Player Matchup

Bellona
Bellona
PRP_367
Bellona
Level 4
God Stats
2W - 6L
1,412 SR
Queue Stats
2W - 12L
1,281 Elo+
Solo
Xing Tian
Xing Tian
STConlyMC
Xing Tian
Level 30
God Stats
11W - 7L
1,656 SR
Queue Stats
21W - 16L
1,563 Elo+
Party 2
Mulan
Mulan
StxNStoned
Mulan
Level 21
God Stats
1W - 1L
1,708 SR
Queue Stats
16W - 26L
1,376 Elo+
Party 2
Izanami
Izanami
banezzajoiiee
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ra
Ra
mama_meeks
Ra
Level 30
God Stats
2W - 5L
1,371 SR
Queue Stats
34W - 38L
1,350 Elo+
Party 2
Team Averages
Level 17
1,529 SR
1,414 Elo+

VS

Team Averages
Level 41
1,580 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Aurorian_Vamp
Baron Samedi
Level 54
God Stats
425W - 395L
1,485 SR
Queue Stats
473W - 453L
1,443 Elo+
Party 1
Bastet
Bastet
Conquer316
Bastet
Level 109
God Stats
76W - 44L
1,768 SR
Queue Stats
599W - 545L
1,459 Elo+
Party 1
Rama
Rama
NovelAxis786587
Rama
Level 24
God Stats
26W - 23L
1,499 SR
Queue Stats
50W - 50L
1,383 Elo+
Solo
Ares
Ares
Yadieloo
Ares
Level 4
God Stats
5W - 2L
1,588 SR
Queue Stats
6W - 4L
1,451 Elo+
Party 1
Olorun
Olorun
sparkyblue
Olorun
Level 16
God Stats
14W - 11L
1,558 SR
Queue Stats
54W - 63L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PRP_367
Bellona
13
0 / 3 / 1
8,801
800
560
3,001
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
STConlyMC
Xing Tian
17
1 / 3 / 4
11,384
1,035
10,410
25,923
29,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
16
1 / 9 / 3
10,125
920
12,802
24,063
17,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
16
1 / 13 / 4
10,345
940
4,864
20,886
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 14 / 1
11,104
1,009
8,963
17,664
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aurorian_Vamp
Baron Samedi
19
8 / 0 / 21
12,465
1,133
17,588
4,964
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Conquer316
Bastet
20
24 / 1 / 14
15,167
1,379
35,483
13,191
5,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 12
11,450
1,041
15,674
10,618
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ares
18
3 / 1 / 21
12,168
1,106
5,564
8,256
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
sparkyblue
Olorun
18
3 / 3 / 21
11,330
1,030
9,597
9,724
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
131
7
Kills
42
42
Deaths
7
13
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aurorian_Vamp
Baron Samedi
8
0
21
18.5
W
Bastet
Conquer316
Bastet
24
1
14
31
W
4
2
12
5
L
Bellona
PRP_367
Bellona
0
3
1
0.17
L
Xing Tian
STConlyMC
Xing Tian
1
3
4
1
L
Mulan
1
9
3
0.28
W
Ares
3
1
21
13.5
L
Izanami
1
13
4
0.23
L
4
14
1
0.32
W
Olorun
sparkyblue
Olorun
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
83,906
91,537
Taken
46,753
60,749
Mitigated
26,475
7,386
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aurorian_Vamp
Baron Samedi
17,588
2,145
3,344
2,484
4,964
2,705
0
1,883
2,984
47,486
0
W
Bastet
Conquer316
Bastet
35,483
12,693
0
411
13,191
5,737
0
5,946
6,799
0
47,741
W
15,674
14,466
0
0
10,618
4,604
0
4,305
6,079
0
34,139
L
Bellona
PRP_367
Bellona
560
0
0
65
3,001
1,770
0
733
2,268
0
2,318
L
Xing Tian
STConlyMC
Xing Tian
10,410
764
0
1,304
25,923
29,807
0
11,446
14,477
17,971
0
L
Mulan
12,802
3,242
0
2,868
24,063
17,327
0
10,354
13,709
625
23,005
W
Ares
5,564
881
0
1,045
8,256
8,738
0
2,919
5,096
7,575
0
L
Izanami
4,864
3,980
0
1,887
20,886
7,099
0
7,419
13,467
0
25,684
L
8,963
72
728
534
17,664
4,746
0
2,797
14,867
35,803
0
W
Olorun
sparkyblue
Olorun
9,597
5,391
72
2,689
9,724
4,691
0
4,299
5,198
25,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,759
Gold Earned
62,580
165
Minions Killed
186
4
Camps Cleared
9
817,527
Distance Traveled
986,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,465
1,133
81
7
0
210,915
0
W
Bastet
15,167
1,379
26
2
7
241,549
0
W
Rama
11,450
1,041
38
3
1
187,338
0
L
Bellona
8,801
800
1
0
0
34,272
0
L
Xing Tian
11,384
1,035
16
1
1
220,924
0
L
Mulan
10,125
920
23
2
0
214,707
2
W
Ares
12,168
1,106
5
0
0
198,001
2
L
Izanami
10,345
940
48
4
0
160,249
0
L
Ra
11,104
1,009
77
7
3
187,375
0
W
Olorun
11,330
1,030
36
3
1
148,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role