Player Matchup

Achilles
Achilles
DJ_Kill_Streak33
Achilles
Level 145
God Stats
2W - 0L
1,098 SR
Queue Stats
7W - 7L
1,375 Elo+
Solo
Skadi
Skadi
LastJona25
Skadi
Level 122
God Stats
1W - 0L
1,576 SR
Queue Stats
32W - 38L
1,473 Elo+
Party 2
Anubis
Anubis
aaanau
Anubis
Level 25
God Stats
9W - 3L
1,764 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 2
Hades
Hades
xxKDNBA35xx
Hades
Level 41
God Stats
1W - 1L
1,685 SR
Queue Stats
17W - 17L
1,345 Elo+
Party 2
Team Averages
Level 83
1,531 SR
1,397 Elo+

VS

Team Averages
Level 58
1,713 SR
1,500 Elo+
Bellona
Bellona
CeaserLily
Bellona
Level 26
God Stats
0W - 1L
1,981 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
YozoraUwu
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
leathernecke5
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
thehehimself
Athena
Level 96
God Stats
0W - 1L
1,872 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
8,932
893
5,524
9,941
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
2 / 2 / 7
8,611
861
9,057
8,556
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
aaanau
Anubis
15
6 / 1 / 5
8,947
895
6,197
5,440
2,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 4
8,418
842
9,774
6,893
3,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CeaserLily
Bellona
12
1 / 5 / 1
6,863
686
4,116
11,012
6,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 3
7,175
718
5,782
7,399
2,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
13
1 / 4 / 1
7,315
732
5,192
7,465
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
2 / 4 / 1
7,999
800
5,624
10,414
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
5
5
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
CeaserLily
Bellona
1
5
1
0.3
W
5
1
7
8.5
W
Skadi
2
2
7
2.75
L
1
5
3
0.5
W
Anubis
aaanau
Anubis
6
1
5
8.5
L
Chang'e
1
4
1
0.38
L
Athena
2
4
1
0.63
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,552
Damage
20,714
30,830
Taken
36,290
18,768
Mitigated
20,671
10,419
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CeaserLily
Bellona
4,116
908
0
2,055
11,012
6,814
266
5,763
5,199
0
18,107
W
5,524
1,569
0
2,628
9,941
9,079
444
4,513
5,428
0
21,555
W
Skadi
9,057
4,865
0
2,259
8,556
3,223
2,567
4,109
4,447
0
36,422
L
5,782
2,030
428
1,484
7,399
2,421
0
3,669
3,630
16,378
0
W
Anubis
aaanau
Anubis
6,197
254
0
2,638
5,440
2,520
902
3,215
2,225
26,491
0
L
Chang'e
5,192
402
1,034
1,532
7,465
3,896
208
2,918
4,522
30,116
0
L
Athena
5,624
1,694
0
480
10,414
7,540
0
4,109
6,180
20,092
0
W
9,774
332
716
2,178
6,893
3,946
268
5,004
1,889
21,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
29,352
190
Minions Killed
146
10
Camps Cleared
7
693,214
Distance Traveled
681,235
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,863
686
22
2
3
176,418
0
W
Achilles
8,932
893
38
4
2
186,472
0
W
Skadi
8,611
861
68
7
4
165,042
2
L
Sol
7,175
718
28
3
0
156,782
2
W
Anubis
8,947
895
42
4
2
153,102
0
L
Chang'e
7,315
732
56
6
1
179,088
1
L
Athena
7,999
800
40
4
3
168,947
1
W
Hades
8,418
842
42
4
2
188,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role