Player Matchup

Arachne
Arachne
BBoyTG_
Arachne
Level 71
God Stats
10W - 1L
2,055 SR
Queue Stats
54W - 45L
1,533 Elo+
Party 3
Bellona
Bellona
Dave42231
Bellona
Level 69
God Stats
6W - 4L
1,901 SR
Queue Stats
257W - 234L
1,584 Elo+
Party 3
Kuzenbo
Kuzenbo
Laughin Bush
Kuzenbo
Level 109
God Stats
7W - 2L
1,732 SR
Queue Stats
155W - 142L
1,463 Elo+
Party 1
Ra
Ra
LaughinSniper
Ra
Level 129
God Stats
5W - 7L
1,721 SR
Queue Stats
291W - 284L
1,377 Elo+
Party 1
Hachiman
Hachiman
LaughinYoHO
Hachiman
Level 127
God Stats
70W - 47L
1,885 SR
Queue Stats
437W - 420L
1,449 Elo+
Party 1
Team Averages
Level 101
1,859 SR
1,481 Elo+

VS

Team Averages
Level 131
1,548 SR
1,521 Elo+
Merlin
Merlin
Bolatile
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,609 Elo+
Solo
Set
Set
SenkoSan8521
Set
Level 119
God Stats
8W - 12L
1,516 SR
Queue Stats
195W - 215L
1,444 Elo+
Party 2
Chang'e
Chang'e
Zombie Yandere
Chang'e
Level 148
God Stats
3W - 9L
1,500 SR
Queue Stats
523W - 461L
1,544 Elo+
Party 2
Sobek
Sobek
pvtm33rkat
Sobek
Level 157
God Stats
8W - 5L
1,655 SR
Queue Stats
433W - 418L
1,538 Elo+
Party 2
Skadi
Skadi
timithetooth
Skadi
Level 120
God Stats
20W - 15L
1,566 SR
Queue Stats
139W - 125L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBoyTG_
Arachne
9
2 / 0 / 1
5,439
544
2,502
5,927
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Dave42231
Bellona
10
1 / 2 / 0
5,681
568
3,632
8,608
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Laughin Bush
Kuzenbo
8
1 / 2 / 4
5,410
541
3,699
5,385
3,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,420
542
2,767
3,677
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
LaughinYoHO
Hachiman
12
4 / 1 / 1
6,872
687
3,912
5,186
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bolatile
Merlin
10
1 / 1 / 1
5,076
508
4,653
4,737
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 2
5,135
514
3,495
6,112
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 2
4,799
480
2,325
4,777
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
9
3 / 1 / 1
5,445
545
2,744
7,387
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 0
5,001
500
2,706
4,634
998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
6
6
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BBoyTG_
Arachne
2
0
1
2.5
L
Merlin
Bolatile
Merlin
1
1
1
1.5
W
Bellona
Dave42231
Bellona
1
2
0
0.5
W
Kuzenbo
Laughin Bush
Kuzenbo
1
2
4
1.5
W
1
1
0
1
W
Hachiman
LaughinYoHO
Hachiman
4
1
1
4.5
L
1
2
2
1
L
0
1
2
1
L
Sobek
3
1
1
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
15,923
28,783
Taken
27,647
12,217
Mitigated
11,471
9,185
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BBoyTG_
Arachne
2,502
1,873
0
1,729
5,927
1,723
0
1,343
4,548
0
23,718
L
Merlin
Bolatile
Merlin
4,653
494
0
1,339
4,737
3,497
0
0
4,737
26,904
0
W
Bellona
Dave42231
Bellona
3,632
1,332
0
4,494
8,608
4,523
0
3,902
4,176
0
31,353
W
Kuzenbo
Laughin Bush
Kuzenbo
3,699
1,457
0
1,045
5,385
3,002
0
1,915
3,470
13,516
0
W
2,767
269
145
934
3,677
1,090
0
1,146
2,531
39,059
0
W
Hachiman
LaughinYoHO
Hachiman
3,912
2,196
0
838
5,186
1,879
0
850
4,336
0
42,169
L
3,495
1,193
0
2,288
6,112
2,016
0
1,150
4,962
0
26,197
L
2,325
209
915
2,155
4,777
1,364
0
2,096
2,681
27,382
0
L
Sobek
2,744
349
0
3,927
7,387
3,596
0
2,861
4,526
16,795
0
L
2,706
1,482
0
462
4,634
998
0
359
4,275
0
25,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
25,456
309
Minions Killed
261
0
Camps Cleared
0
969,735
Distance Traveled
833,582
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,439
544
53
5
0
205,447
2
L
Merlin
5,076
508
54
5
0
140,933
0
W
Bellona
5,681
568
62
6
0
174,726
0
W
Kuzenbo
5,410
541
22
2
0
207,809
1
W
Ra
5,420
542
82
8
0
201,839
2
W
Hachiman
6,872
687
90
9
0
179,914
4
L
Set
5,135
514
50
5
0
167,694
2
L
Chang'e
4,799
480
73
7
0
167,490
1
L
Sobek
5,445
545
26
3
0
198,190
1
L
Skadi
5,001
500
58
6
0
159,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role