Player Matchup

Jing Wei
Jing Wei
CANTTOUCHDURIM
Jing Wei
Level 67
God Stats
6W - 4L
1,579 SR
Queue Stats
88W - 74L
1,530 Elo+
Solo
Cerberus
Cerberus
ItsToddly
Cerberus
Level 49
God Stats
22W - 23L
1,512 SR
Queue Stats
126W - 130L
1,540 Elo+
Party 3
Anubis
Anubis
McOset
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,159 Elo+
Party 3
Nu Wa
Nu Wa
NightoneCyz
Nu Wa
Level 129
God Stats
2W - 1L
1,560 SR
Queue Stats
88W - 65L
1,536 Elo+
Solo
Mercury
Mercury
Squidthor
Mercury
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 102L
1,482 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,449 Elo+

VS

Team Averages
Level 105
1,622 SR
1,504 Elo+
Mercury
Mercury
ItZMiDNight
Mercury
Level 137
God Stats
5W - 8L
1,547 SR
Queue Stats
89W - 93L
1,541 Elo+
Party 2
Yemoja
Yemoja
Rivatty
Yemoja
Level 62
God Stats
7W - 4L
1,530 SR
Queue Stats
14W - 17L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
Sixstring
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,391 Elo+
Party 1
Guan Yu
Guan Yu
Yanctum
Guan Yu
Level 128
God Stats
5W - 6L
1,591 SR
Queue Stats
76W - 77L
1,599 Elo+
Party 1
Artemis
Artemis
minocuqui56
Artemis
Level 87
God Stats
1W - 1L
1,943 SR
Queue Stats
80W - 67L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
5 / 3 / 6
12,877
585
16,211
22,661
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ItsToddly
Cerberus
18
4 / 1 / 6
12,174
553
8,071
16,556
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
McOset
Anubis
18
8 / 6 / 1
12,312
560
12,933
16,068
9,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 6
13,091
595
27,128
13,962
6,638
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Squidthor
Mercury
19
2 / 5 / 9
12,280
558
10,611
18,773
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItZMiDNight
Mercury
19
8 / 5 / 5
11,902
541
16,611
20,936
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Rivatty
Yemoja
15
1 / 4 / 8
9,741
443
6,718
16,545
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Sixstring
Aphrodite
16
4 / 6 / 5
10,339
470
8,749
15,852
9,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Yanctum
Guan Yu
19
7 / 4 / 6
11,379
517
15,533
27,700
25,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
minocuqui56
Artemis
11
0 / 5 / 3
7,440
338
3,347
11,437
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
24
Kills
20
20
Deaths
24
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
3
6
2.67
L
Mercury
ItZMiDNight
Mercury
8
5
5
2.1
W
Cerberus
ItsToddly
Cerberus
4
1
6
7
W
Anubis
McOset
Anubis
8
6
1
1.42
W
5
5
6
1.6
L
Yemoja
Rivatty
Yemoja
1
4
8
1.25
L
Aphrodite
Sixstring
Aphrodite
4
6
5
1.08
W
Mercury
Squidthor
Mercury
2
5
9
1.3
L
Guan Yu
Yanctum
Guan Yu
7
4
6
2.5
L
Artemis
minocuqui56
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,954
Damage
50,958
88,020
Taken
92,470
51,363
Mitigated
54,280
35,196
Healing
28,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
16,211
10,883
0
13,256
22,661
9,959
5,620
4,019
18,508
0
101,006
L
Mercury
ItZMiDNight
Mercury
16,611
8,922
0
1,967
20,936
7,344
0
7,662
13,274
0
105,027
W
Cerberus
ItsToddly
Cerberus
8,071
374
0
8,057
16,556
17,350
805
3,360
13,070
65,977
0
W
Anubis
McOset
Anubis
12,933
314
0
6,928
16,068
9,573
533
3,046
12,802
67,440
0
W
27,128
7,061
0
3,009
13,962
6,638
2,291
2,848
10,986
92,633
0
L
Yemoja
Rivatty
Yemoja
6,718
773
2,345
4,992
16,545
8,763
0
10,051
6,494
36,256
0
L
Aphrodite
Sixstring
Aphrodite
8,749
593
2,399
6,147
15,852
9,793
750
10,622
5,230
46,045
0
W
Mercury
Squidthor
Mercury
10,611
6,424
0
3,946
18,773
7,843
794
2,664
15,971
0
106,542
L
Guan Yu
Yanctum
Guan Yu
15,533
2,468
1,553
7,480
27,700
25,734
0
15,689
12,011
1,377
68,858
L
Artemis
minocuqui56
Artemis
3,347
1,090
0
1,612
11,437
2,646
0
4,108
7,329
0
18,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,734
Gold Earned
50,801
711
Minions Killed
425
0
Camps Cleared
0
2,002,547
Distance Traveled
1,893,623
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,877
585
162
7
0
382,851
4
L
Mercury
11,902
541
152
7
0
473,569
2
W
Cerberus
12,174
553
166
8
0
449,257
6
W
Anubis
12,312
560
108
5
0
379,127
5
W
Nu Wa
13,091
595
138
6
0
343,730
1
L
Yemoja
9,741
443
42
2
0
403,367
8
L
Aphrodite
10,339
470
99
5
0
347,856
2
W
Mercury
12,280
558
137
6
0
447,582
4
L
Guan Yu
11,379
517
96
4
0
446,931
6
L
Artemis
7,440
338
36
2
0
221,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role