anhur
WheelsLJ
Anhur
Level 27
God Stats
10W - 8L
1,563 SR
Queue Stats
117W - 103L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 1 / 6
7,785
487
8,157
7,282
2,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Garebake
Thoth
15
4 / 0 / 2
9,022
564
8,368
4,380
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JBird10
Fenrir
14
7 / 3 / 3
9,033
565
9,291
10,503
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Vinxxs
Terra
10
1 / 2 / 5
7,093
443
5,646
14,401
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
spanky98
Sun Wukong
15
2 / 2 / 6
9,191
574
8,806
13,782
7,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chestnut98
Bellona
9
0 / 5 / 1
5,760
360
5,020
11,045
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
MakaniKai
Tiamat
14
3 / 4 / 0
8,083
505
8,207
11,246
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Oren Kcin
Fafnir
11
1 / 2 / 2
6,985
437
3,563
10,543
8,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
13
3 / 2 / 3
8,019
501
8,842
15,628
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
WheelsLJ
Anhur
11
0 / 4 / 2
6,815
426
4,564
9,981
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
7
8
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
6
5
L
Bellona
Chestnut98
Bellona
0
5
1
0.1
W
Thoth
Garebake
Thoth
4
0
2
5
W
Fenrir
JBird10
Fenrir
7
3
3
2.83
L
Tiamat
MakaniKai
Tiamat
3
4
0
0.75
L
Fafnir
Oren Kcin
Fafnir
1
2
2
1
L
Camazotz
3
2
3
2.25
W
Terra
Vinxxs
Terra
1
2
5
1.75
L
Anhur
WheelsLJ
Anhur
0
4
2
0.25
W
Sun Wukong
spanky98
Sun Wukong
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
30,196
50,348
Taken
58,443
24,509
Mitigated
30,695
17,978
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,157
5,854
0
4,706
7,282
2,426
1,390
1,043
6,213
0
43,266
L
Bellona
Chestnut98
Bellona
5,020
958
0
1,042
11,045
7,466
667
2,245
8,728
0
18,050
W
Thoth
Garebake
Thoth
8,368
185
0
1,671
4,380
1,461
336
2,006
2,082
51,912
0
W
Fenrir
JBird10
Fenrir
9,291
3,184
0
2,010
10,503
3,949
0
2,319
8,016
0
55,306
L
Tiamat
MakaniKai
Tiamat
8,207
1,160
435
3,985
11,246
6,251
1,073
4,589
6,349
49,605
0
L
Fafnir
Oren Kcin
Fafnir
3,563
1,208
0
1,052
10,543
8,463
0
3,241
7,132
17,254
0
L
Camazotz
8,842
3,235
0
7,958
15,628
5,231
0
2,212
13,229
0
52,231
W
Terra
Vinxxs
Terra
5,646
1,151
606
4,297
14,401
9,314
151
3,933
9,976
14,948
0
L
Anhur
WheelsLJ
Anhur
4,564
1,929
0
3,512
9,981
3,284
359
990
8,991
0
41,457
W
Sun Wukong
spanky98
Sun Wukong
8,806
2,523
0
4,688
13,782
7,359
1,448
1,816
11,866
0
65,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
35,662
430
Minions Killed
301
0
Camps Cleared
0
1,541,679
Distance Traveled
1,529,845
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,785
487
73
5
0
290,040
4
L
Bellona
5,760
360
31
2
0
329,742
0
W
Thoth
9,022
564
125
8
0
287,706
6
W
Fenrir
9,033
565
84
5
0
312,596
8
L
Tiamat
8,083
505
98
6
0
289,200
3
L
Fafnir
6,985
437
23
1
0
316,048
0
L
Camazotz
8,019
501
84
5
0
332,776
3
W
Terra
7,093
443
18
1
0
337,019
6
L
Anhur
6,815
426
65
4
0
262,079
4
W
Sun Wukong
9,191
574
130
8
0
314,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role