Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Dota
Tsukuyomi
Gold II
Level 160
God Stats
15W - 9L
1,693 SR
Queue Stats
118W - 91L
1,616 MMR
Party 2
Osiris
Osiris
Gold I
JULIO1717741
Osiris
Gold I
Level 122
God Stats
26W - 30L
1,592 SR
Queue Stats
709W - 702L
1,550 MMR
Solo
Khepri
Khepri
Gold III
LIVELURK
Khepri
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
leysw52
Xbalanque
Gold III
Level 160
God Stats
1W - 0L
1,639 SR
Queue Stats
66W - 51L
1,550 MMR
Solo
Scylla
Scylla
Bronze III
toked
Scylla
Bronze III
Level 63
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,552 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,584 SR
1,550 MMR
Nemesis
Nemesis
Silver I
DemonAbsence
Nemesis
Silver I
Level 128
God Stats
3W - 3L
1,829 SR
Queue Stats
27W - 23L
1,586 MMR
Party 3
Bellona
Bellona
Silver II
Dragon_Killer998
Bellona
Silver II
Level 110
God Stats
3W - 4L
1,588 SR
Queue Stats
35W - 30L
1,464 MMR
Party 3
Sobek
Sobek
Silver I
FacedHales
Sobek
Silver I
Level 147
God Stats
0W - 2L
1,695 SR
Queue Stats
77W - 76L
1,573 MMR
Party 1
Skadi
Skadi
Silver I
ItsReefah
Skadi
Silver I
Level 100
God Stats
0W - 2L
1,309 SR
Queue Stats
58W - 64L
1,573 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
iiDrKz GunZ
Baron Samedi
Gold II
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 199L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dota
Tsukuyomi
20
13 / 0 / 13
13,857
630
26,932
17,504
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
20
3 / 1 / 9
13,511
614
11,208
22,629
24,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
LIVELURK
Khepri
18
1 / 3 / 17
11,880
540
4,941
16,752
18,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
leysw52
Xbalanque
19
6 / 3 / 4
12,400
564
15,543
15,890
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
toked
Scylla
20
11 / 1 / 11
13,696
623
19,119
11,789
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnSetApolloCthulhuDanzaburou

VS

Bans
CupidCabrakanChang'eCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonAbsence
Nemesis
16
1 / 8 / 4
9,939
452
8,308
20,824
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 5 / 0
11,207
509
8,546
19,455
17,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
13
3 / 7 / 2
9,246
420
6,547
21,853
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
ItsReefah
Skadi
17
2 / 4 / 4
10,796
491
11,971
19,608
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
iiDrKz GunZ
Baron Samedi
14
1 / 10 / 1
9,228
419
7,499
16,467
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
34
Kills
8
8
Deaths
34
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DemonAbsence
Nemesis
1
8
4
0.38
W
Tsukuyomi
Dota
Tsukuyomi
13
0
13
19.5
L
1
5
0
0.2
L
Sobek
3
7
2
0.57
L
Skadi
ItsReefah
Skadi
2
4
4
1
W
Osiris
3
1
9
7.5
W
Khepri
LIVELURK
Khepri
1
3
17
3.17
L
Baron Samedi
iiDrKz GunZ
Baron Samedi
1
10
1
0.15
W
Xbalanque
leysw52
Xbalanque
6
3
4
2.67
W
Scylla
toked
Scylla
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,743
Damage
42,871
84,564
Taken
98,207
62,399
Mitigated
55,791
35,963
Healing
24,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DemonAbsence
Nemesis
8,308
2,321
0
6,600
20,824
7,796
0
5,218
15,390
0
67,156
W
Tsukuyomi
Dota
Tsukuyomi
26,932
7,529
0
6,771
17,504
6,912
1,301
4,796
11,643
0
99,672
L
8,546
3,166
0
3,065
19,455
17,155
0
5,243
14,115
0
86,493
L
Sobek
6,547
909
0
5,962
21,853
19,050
0
4,570
17,177
27,018
0
L
Skadi
ItsReefah
Skadi
11,971
5,983
0
5,494
19,608
6,099
2,098
5,226
14,251
0
86,878
W
Osiris
11,208
2,949
0
12,514
22,629
24,278
610
1,292
20,047
14,559
80,606
W
Khepri
LIVELURK
Khepri
4,941
468
0
5,087
16,752
18,281
595
3,666
12,979
44,776
0
L
Baron Samedi
iiDrKz GunZ
Baron Samedi
7,499
307
363
2,851
16,467
5,691
616
5,178
11,127
53,254
0
W
Xbalanque
leysw52
Xbalanque
15,543
9,129
0
7,421
15,890
8,368
4,767
1,782
14,108
0
94,858
W
Scylla
toked
Scylla
19,119
1,538
0
4,170
11,789
4,560
1,711
3,295
8,262
97,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,344
Gold Earned
50,416
644
Minions Killed
582
0
Camps Cleared
0
2,219,646
Distance Traveled
2,000,830
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,939
452
131
6
0
431,846
5
W
Tsukuyomi
13,857
630
137
6
0
509,252
5
L
Bellona
11,207
509
178
8
0
419,194
1
L
Sobek
9,246
420
22
1
0
432,305
9
L
Skadi
10,796
491
151
7
0
389,651
5
W
Osiris
13,511
614
175
8
0
431,251
4
W
Khepri
11,880
540
62
3
0
452,935
6
L
Baron Samedi
9,228
419
100
5
0
327,834
7
W
Xbalanque
12,400
564
137
6
0
386,561
4
W
Scylla
13,696
623
133
6
0
439,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role