Player Matchup

Achilles
Achilles
Austin4520
Achilles
Level 62
God Stats
1W - 5L
1,377 SR
Queue Stats
5W - 8L
1,415 Elo+
Solo
Nox
Nox
MotherLobster
Nox
Level 89
God Stats
2W - 6L
1,561 SR
Queue Stats
130W - 181L
1,440 Elo+
Party 2
Arachne
Arachne
xXPr0R34ch
Arachne
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 285L
1,480 Elo+
Party 2
Team Averages
Level 86
1,479 SR
1,445 Elo+

VS

Team Averages
Level 78
1,544 SR
1,509 Elo+
Ra
Ra
APupNamedSmokey
Ra
Level 68
God Stats
6W - 9L
1,500 SR
Queue Stats
110W - 113L
1,523 Elo+
Solo
Chaac
Chaac
B3STI4L__D4DDY
Chaac
Level 87
God Stats
44W - 43L
1,525 SR
Queue Stats
110W - 113L
1,456 Elo+
Party 1
Thanatos
Thanatos
makaveli21313
Thanatos
Level 80
God Stats
25W - 14L
1,605 SR
Queue Stats
164W - 154L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Austin4520
Achilles
14
2 / 2 / 2
10,504
584
4,941
14,561
9,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 11 / 3
9,638
535
3,142
15,276
3,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
xXPr0R34ch
Arachne
14
2 / 7 / 1
10,465
581
6,128
16,226
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
11,896
661
8,624
8,696
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 12
11,214
623
5,177
5,771
6,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Thanatos
makaveli21313
Thanatos
17
13 / 0 / 6
13,417
745
22,147
8,228
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
20
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Achilles
Austin4520
Achilles
2
2
2
1.5
W
2
0
12
8
L
0
11
3
0.14
W
Thanatos
makaveli21313
Thanatos
13
0
6
16
L
Arachne
xXPr0R34ch
Arachne
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
35,948
46,063
Taken
22,695
20,069
Mitigated
15,656
7,001
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,624
404
1,694
3,332
8,696
3,565
502
1,244
7,452
68,693
0
L
Achilles
Austin4520
Achilles
4,941
773
306
3,244
14,561
9,459
0
3,168
11,118
0
27,850
W
5,177
419
0
2,808
5,771
6,057
734
1,309
4,462
0
34,009
L
3,142
313
0
1,133
15,276
3,550
0
3,263
11,919
31,166
0
W
Thanatos
makaveli21313
Thanatos
22,147
3,839
0
9,814
8,228
6,034
1,428
1,375
6,853
0
62,162
L
Arachne
xXPr0R34ch
Arachne
6,128
4,284
0
2,318
16,226
7,060
0
2,038
14,054
0
51,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
36,527
156
Minions Killed
231
0
Camps Cleared
0
1,004,470
Distance Traveled
1,104,536
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,896
661
115
6
0
348,334
9
L
Achilles
10,504
584
44
2
0
352,566
5
W
Chaac
11,214
623
46
3
0
360,764
1
L
Nox
9,638
535
44
2
0
273,582
1
W
Thanatos
13,417
745
70
4
0
395,438
2
L
Arachne
10,465
581
68
4
0
378,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role