Player Matchup

Sylvanus
Sylvanus
BOOSTEDMATE
Sylvanus
Level 25
God Stats
0W - 2L
1,267 SR
Queue Stats
21W - 26L
1,537 Elo+
Solo
Da Ji
Da Ji
CodenameFluffy
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Geezylicious
Hou Yi
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 1
Ra
Ra
Rambomicho
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 1
Bellona
Bellona
seanpaw
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,459 Elo+
Party 2
Team Averages
Level 20
1,492 SR
1,546 Elo+

VS

Team Averages
Level 40
1,460 SR
1,497 Elo+
Ymir
Ymir
Bruce219
Ymir
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 3
Hercules
Hercules
CowardlyFrance
Hercules
Level 27
God Stats
21W - 20L
1,500 SR
Queue Stats
215W - 215L
1,516 Elo+
Party 4
Vulcan
Vulcan
Johnlogic
Vulcan
Level 27
God Stats
2W - 4L
1,265 SR
Queue Stats
37W - 40L
1,460 Elo+
Party 4
Awilix
Awilix
R1ZMA-
Awilix
Level 131
God Stats
5W - 4L
1,534 SR
Queue Stats
271W - 227L
1,564 Elo+
Party 3
Freya
Freya
iFifthsin
Freya
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BOOSTEDMATE
Sylvanus
8
0 / 3 / 0
5,460
364
2,107
6,937
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 5 / 2
7,736
516
8,198
11,051
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
11
0 / 2 / 2
6,635
442
2,519
9,509
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 1
6,084
406
3,314
5,982
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
seanpaw
Bellona
12
3 / 1 / 3
7,064
471
8,917
11,532
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 8
7,671
511
5,277
6,713
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
11
0 / 4 / 2
6,702
447
6,140
9,908
7,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Johnlogic
Vulcan
13
1 / 1 / 1
7,701
513
5,867
5,193
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
R1ZMA-
Awilix
16
9 / 1 / 2
9,518
635
9,444
8,407
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Freya
iFifthsin
Freya
12
2 / 1 / 3
7,361
491
6,098
9,761
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
14
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BOOSTEDMATE
Sylvanus
0
3
0
0
W
Ymir
2
0
8
6
L
4
5
2
1
W
Hercules
0
4
2
0.25
L
Hou Yi
0
2
2
0.5
W
Vulcan
Johnlogic
Vulcan
1
1
1
1.5
W
Awilix
R1ZMA-
Awilix
9
1
2
10
L
0
3
1
0.17
W
Freya
iFifthsin
Freya
2
1
3
3.5
L
Bellona
seanpaw
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
32,826
45,011
Taken
39,982
22,060
Mitigated
18,896
14,869
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BOOSTEDMATE
Sylvanus
2,107
521
1,447
1,731
6,937
3,311
0
2,148
4,667
11,739
0
W
Ymir
5,277
952
0
2,039
6,713
3,480
211
3,420
3,293
25,957
0
L
8,198
2,509
0
2,263
11,051
3,715
0
4,510
6,541
0
31,706
W
Hercules
6,140
2,139
0
3,286
9,908
7,265
436
1,303
8,225
268
23,700
L
Hou Yi
2,519
1,349
0
4,439
9,509
2,918
152
5,126
4,145
0
35,773
W
Vulcan
Johnlogic
Vulcan
5,867
1,776
0
1,509
5,193
1,842
1,859
596
4,597
45,700
0
W
Awilix
R1ZMA-
Awilix
9,444
3,172
0
3,630
8,407
3,115
0
776
7,581
0
71,099
L
3,314
734
410
759
5,982
2,122
0
3,142
2,840
28,501
0
W
Freya
iFifthsin
Freya
6,098
2,327
0
5,922
9,761
3,194
340
509
9,177
37,709
0
L
Bellona
seanpaw
Bellona
8,917
2,683
0
3,820
11,532
9,994
99
2,142
9,390
4,632
24,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
38,953
233
Minions Killed
392
0
Camps Cleared
0
1,305,952
Distance Traveled
1,422,439
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,460
364
24
2
0
239,568
2
W
Ymir
7,671
511
34
2
0
288,073
1
L
Da Ji
7,736
516
48
3
0
277,377
2
W
Hercules
6,702
447
53
4
0
268,032
4
L
Hou Yi
6,635
442
70
5
0
237,213
0
W
Vulcan
7,701
513
96
6
0
257,609
2
W
Awilix
9,518
635
127
8
0
322,510
2
L
Ra
6,084
406
40
3
0
261,738
0
W
Freya
7,361
491
82
5
0
286,215
0
L
Bellona
7,064
471
51
3
0
290,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role