Player Matchup

Da Ji
Da Ji
Reanimatedkitty
Da Ji
Level 29
God Stats
5W - 7L
1,503 SR
Queue Stats
163W - 207L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
Shotgun Dave 1
Kuzenbo
Level 31
God Stats
3W - 7L
1,596 SR
Queue Stats
157W - 186L
1,420 Elo+
Solo
Anubis
Anubis
caphowdy6t9
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,421 Elo+
Solo
Merlin
Merlin
good-recipe1
Merlin
Level 18
God Stats
9W - 15L
1,330 SR
Queue Stats
50W - 37L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
helIdragon876
Cu Chulainn
Level 25
God Stats
16W - 31L
1,432 SR
Queue Stats
212W - 272L
1,274 Elo+
Solo
Team Averages
Level 24
1,472 SR
1,403 Elo+

VS

Team Averages
Level 23
1,579 SR
1,480 Elo+
Ra
Ra
Peppers12_
Ra
Level 5
God Stats
2W - 1L
1,530 SR
Queue Stats
8W - 3L
1,357 Elo+
Party 1
Izanami
Izanami
RMZ OTZ45
Izanami
Level 29
God Stats
27W - 19L
1,568 SR
Queue Stats
424W - 381L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Zannador
Amaterasu
Level 22
God Stats
9W - 6L
1,551 SR
Queue Stats
22W - 22L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
Zeferin
Sylvanus
Level 21
God Stats
10W - 4L
1,755 SR
Queue Stats
21W - 16L
1,561 Elo+
Party 2
Bellona
Bellona
jacobmcinnis12
Bellona
Level 38
God Stats
2W - 1L
1,490 SR
Queue Stats
80W - 69L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,558
480
10,599
21,560
15,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 9
9,994
454
7,353
27,422
25,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
5
0 / 4 / 0
6,359
289
1,514
3,731
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
19
16 / 7 / 2
12,440
565
31,643
20,315
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
helIdragon876
Cu Chulainn
15
0 / 6 / 4
9,729
442
13,468
21,479
21,088
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
11,427
519
11,421
15,386
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
RMZ OTZ45
Izanami
20
11 / 3 / 6
14,741
670
21,798
21,924
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Zannador
Amaterasu
16
3 / 4 / 7
10,757
489
8,647
21,375
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Zeferin
Sylvanus
17
4 / 3 / 13
11,123
506
9,632
20,231
10,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 4 / 10
12,929
588
18,888
25,101
17,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
22
Kills
31
31
Deaths
22
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
8
3
0.69
W
Izanami
RMZ OTZ45
Izanami
11
3
6
4.67
L
5
8
3
0.81
L
1
6
9
0.92
W
Amaterasu
Zannador
Amaterasu
3
4
7
1.63
W
Sylvanus
Zeferin
Sylvanus
4
3
13
3.5
L
Anubis
0
4
0
0
L
Merlin
16
7
2
2.43
L
Cu Chulainn
helIdragon876
Cu Chulainn
0
6
4
0.33
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,577
Damage
70,386
94,507
Taken
104,017
71,274
Mitigated
53,974
25,047
Healing
50,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,421
1,031
1,250
3,622
15,386
5,183
2,558
11,523
3,343
65,224
0
W
Izanami
RMZ OTZ45
Izanami
21,798
17,239
0
10,952
21,924
8,538
346
7,981
13,548
0
148,350
L
10,599
2,239
366
6,086
21,560
15,287
0
1,375
20,113
0
58,671
L
7,353
2,321
0
10,318
27,422
25,939
69
8,498
18,669
29,086
0
W
Amaterasu
Zannador
Amaterasu
8,647
4,677
0
9,467
21,375
12,452
1,648
4,389
16,876
518
49,632
W
Sylvanus
Zeferin
Sylvanus
9,632
2,683
4,333
9,897
20,231
10,283
1,611
9,011
10,808
26,043
0
L
Anubis
1,514
208
0
518
3,731
745
52
295
3,436
9,421
0
L
Merlin
31,643
1,762
666
4,854
20,315
8,215
128
4,300
15,827
76,288
0
L
Cu Chulainn
helIdragon876
Cu Chulainn
13,468
2,124
309
1,930
21,479
21,088
0
6,338
15,059
0
62,417
W
18,888
9,657
0
11,293
25,101
17,518
944
5,864
18,618
0
96,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
60,977
354
Minions Killed
583
0
Camps Cleared
0
1,563,220
Distance Traveled
2,000,809
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,427
519
128
6
0
392,147
0
W
Izanami
14,741
670
196
9
0
385,821
0
L
Da Ji
10,558
480
88
4
0
361,148
0
L
Kuzenbo
9,994
454
25
1
0
409,402
1
W
Amaterasu
10,757
489
92
4
0
361,407
0
W
Sylvanus
11,123
506
31
1
0
370,787
3
L
Anubis
6,359
289
29
1
0
79,738
1
L
Merlin
12,440
565
108
5
0
355,984
1
L
Cu Chulainn
9,729
442
104
5
0
356,948
0
W
Bellona
12,929
588
136
6
0
490,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role