Player Matchup

Neith
Neith
AlexMurphy6370
Neith
Level 29
God Stats
6W - 6L
1,509 SR
Queue Stats
6W - 6L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
IIMercuryII6932
Aphrodite
Level 49
God Stats
7W - 11L
1,510 SR
Queue Stats
31W - 34L
1,380 Elo+
Party 1
Tiamat
Tiamat
KGETW
Tiamat
Level 40
God Stats
4W - 7L
1,452 SR
Queue Stats
63W - 71L
1,393 Elo+
Solo
Mulan
Mulan
Tw1stedEch0
Mulan
Level 17
God Stats
7W - 12L
1,310 SR
Queue Stats
17W - 18L
1,320 Elo+
Party 1
Set
Set
llRevanII
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,363 Elo+
Party 1
Team Averages
Level 40
1,456 SR
1,381 Elo+

VS

Team Averages
Level 59
1,647 SR
1,463 Elo+
Bakasura
Bakasura
ChømpKiňg
Bakasura
Level 46
God Stats
68W - 47L
1,595 SR
Queue Stats
232W - 238L
1,386 Elo+
Solo
Izanami
Izanami
CupOfHotNudels
Izanami
Level 49
God Stats
12W - 11L
1,647 SR
Queue Stats
48W - 44L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Daddy Brown CB
Cu Chulainn
Level 69
God Stats
36W - 23L
1,667 SR
Queue Stats
321W - 296L
1,455 Elo+
Party 2
Olorun
Olorun
Im Anne Frank45
Olorun
Level 29
God Stats
5W - 1L
1,764 SR
Queue Stats
22W - 16L
1,461 Elo+
Party 2
Cerberus
Cerberus
Quisck
Cerberus
Level 103
God Stats
11W - 4L
1,565 SR
Queue Stats
92W - 78L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,943
378
7,878
11,604
2,975
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Aphrodite
IIMercuryII6932
Aphrodite
14
0 / 5 / 2
8,238
392
5,649
12,583
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
KGETW
Tiamat
16
1 / 4 / 2
9,808
467
6,560
13,121
7,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 11 / 0
7,866
375
2,843
18,601
10,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 7 / 0
8,699
414
8,866
14,641
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChømpKiňg
Bakasura
19
8 / 1 / 3
12,088
576
9,740
11,985
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
9 / 2 / 3
11,663
555
10,446
9,513
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Daddy Brown CB
Cu Chulainn
20
11 / 0 / 3
13,274
632
14,305
13,584
11,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 3 / 4
10,525
501
7,037
11,046
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Quisck
Cerberus
16
3 / 2 / 9
9,786
466
8,695
17,356
15,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
32
33
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Bakasura
ChømpKiňg
Bakasura
8
1
3
9.5
W
9
2
3
5.25
W
Cu Chulainn
Daddy Brown CB
Cu Chulainn
11
0
3
12.5
L
Aphrodite
IIMercuryII6932
Aphrodite
0
5
2
0.2
W
1
3
4
1
L
Tiamat
KGETW
Tiamat
1
4
2
0.5
W
Cerberus
Quisck
Cerberus
3
2
9
3.75
L
0
11
0
0
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
50,223
70,550
Taken
63,484
30,236
Mitigated
44,000
17,736
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,878
2,973
0
582
11,604
2,975
161
3,987
7,267
0
29,304
W
Bakasura
ChømpKiňg
Bakasura
9,740
6,526
0
5,422
11,985
8,121
1,293
2,164
9,688
0
75,819
W
10,446
4,758
0
3,713
9,513
3,792
2,194
1,503
7,818
0
88,376
W
Cu Chulainn
Daddy Brown CB
Cu Chulainn
14,305
3,144
0
6,685
13,584
11,191
1,278
1,973
11,365
0
99,463
L
Aphrodite
IIMercuryII6932
Aphrodite
5,649
355
2,339
5,363
12,583
4,232
95
3,865
8,508
57,395
0
W
7,037
3,473
0
3,217
11,046
5,886
1,375
3,793
6,811
64,350
3,882
L
Tiamat
KGETW
Tiamat
6,560
1,047
0
5,496
13,121
7,377
716
4,720
7,805
58,287
0
W
Cerberus
Quisck
Cerberus
8,695
221
0
3,341
17,356
15,010
138
2,730
14,306
37,538
0
L
2,843
348
0
818
18,601
10,936
0
373
17,824
0
37,196
L
8,866
3,228
0
3,138
14,641
4,716
0
2,440
12,046
0
44,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
57,336
437
Minions Killed
652
0
Camps Cleared
0
1,654,144
Distance Traveled
1,984,083
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,943
378
64
3
0
316,088
1
W
Bakasura
12,088
576
147
7
0
456,134
3
W
Izanami
11,663
555
142
7
0
358,420
2
W
Cu Chulainn
13,274
632
180
9
0
440,430
2
L
Aphrodite
8,238
392
115
5
0
366,180
5
W
Olorun
10,525
501
116
6
0
348,950
3
L
Tiamat
9,808
467
114
5
0
332,639
0
W
Cerberus
9,786
466
67
3
0
380,149
1
L
Mulan
7,866
375
69
3
0
299,063
0
L
Set
8,699
414
75
4
0
340,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role